Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
BLACKSTAR M96
Tsukuyomi
Bronze III
Level 109
God Stats
5W - 7L
1,551 SR
Queue Stats
5W - 7L
1,494 MMR
Party 1
Merlin
Merlin
Bronze III
ITzMiles2k
Merlin
Bronze III
Level 129
God Stats
2W - 4L
1,642 SR
Queue Stats
5W - 7L
1,494 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
LazyDreadNinja
Sun Wukong
Bronze III
Level 109
God Stats
4W - 7L
1,495 SR
Queue Stats
5W - 7L
1,494 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,563 SR
1,494 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,710 SR
1,490 MMR
Chaac
Chaac
Bronze III
DarkTri
Chaac
Bronze III
Level 158
God Stats
542W - 433L
1,715 SR
Queue Stats
919W - 940L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Iso Drippin
Poseidon
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,478 MMR
Solo
Anhur
Anhur
Silver III
SaltyManBusiness
Anhur
Silver III
Level 99
God Stats
35W - 34L
1,914 SR
Queue Stats
321W - 303L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLACKSTAR M96
Tsukuyomi
15
0 / 4 / 1
10,185
599
7,792
15,773
13,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ITzMiles2k
Merlin
18
2 / 4 / 1
11,453
674
11,967
12,036
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LazyDreadNinja
Sun Wukong
14
1 / 2 / 2
10,005
589
11,138
21,186
22,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AchillesKuzenboNe ZhaXbalanqueThoth

VS

Bans
Bake KujiraJanusHou YiDiscordiaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DarkTri
Chaac
19
5 / 0 / 5
13,026
766
23,122
17,254
23,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Iso Drippin
Poseidon
18
2 / 2 / 5
11,886
699
7,546
9,738
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 1 / 4
12,622
742
13,809
15,807
7,664
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
10
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BLACKSTAR M96
Tsukuyomi
0
4
1
0.13
W
Chaac
DarkTri
Chaac
5
0
5
7.5
L
Merlin
ITzMiles2k
Merlin
2
4
1
0.63
W
Poseidon
Iso Drippin
Poseidon
2
2
5
2.25
L
Sun Wukong
LazyDreadNinja
Sun Wukong
1
2
2
1
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
44,477
48,995
Taken
42,799
40,788
Mitigated
35,200
8,483
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BLACKSTAR M96
Tsukuyomi
7,792
1,144
0
1,700
15,773
13,482
0
2,639
12,397
856
27,463
W
Chaac
DarkTri
Chaac
23,122
2,730
0
5,551
17,254
23,194
1,060
4,124
12,043
0
67,725
L
Merlin
ITzMiles2k
Merlin
11,967
549
180
1,101
12,036
4,922
0
481
11,044
75,746
0
W
Poseidon
Iso Drippin
Poseidon
7,546
515
0
1,681
9,738
4,342
278
4,029
5,398
58,366
0
L
Sun Wukong
LazyDreadNinja
Sun Wukong
11,138
2,084
77
5,425
21,186
22,384
0
4,573
15,963
0
28,400
W
13,809
9,226
0
6,581
15,807
7,664
2,124
4,726
10,280
0
78,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
37,534
192
Minions Killed
265
0
Camps Cleared
0
922,858
Distance Traveled
990,395
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,185
599
53
3
0
327,523
0
W
Chaac
13,026
766
63
4
0
344,507
0
L
Merlin
11,453
674
105
6
0
302,798
0
W
Poseidon
11,886
699
80
5
0
338,233
0
L
Sun Wukong
10,005
589
34
2
0
292,537
0
W
Anhur
12,622
742
122
7
0
307,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role