Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
NIGHTMAREGAMEROG
Atlas
Level 121
God Stats
1W - 1L
1,687 SR
Queue Stats
9W - 11L
1,589 Elo+
Solo
Awilix
Awilix
ShiroMitsuka
Awilix
Level 118
God Stats
6W - 9L
1,703 SR
Queue Stats
188W - 179L
1,463 Elo+
Solo
Ix Chel
Ix Chel
Strаtus
Ix Chel
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 61L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
TheBestChance
Jing Wei
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 162L
1,746 Elo+
Solo
Team Averages
Level 118
1,578 SR
1,574 Elo+

VS

Team Averages
Level 116
1,679 SR
1,637 Elo+
Baron Samedi
Baron Samedi
DZeee
Baron Samedi
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 16L
1,704 Elo+
Solo
Danzaburou
Danzaburou
JillKews88
Danzaburou
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 29L
1,609 Elo+
Solo
He Bo
He Bo
TheNye
He Bo
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
332W - 289L
1,846 Elo+
Solo
Sun Wukong
Sun Wukong
jOoRdAn JoOr
Sun Wukong
Level 151
God Stats
16W - 4L
2,003 SR
Queue Stats
299W - 261L
1,586 Elo+
Solo
Ullr
Ullr
naacchh
Ullr
Level 129
God Stats
65W - 39L
1,891 SR
Queue Stats
190W - 160L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 2
6,410
493
3,543
11,474
8,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 6 / 0
5,395
415
4,057
11,839
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
1 / 5 / 2
6,239
480
6,360
13,957
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Strаtus
Ix Chel
12
1 / 3 / 1
6,402
492
7,894
9,944
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
TheBestChance
Jing Wei
11
0 / 2 / 0
6,243
480
2,786
11,511
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DZeee
Baron Samedi
12
0 / 1 / 10
7,352
566
7,414
11,836
8,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
JillKews88
Danzaburou
15
5 / 0 / 4
9,105
700
10,221
7,831
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
TheNye
He Bo
13
2 / 1 / 5
7,450
573
4,478
10,254
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
jOoRdAn JoOr
Sun Wukong
14
7 / 0 / 3
9,319
717
10,775
11,147
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
naacchh
Ullr
14
4 / 1 / 2
8,430
648
8,864
10,318
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
18
19
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
Baron Samedi
DZeee
Baron Samedi
0
1
10
5
W
Danzaburou
JillKews88
Danzaburou
5
0
4
7
L
0
6
0
0
L
Awilix
1
5
2
0.4
L
Ix Chel
Strаtus
Ix Chel
1
3
1
0.5
L
Jing Wei
TheBestChance
Jing Wei
0
2
0
0
W
He Bo
TheNye
He Bo
2
1
5
4.5
W
Sun Wukong
jOoRdAn JoOr
Sun Wukong
7
0
3
8.5
W
Ullr
naacchh
Ullr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
41,752
58,725
Taken
51,386
29,214
Mitigated
27,517
8,569
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,543
938
0
2,349
11,474
8,964
0
3,217
8,257
0
13,103
W
Baron Samedi
DZeee
Baron Samedi
7,414
988
2,730
4,011
11,836
8,714
81
2,256
9,574
22,201
0
W
Danzaburou
JillKews88
Danzaburou
10,221
5,774
0
3,621
7,831
3,360
685
427
7,404
0
78,614
L
4,057
1,415
0
500
11,839
6,010
0
684
11,155
25,746
0
L
Awilix
6,360
1,506
0
832
13,957
6,235
0
1,684
12,273
0
48,731
L
Ix Chel
Strаtus
Ix Chel
7,894
1,221
615
2,204
9,944
3,911
0
2,437
7,507
57,042
0
L
Jing Wei
TheBestChance
Jing Wei
2,786
1,765
0
2,069
11,511
4,094
0
3,653
7,858
0
42,296
W
He Bo
TheNye
He Bo
4,478
431
0
5,771
10,254
3,484
116
979
9,275
59,120
1,100
W
Sun Wukong
jOoRdAn JoOr
Sun Wukong
10,775
3,233
0
3,470
11,147
7,273
0
3,869
6,872
0
73,788
W
Ullr
naacchh
Ullr
8,864
2,510
0
1,422
10,318
4,686
0
4,330
5,988
0
73,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
41,656
315
Minions Killed
472
0
Camps Cleared
0
1,303,441
Distance Traveled
1,339,774
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,410
493
24
2
0
283,498
4
W
Baron Samedi
7,352
566
22
2
0
271,717
5
W
Danzaburou
9,105
700
127
10
0
261,479
2
L
Atlas
5,395
415
42
3
0
196,248
0
L
Awilix
6,239
480
67
5
0
287,095
0
L
Ix Chel
6,402
492
102
8
0
268,217
1
L
Jing Wei
6,243
480
80
6
0
268,383
1
W
He Bo
7,450
573
96
7
0
292,519
2
W
Sun Wukong
9,319
717
123
9
0
256,491
0
W
Ullr
8,430
648
104
8
0
257,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role