Player Matchup

Hercules
Hercules
Blackuma9712
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,050 Elo+
Party 1
Baron Samedi
Baron Samedi
EtrangeX-93
Baron Samedi
Level 17
God Stats
8W - 16L
1,139 SR
Queue Stats
8W - 18L
1,089 Elo+
Party 1
Ra
Ra
KumaTV_
Ra
Level 29
God Stats
1W - 5L
1,156 SR
Queue Stats
12W - 27L
1,050 Elo+
Party 1
Team Averages
Level 31
1,265 SR
1,063 Elo+

VS

Team Averages
Level 23
1,500 SR
1,502 Elo+
Izanami
Izanami
ChildAbuser123
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
LightKuzunoha
Kuzenbo
Level 33
God Stats
6W - 3L
1,500 SR
Queue Stats
55W - 60L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mEaaDdi
Ah Muzen Cab
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blackuma9712
Hercules
13
1 / 3 / 1
8,739
583
7,568
12,459
14,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
EtrangeX-93
Baron Samedi
14
1 / 4 / 1
8,981
599
3,620
7,663
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 2
8,856
590
5,331
6,818
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
10,339
689
5,799
6,512
2,570
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
17
5 / 0 / 5
11,155
744
10,920
11,303
11,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
mEaaDdi
Ah Muzen Cab
16
1 / 1 / 9
9,957
664
6,619
8,141
3,506
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blackuma9712
Hercules
1
3
1
0.5
W
5
1
4
7
L
Baron Samedi
EtrangeX-93
Baron Samedi
1
4
1
0.38
L
0
4
2
0.25
W
Kuzenbo
5
0
5
7.5
W
Ah Muzen Cab
mEaaDdi
Ah Muzen Cab
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
23,338
26,940
Taken
25,956
21,439
Mitigated
17,455
4,995
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blackuma9712
Hercules
7,568
2,010
0
4,146
12,459
14,225
144
3,481
8,921
0
19,917
W
5,799
3,790
0
1,503
6,512
2,570
744
2,702
3,510
0
26,689
L
Baron Samedi
EtrangeX-93
Baron Samedi
3,620
412
223
146
7,663
4,492
29
4,235
3,399
18,854
0
L
5,331
459
156
324
6,818
2,722
140
3,116
3,664
42,519
619
W
Kuzenbo
10,920
3,837
375
3,278
11,303
11,379
591
2,689
8,338
65,928
2,414
W
Ah Muzen Cab
mEaaDdi
Ah Muzen Cab
6,619
2,796
0
2,128
8,141
3,506
899
3,253
4,484
0
31,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
31,451
173
Minions Killed
188
0
Camps Cleared
0
731,603
Distance Traveled
756,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,739
583
33
2
0
251,626
0
W
Izanami
10,339
689
43
3
0
209,798
0
L
Baron Samedi
8,981
599
55
4
0
225,720
0
L
Ra
8,856
590
85
6
0
254,257
0
W
Kuzenbo
11,155
744
76
5
0
279,400
0
W
Ah Muzen Cab
9,957
664
69
5
0
267,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role