Player Matchup

Ymir
Ymir
Diekzero
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
filadelfia27
Nemesis
Level 17
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
rusozeur
Neith
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
sorgin24
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
tmr23232
Ah Puch
Level 148
God Stats
13W - 12L
1,500 SR
Queue Stats
107W - 96L
1,612 Elo+
Solo
Team Averages
Level 59
1,460 SR
1,522 Elo+

VS

Team Averages
Level 110
1,391 SR
1,333 Elo+
Izanami
Izanami
BogusPanda799
Izanami
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,980 Elo+
Solo
Sun Wukong
Sun Wukong
Hodgekinson
Sun Wukong
Level 104
God Stats
10W - 6L
1,500 SR
Queue Stats
65W - 56L
1,359 Elo+
Solo
Xing Tian
Xing Tian
JAJASALUDOS30
Xing Tian
Level 147
God Stats
3W - 4L
1,434 SR
Queue Stats
202W - 192L
1,251 Elo+
Solo
Serqet
Serqet
Kitsune_36663
Serqet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,059 Elo+
Solo
Discordia
Discordia
Wolfking2000
Discordia
Level 60
God Stats
1W - 4L
1,020 SR
Queue Stats
39W - 44L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 2
4,452
445
2,206
6,746
5,185
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Nemesis
filadelfia27
Nemesis
8
2 / 1 / 1
4,954
495
3,057
5,367
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
rusozeur
Neith
3
0 / 4 / 0
3,748
375
364
3,424
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
sorgin24
Kukulkan
7
0 / 9 / 0
4,227
423
2,349
8,188
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
tmr23232
Ah Puch
8
0 / 0 / 0
5,172
517
1,429
3,694
2,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 0 / 2
6,365
637
3,257
2,786
1,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Hodgekinson
Sun Wukong
11
5 / 1 / 0
6,592
659
7,336
8,370
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
JAJASALUDOS30
Xing Tian
9
3 / 0 / 3
6,415
642
2,586
5,240
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,211
521
1,285
8,579
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Wolfking2000
Discordia
11
8 / 0 / 1
7,199
720
6,216
4,306
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
18
18
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
2
3
L
Ymir
0
4
2
0.25
W
Sun Wukong
Hodgekinson
Sun Wukong
5
1
0
5
W
Xing Tian
JAJASALUDOS30
Xing Tian
3
0
3
4.5
W
0
2
1
0.25
W
Discordia
Wolfking2000
Discordia
8
0
1
8.5
L
Nemesis
filadelfia27
Nemesis
2
1
1
2.5
L
Neith
rusozeur
Neith
0
4
0
0
L
Kukulkan
sorgin24
Kukulkan
0
9
0
0
L
Ah Puch
tmr23232
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,405
Damage
20,680
27,419
Taken
29,281
12,577
Mitigated
14,736
2,669
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,257
2,572
0
998
2,786
1,052
1,455
592
2,194
0
56,173
L
Ymir
2,206
664
99
232
6,746
5,185
0
0
6,746
10,407
0
W
Sun Wukong
Hodgekinson
Sun Wukong
7,336
1,270
0
2,378
8,370
4,568
0
1,639
6,731
0
38,942
W
Xing Tian
JAJASALUDOS30
Xing Tian
2,586
589
0
1,514
5,240
4,016
780
750
4,490
18,565
1,114
W
1,285
433
0
1,330
8,579
3,688
0
567
8,012
0
33,056
W
Discordia
Wolfking2000
Discordia
6,216
249
0
500
4,306
1,412
761
2,226
2,080
41,313
1,872
L
Nemesis
filadelfia27
Nemesis
3,057
1,079
0
588
5,367
1,467
0
0
5,217
0
20,782
L
Neith
rusozeur
Neith
364
127
0
88
3,424
844
0
818
2,606
0
3,758
L
Kukulkan
sorgin24
Kukulkan
2,349
444
0
0
8,188
2,965
0
7,074
1,114
14,410
0
L
Ah Puch
tmr23232
Ah Puch
1,429
21
0
1,662
3,694
2,116
0
902
2,792
25,278
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,553
Gold Earned
31,782
131
Minions Killed
290
0
Camps Cleared
0
902,466
Distance Traveled
962,109
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,365
637
98
10
0
180,344
0
L
Ymir
4,452
445
16
2
0
182,388
0
W
Sun Wukong
6,592
659
53
5
0
204,421
0
W
Xing Tian
6,415
642
25
3
0
185,377
2
W
Serqet
5,211
521
54
5
0
210,020
0
W
Discordia
7,199
720
60
6
0
181,947
0
L
Nemesis
4,954
495
45
5
0
231,453
0
L
Neith
3,748
375
6
1
0
101,877
1
L
Kukulkan
4,227
423
18
2
0
180,546
0
L
Ah Puch
5,172
517
46
5
0
206,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role