Player Matchup

Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Astorenn
Janus
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
564W - 530L
1,590 Elo+
Solo
Ares
Ares
Fehzah
Ares
Level 7
God Stats
3W - 6L
1,200 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
lXl R3D lXl
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 146L
1,102 Elo+
Solo
Team Averages
Level 62
1,440 SR
1,438 Elo+

VS

Team Averages
Level 60
1,579 SR
1,396 Elo+
Athena
Athena
DeadEmptySoul
Athena
Level 49
God Stats
8W - 7L
1,500 SR
Queue Stats
25W - 33L
1,074 Elo+
Solo
Chaac
Chaac
S0nDaverd
Chaac
Level 44
God Stats
15W - 24L
1,138 SR
Queue Stats
89W - 130L
1,173 Elo+
Solo
Scylla
Scylla
almightyaxel1
Scylla
Level 97
God Stats
2W - 1L
1,801 SR
Queue Stats
87W - 86L
1,582 Elo+
Solo
Neith
Neith
execuwutieTTV
Neith
Level 68
God Stats
10W - 6L
1,732 SR
Queue Stats
139W - 118L
1,591 Elo+
Solo
Mercury
Mercury
lifenavy7
Mercury
Level 42
God Stats
4W - 4L
1,722 SR
Queue Stats
20W - 19L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 2 / 0
5,232
476
2,567
5,842
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
10
1 / 2 / 0
5,184
471
1,136
8,784
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Astorenn
Janus
10
1 / 1 / 0
5,831
530
4,838
6,062
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Fehzah
Ares
7
0 / 3 / 0
4,680
425
1,967
7,244
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
lXl R3D lXl
Hercules
8
0 / 6 / 0
4,995
454
3,240
8,988
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,368
579
3,790
7,010
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
S0nDaverd
Chaac
11
6 / 0 / 2
7,218
656
6,892
8,065
6,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 2
6,155
560
4,072
4,637
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 1
6,252
568
4,016
3,168
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
lifenavy7
Mercury
12
2 / 0 / 2
6,211
565
4,454
7,865
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
14
14
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
L
Thanatos
 
Thanatos
1
2
0
0.5
L
Janus
Astorenn
Janus
1
1
0
1
W
1
0
7
4.5
L
Ares
Fehzah
Ares
0
3
0
0
W
Chaac
S0nDaverd
Chaac
6
0
2
7
W
2
2
2
1.5
W
3
0
1
3.5
L
Hercules
lXl R3D lXl
Hercules
0
6
0
0
W
Mercury
lifenavy7
Mercury
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,748
Damage
23,224
36,920
Taken
30,745
18,632
Mitigated
16,288
8,920
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,567
1,289
150
1,788
5,842
1,815
0
476
5,366
0
34,234
L
Thanatos
 
Thanatos
1,136
482
35
2,912
8,784
3,827
0
1,480
7,304
0
28,687
L
Janus
Astorenn
Janus
4,838
278
0
1,740
6,062
2,344
34
2,458
3,604
41,174
651
W
3,790
834
39
2,352
7,010
4,025
353
2,061
4,845
17,946
1,005
L
Ares
Fehzah
Ares
1,967
491
84
704
7,244
4,730
0
2,042
5,202
9,028
0
W
Chaac
S0nDaverd
Chaac
6,892
1,059
0
2,800
8,065
6,320
144
844
6,812
0
38,161
W
4,072
640
0
1,309
4,637
1,390
0
2,068
2,395
41,995
327
W
4,016
1,857
0
1,573
3,168
1,226
661
386
2,782
0
41,017
L
Hercules
lXl R3D lXl
Hercules
3,240
1,443
0
1,507
8,988
5,916
0
920
8,068
0
23,288
W
Mercury
lifenavy7
Mercury
4,454
2,102
0
625
7,865
3,327
0
946
6,842
0
47,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
32,204
231
Minions Killed
301
0
Camps Cleared
0
1,047,581
Distance Traveled
1,120,265
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,232
476
67
6
0
191,801
0
L
Thanatos
5,184
471
55
5
0
218,846
0
L
Janus
5,831
530
65
6
0
223,772
0
W
Athena
6,368
579
31
3
0
253,495
0
L
Ares
4,680
425
8
1
0
221,272
0
W
Chaac
7,218
656
53
5
0
204,309
2
W
Scylla
6,155
560
82
7
0
198,592
4
W
Neith
6,252
568
61
6
0
210,733
8
L
Hercules
4,995
454
36
3
0
191,890
0
W
Mercury
6,211
565
74
7
0
253,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role