Player Matchup

Bakasura
Bakasura
CodesterG619
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,578 Elo+
Solo
Shiva
Shiva
HellumWiski
Shiva
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 92L
1,513 Elo+
Solo
Chiron
Chiron
Xmaiinia
Chiron
Level 108
God Stats
3W - 3L
1,433 SR
Queue Stats
37W - 40L
1,129 Elo+
Party 1
Geb
Geb
dels7030
Geb
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 37L
1,715 Elo+
Solo
Discordia
Discordia
prttymorgan
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,499 Elo+
Party 1
Team Averages
Level 101
1,487 SR
1,487 Elo+

VS

Team Averages
Level 67
1,500 SR
1,517 Elo+
Bacchus
Bacchus
Chocolatos0
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,784 Elo+
Solo
Nemesis
Nemesis
DxD_Fiend
Nemesis
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
33W - 26L
1,302 Elo+
Solo
Vulcan
Vulcan
Yaboicae
Vulcan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
laughblindly
Bellona
Level 31
God Stats
3W - 8L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
Chernobog
Chernobog
yabachii
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CodesterG619
Bakasura
8
0 / 0 / 2
4,729
473
1,158
8,845
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 0
6,814
681
5,882
6,669
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
Xmaiinia
Chiron
11
5 / 0 / 2
6,215
622
7,691
6,016
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 0 / 4
6,045
605
2,020
6,903
3,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
prttymorgan
Discordia
9
0 / 0 / 0
5,148
515
3,032
4,330
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chocolatos0
Bacchus
7
0 / 4 / 0
4,249
425
3,800
8,835
6,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DxD_Fiend
Nemesis
9
0 / 0 / 0
4,716
472
1,454
5,880
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Yaboicae
Vulcan
9
0 / 0 / 0
5,267
527
2,621
3,875
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
laughblindly
Bellona
8
0 / 3 / 0
4,551
455
2,223
9,242
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
yabachii
Chernobog
9
0 / 3 / 0
4,931
493
2,804
6,862
2,472
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chocolatos0
Bacchus
0
4
0
0
W
Bakasura
CodesterG619
Bakasura
0
0
2
1
L
Nemesis
DxD_Fiend
Nemesis
0
0
0
0
W
3
0
0
3
W
Chiron
Xmaiinia
Chiron
5
0
2
6
L
Vulcan
Yaboicae
Vulcan
0
0
0
0
W
2
0
4
4
L
Bellona
laughblindly
Bellona
0
3
0
0
W
Discordia
prttymorgan
Discordia
0
0
0
0
L
Chernobog
yabachii
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
12,902
32,763
Taken
34,694
15,969
Mitigated
20,012
11,635
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chocolatos0
Bacchus
3,800
212
303
2,159
8,835
6,139
0
1,319
7,364
22,072
0
W
Bakasura
CodesterG619
Bakasura
1,158
745
0
2,135
8,845
3,855
0
994
7,851
0
25,413
L
Nemesis
DxD_Fiend
Nemesis
1,454
584
0
1,597
5,880
2,123
0
1,031
4,803
0
31,136
W
5,882
908
0
2,209
6,669
4,736
0
0
6,669
0
44,043
W
Chiron
Xmaiinia
Chiron
7,691
3,266
178
1,531
6,016
2,264
690
1,444
4,572
0
50,336
L
Vulcan
Yaboicae
Vulcan
2,621
1,677
0
1,000
3,875
1,249
0
2,163
1,712
45,218
1,698
W
2,020
214
1,328
2,720
6,903
3,887
54
2,310
4,593
17,707
0
L
Bellona
laughblindly
Bellona
2,223
368
0
1,599
9,242
8,029
0
0
8,498
0
19,737
W
Discordia
prttymorgan
Discordia
3,032
0
0
1,534
4,330
1,227
0
1,603
2,727
31,463
0
L
Chernobog
yabachii
Chernobog
2,804
1,461
0
1,328
6,862
2,472
0
539
6,323
0
28,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
23,714
280
Minions Killed
254
0
Camps Cleared
0
934,612
Distance Traveled
990,478
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,249
425
35
4
0
192,862
0
W
Bakasura
4,729
473
49
5
0
197,704
2
L
Nemesis
4,716
472
66
7
0
250,348
0
W
Shiva
6,814
681
65
7
0
179,957
0
W
Chiron
6,215
622
96
10
0
191,457
3
L
Vulcan
5,267
527
71
7
0
196,348
0
W
Geb
6,045
605
9
1
0
191,322
1
L
Bellona
4,551
455
28
3
0
157,496
1
W
Discordia
5,148
515
61
6
0
174,172
0
L
Chernobog
4,931
493
54
5
0
193,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role