Player Matchup

Kumbhakarna
Kumbhakarna
CyberAngelBaby
Kumbhakarna
Level 156
God Stats
6W - 9L
1,824 SR
Queue Stats
124W - 142L
1,823 Elo+
Party 3
Merlin
Merlin
Replair
Merlin
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 89L
1,500 Elo+
Solo
Artemis
Artemis
bananadude25
Artemis
Level 159
God Stats
2W - 2L
1,285 SR
Queue Stats
90W - 112L
1,823 Elo+
Party 3
Pele
Pele
xAnekox
Pele
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
69W - 51L
1,705 Elo+
Solo
Mercury
Mercury
xmendiix
Mercury
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 145L
1,361 Elo+
Solo
Team Averages
Level 157
1,522 SR
1,642 Elo+

VS

Team Averages
Level 146
1,389 SR
1,432 Elo+
Guan Yu
Guan Yu
FaffinHisBalls
Guan Yu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,534 Elo+
Party 1
Kali
Kali
HarryAzCrack
Kali
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,597 Elo+
Party 1
Yemoja
Yemoja
RFN smith
Yemoja
Level 199
God Stats
1W - 3L
1,306 SR
Queue Stats
327W - 350L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
gonzo_porto977
Kukulkan
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 144L
1,352 Elo+
Solo
Jing Wei
Jing Wei
αlfie
Jing Wei
Level 158
God Stats
2W - 5L
1,137 SR
Queue Stats
144W - 130L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CyberAngelBaby
Kumbhakarna
11
0 / 0 / 3
6,970
465
2,854
14,275
11,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Replair
Merlin
16
4 / 2 / 2
8,930
595
12,699
7,095
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
bananadude25
Artemis
14
1 / 1 / 1
7,968
531
6,315
9,385
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
xAnekox
Pele
15
1 / 1 / 1
8,984
599
7,718
14,959
8,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
xmendiix
Mercury
15
3 / 2 / 2
8,160
544
6,270
12,095
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
9,111
607
10,465
12,942
17,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
4 / 2 / 2
8,206
547
8,309
14,715
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
RFN smith
Yemoja
12
1 / 1 / 1
7,339
489
4,296
10,937
8,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
13
0 / 4 / 1
7,276
485
3,993
7,249
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
αlfie
Jing Wei
15
1 / 1 / 2
7,874
525
9,135
10,596
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
6
6
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CyberAngelBaby
Kumbhakarna
0
0
3
1.5
L
0
1
2
1
L
4
2
2
2.5
L
Yemoja
RFN smith
Yemoja
1
1
1
1.5
W
Merlin
Replair
Merlin
4
2
2
2.5
W
Artemis
bananadude25
Artemis
1
1
1
1.5
L
Kukulkan
0
4
1
0.13
W
Pele
xAnekox
Pele
1
1
1
1.5
W
Mercury
xmendiix
Mercury
3
2
2
2
L
Jing Wei
αlfie
Jing Wei
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,856
Damage
36,198
57,809
Taken
56,439
31,643
Mitigated
40,510
17,103
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CyberAngelBaby
Kumbhakarna
2,854
541
0
2,159
14,275
11,497
0
2,970
11,305
12,778
0
L
10,465
1,532
0
3,493
12,942
17,921
0
237
12,705
1,082
84,074
L
8,309
4,543
0
3,143
14,715
6,968
0
3,147
11,568
0
65,222
L
Yemoja
RFN smith
Yemoja
4,296
1,924
1,999
2,683
10,937
8,221
0
4,640
6,297
26,529
3,206
W
Merlin
Replair
Merlin
12,699
1,512
0
1,340
7,095
2,760
0
2,238
4,812
84,089
0
W
Artemis
bananadude25
Artemis
6,315
2,422
0
4,268
9,385
3,526
0
1,341
8,044
0
66,680
L
Kukulkan
3,993
196
0
520
7,249
2,833
0
4,276
2,973
59,511
0
W
Pele
xAnekox
Pele
7,718
1,429
0
8,766
14,959
8,365
0
1,094
13,047
0
85,525
W
Mercury
xmendiix
Mercury
6,270
3,119
0
570
12,095
5,495
0
1,649
10,301
0
81,152
L
Jing Wei
αlfie
Jing Wei
9,135
5,933
0
2,221
10,596
4,567
0
3,253
7,343
0
68,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
39,806
539
Minions Killed
485
0
Camps Cleared
0
1,566,719
Distance Traveled
1,452,115
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,970
465
8
1
0
340,937
0
L
Guan Yu
9,111
607
143
10
0
295,508
1
L
Kali
8,206
547
96
6
0
349,241
0
L
Yemoja
7,339
489
26
2
0
280,126
4
W
Merlin
8,930
595
126
8
0
278,621
3
W
Artemis
7,968
531
127
8
0
287,158
1
L
Kukulkan
7,276
485
113
8
0
228,881
1
W
Pele
8,984
599
153
10
0
296,149
2
W
Mercury
8,160
544
125
8
0
363,854
0
L
Jing Wei
7,874
525
107
7
0
298,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role