Player Matchup

King Arthur
King Arthur
MistrDoofnshmrtz
King Arthur
Level 45
God Stats
13W - 10L
1,500 SR
Queue Stats
90W - 71L
1,500 Elo+
Solo
Ishtar
Ishtar
SirNaps
Ishtar
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ToxicXmudkiP
Zhong Kui
Level 145
God Stats
18W - 14L
1,500 SR
Queue Stats
183W - 195L
1,595 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,532 Elo+

VS

Team Averages
Level 96
1,353 SR
1,339 Elo+
Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
blazintree2096
Bacchus
Level 33
God Stats
0W - 2L
1,205 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 1
Ne Zha
Ne Zha
zxodiacxz
Ne Zha
Level 155
God Stats
5W - 7L
1,354 SR
Queue Stats
141W - 155L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MistrDoofnshmrtz
King Arthur
11
2 / 0 / 2
6,485
721
3,260
5,917
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
SirNaps
Ishtar
12
1 / 1 / 3
7,213
801
5,719
5,997
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
ToxicXmudkiP
Zhong Kui
13
3 / 0 / 1
7,321
813
5,483
7,038
6,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 0
6,623
736
6,548
6,999
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
5,870
652
5,933
9,007
9,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
zxodiacxz
Ne Zha
5
0 / 1 / 0
5,118
569
548
1,979
597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
King Arthur
MistrDoofnshmrtz
King Arthur
2
0
2
3
W
Ishtar
SirNaps
Ishtar
1
1
3
2.5
W
Zhong Kui
ToxicXmudkiP
Zhong Kui
3
0
1
3.5
L
0
1
1
0.5
L
Ne Zha
zxodiacxz
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,462
Damage
13,029
18,952
Taken
17,985
13,012
Mitigated
13,425
8,042
Healing
1,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,548
554
420
526
6,999
3,112
0
2,364
4,484
36,093
982
W
King Arthur
MistrDoofnshmrtz
King Arthur
3,260
375
0
1,579
5,917
4,241
0
3,073
2,844
0
7,993
W
Ishtar
SirNaps
Ishtar
5,719
3,449
0
1,882
5,997
2,581
0
4,477
1,520
0
29,142
W
Zhong Kui
ToxicXmudkiP
Zhong Kui
5,483
1,040
0
4,581
7,038
6,190
138
4,888
2,083
37,319
490
L
5,933
745
0
894
9,007
9,716
0
2,928
5,767
10,407
0
L
Ne Zha
zxodiacxz
Ne Zha
548
48
0
97
1,979
597
0
78
1,827
0
4,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,019
Gold Earned
17,611
135
Minions Killed
92
0
Camps Cleared
0
495,698
Distance Traveled
361,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,623
736
75
8
0
132,634
0
W
King Arthur
6,485
721
19
2
0
176,496
0
W
Ishtar
7,213
801
49
5
0
152,999
0
W
Zhong Kui
7,321
813
67
7
0
166,203
0
L
Bacchus
5,870
652
12
1
0
173,420
0
L
Ne Zha
5,118
569
5
1
0
55,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role