Player Matchup

Raijin
Raijin
Beezbe
Raijin
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 19L
1,177 Elo+
Solo
Xing Tian
Xing Tian
InARiot
Xing Tian
Level 46
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 3
Cthulhu
Cthulhu
Knallpilz
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 24L
1,661 Elo+
Party 2
Xbalanque
Xbalanque
RennradradIer
Xbalanque
Level 8
God Stats
0W - 4L
1,202 SR
Queue Stats
3W - 6L
1,366 Elo+
Party 3
Awilix
Awilix
jd1927
Awilix
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 114L
1,473 Elo+
Party 2
Team Averages
Level 46
1,397 SR
1,409 Elo+

VS

Team Averages
Level 40
1,597 SR
1,502 Elo+
Izanami
Izanami
Deesubicado
Izanami
Level 6
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 2L
1,381 Elo+
Party 4
Tiamat
Tiamat
Maxusdragon
Tiamat
Level 81
God Stats
4W - 2L
1,655 SR
Queue Stats
111W - 68L
1,589 Elo+
Party 1
Ymir
Ymir
PapoyaElMarino
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,381 Elo+
Party 4
Bakasura
Bakasura
PrAdErAs
Bakasura
Level 17
God Stats
12W - 2L
1,820 SR
Queue Stats
16W - 12L
1,658 Elo+
Party 1
Loki
Loki
juliklum076
Loki
Level 47
God Stats
5W - 6L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beezbe
Raijin
14
3 / 5 / 0
7,992
470
6,439
10,569
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
InARiot
Xing Tian
12
1 / 4 / 2
7,244
426
2,641
11,753
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Knallpilz
Cthulhu
11
1 / 3 / 3
7,499
441
5,805
14,358
11,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
RennradradIer
Xbalanque
11
2 / 3 / 3
7,332
431
5,525
8,340
2,979
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
jd1927
Awilix
16
5 / 3 / 3
8,762
515
8,775
14,522
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deesubicado
Izanami
14
3 / 4 / 3
8,671
510
8,959
12,069
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
1 / 2 / 2
7,956
468
6,120
9,323
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 6
8,003
471
8,968
12,395
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
PrAdErAs
Bakasura
16
6 / 4 / 2
10,467
616
14,707
16,183
13,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 1 / 2
8,823
519
5,627
8,895
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
17
18
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
Beezbe
Raijin
3
5
0
0.6
W
Izanami
Deesubicado
Izanami
3
4
3
1.13
L
Xing Tian
InARiot
Xing Tian
1
4
2
0.5
L
Cthulhu
Knallpilz
Cthulhu
1
3
3
0.83
W
Tiamat
1
2
2
1
W
2
1
6
5
W
Bakasura
PrAdErAs
Bakasura
6
4
2
1.75
L
Xbalanque
RennradradIer
Xbalanque
2
3
3
1.17
L
Awilix
jd1927
Awilix
5
3
3
2.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
44,381
59,542
Taken
58,865
33,790
Mitigated
38,955
5,505
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Beezbe
Raijin
6,439
412
0
872
10,569
4,448
0
4,075
5,908
59,852
0
W
Izanami
Deesubicado
Izanami
8,959
6,004
0
1,589
12,069
4,869
720
2,176
9,893
0
71,706
L
Xing Tian
InARiot
Xing Tian
2,641
328
0
679
11,753
8,140
0
0
8,603
16,541
1,438
L
Cthulhu
Knallpilz
Cthulhu
5,805
766
1,189
1,607
14,358
11,471
25
6,518
7,646
32,317
0
W
Tiamat
6,120
376
0
1,886
9,323
5,662
0
4,627
4,696
56,697
1,052
W
8,968
1,372
0
2,308
12,395
11,410
88
3,202
9,193
22,383
0
W
Bakasura
PrAdErAs
Bakasura
14,707
8,491
0
6,989
16,183
13,250
2,074
3,343
12,840
0
61,367
L
Xbalanque
RennradradIer
Xbalanque
5,525
3,478
337
481
8,340
2,979
717
2,112
6,228
0
31,052
L
Awilix
jd1927
Awilix
8,775
3,746
0
340
14,522
6,752
0
2,295
10,899
0
74,749
W
5,627
1,043
0
2,873
8,895
3,764
685
1,358
7,537
0
62,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
43,920
343
Minions Killed
480
0
Camps Cleared
0
1,528,782
Distance Traveled
1,643,043
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,992
470
106
6
0
294,024
6
W
Izanami
8,671
510
123
7
0
299,217
0
L
Xing Tian
7,244
426
23
1
0
295,308
0
L
Cthulhu
7,499
441
54
3
0
311,898
0
W
Tiamat
7,956
468
104
6
0
348,172
0
W
Ymir
8,003
471
23
1
0
335,235
4
W
Bakasura
10,467
616
137
8
0
305,795
0
L
Xbalanque
7,332
431
51
3
0
297,026
0
L
Awilix
8,762
515
109
6
0
330,526
0
W
Loki
8,823
519
93
5
0
354,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role