Player Matchup

Fenrir
Fenrir
BloodyGargoyle
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 38L
1,273 Elo+
Party 1
Nu Wa
Nu Wa
Jwhite14157
Nu Wa
Level 155
God Stats
6W - 1L
1,500 SR
Queue Stats
510W - 461L
1,642 Elo+
Party 1
Hachiman
Hachiman
Smiteistrash384
Hachiman
Level 156
God Stats
6W - 10L
1,500 SR
Queue Stats
603W - 538L
1,361 Elo+
Party 1
Achilles
Achilles
Young Pablo 696
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 1
Da Ji
Da Ji
machin3gunTJ
Da Ji
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 67L
1,151 Elo+
Party 1
Team Averages
Level 126
1,500 SR
1,387 Elo+

VS

Team Averages
Level 55
1,500 SR
1,474 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
InhumanSanctuary
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 145L
1,341 Elo+
Solo
Hou Yi
Hou Yi
NivikState
Hou Yi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,529 Elo+
Solo
Nu Wa
Nu Wa
RadiatedChain2
Nu Wa
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 119L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Staacks_CWL
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,789
970
5,931
6,924
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 3
6,285
898
5,768
2,554
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
14
1 / 0 / 6
7,452
1,065
7,905
4,567
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
13
3 / 2 / 4
7,162
1,023
4,841
7,468
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 5
5,757
822
3,162
5,372
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 2
6,875
982
4,339
9,263
10,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 3
6,973
996
5,039
7,967
8,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
NivikState
Hou Yi
5
0 / 0 / 0
4,852
693
0
310
138
14
3 / 1 / 4
7,273
1,039
8,047
4,202
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Staacks_CWL
Ah Puch
13
0 / 4 / 3
6,638
948
5,775
6,863
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
8
Kills
7
7
Deaths
8
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
2
3
W
3
2
5
2.75
L
2
2
3
1.75
W
1
1
3
2.5
L
Hou Yi
NivikState
Hou Yi
0
0
0
0
L
3
1
4
5
W
Hachiman
1
0
6
4
L
Ah Puch
Staacks_CWL
Ah Puch
0
4
3
0.38
W
Achilles
3
2
4
2.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,607
Damage
23,200
26,885
Taken
28,605
19,038
Mitigated
24,589
9,270
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,339
1,054
422
1,873
9,263
10,310
0
1,682
7,365
12,327
0
W
5,931
1,352
671
2,028
6,924
3,320
0
5,838
1,086
0
10,474
L
5,039
332
713
1,678
7,967
8,490
0
2,140
5,502
8,938
0
W
5,768
2,644
0
0
2,554
1,239
0
2,173
381
15,111
366
L
Hou Yi
NivikState
Hou Yi
0
0
0
0
310
138
0
310
0
0
0
L
8,047
1,233
1,135
950
4,202
2,349
0
511
3,527
21,166
0
W
Hachiman
7,905
4,673
1,167
1,391
4,567
2,291
0
4,054
513
0
27,073
L
Ah Puch
Staacks_CWL
Ah Puch
5,775
61
148
372
6,863
3,302
0
1,031
5,749
23,469
607
W
Achilles
4,841
562
1,114
1,934
7,468
9,311
0
6,537
931
0
7,301
W
3,162
278
477
488
5,372
2,877
0
4,414
958
0
5,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
32,611
101
Minions Killed
95
0
Camps Cleared
0
726,027
Distance Traveled
527,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,875
982
16
2
0
115,905
0
W
Fenrir
6,789
970
15
2
0
144,275
0
L
Khepri
6,973
996
5
1
0
139,063
0
W
Nu Wa
6,285
898
14
2
0
115,901
0
L
Hou Yi
4,852
693
0
0
0
0
0
L
Nu Wa
7,273
1,039
32
5
0
143,518
0
W
Hachiman
7,452
1,065
52
7
0
151,672
0
L
Ah Puch
6,638
948
42
6
0
128,661
0
W
Achilles
7,162
1,023
11
2
0
155,479
0
W
Da Ji
5,757
822
9
1
0
158,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role