Player Matchup

Hera
Hera
Antique_Serpent
Hera
Level 158
God Stats
5W - 7L
1,511 SR
Queue Stats
552W - 537L
1,463 Elo+
Party 1
Artemis
Artemis
JeonLetiii
Artemis
Level 137
God Stats
4W - 6L
1,556 SR
Queue Stats
234W - 220L
1,411 Elo+
Party 1
Camazotz
Camazotz
NeonIsland22
Camazotz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,500 Elo+
Solo
Chang'e
Chang'e
TheDevilsProblem
Chang'e
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
189W - 184L
1,268 Elo+
Solo
Achilles
Achilles
splashy_kazoo92
Achilles
Level 67
God Stats
7W - 12L
1,251 SR
Queue Stats
584W - 591L
1,224 Elo+
Solo
Team Averages
Level 109
1,464 SR
1,373 Elo+

VS

Team Averages
Level 61
1,424 SR
1,476 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
King_Helios876
Sol
Level 58
God Stats
1W - 1L
1,282 SR
Queue Stats
23W - 25L
1,466 Elo+
Solo
Geb
Geb
Seraph_Monsoon
Geb
Level 67
God Stats
35W - 25L
1,340 SR
Queue Stats
98W - 94L
1,459 Elo+
Party 3
Odin
Odin
Voltzz5167
Odin
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,456 Elo+
Party 2
Set
Set
valkoor_storm
Set
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
3,884
777
1,589
2,111
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
JeonLetiii
Artemis
5
0 / 2 / 0
2,965
593
2,206
3,487
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
NeonIsland22
Camazotz
1
0 / 0 / 0
2,469
494
0
0
0
5
0 / 1 / 0
3,304
661
1,860
4,433
2,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
6
1 / 0 / 0
3,908
782
1,550
2,649
1,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 0 / 1
3,790
758
741
3,852
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
3 / 0 / 0
3,774
755
3,675
2,557
735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 2
3,591
718
1,576
4,472
2,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,318
664
993
3,568
1,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 1 / 0
3,088
618
100
2,668
933
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
1
1.5
L
1
1
0
1
L
Artemis
JeonLetiii
Artemis
0
2
0
0
W
3
0
0
3
L
Camazotz
NeonIsland22
Camazotz
0
0
0
0
W
0
0
2
1
L
0
1
0
0
W
0
1
0
0
L
Achilles
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,205
Damage
7,085
12,680
Taken
17,117
5,651
Mitigated
6,537
4,507
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
741
545
0
1,859
3,852
1,207
0
266
3,586
0
21,152
L
1,589
256
0
500
2,111
545
0
0
2,111
25,779
0
L
Artemis
JeonLetiii
Artemis
2,206
523
0
730
3,487
1,203
0
2,363
1,124
0
11,825
W
3,675
1,470
0
1,895
2,557
735
0
1,004
1,553
19,298
0
L
Camazotz
NeonIsland22
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
1,576
272
75
962
4,472
2,209
0
856
3,616
9,484
0
L
1,860
403
384
2,251
4,433
2,543
0
2,888
1,545
7,983
0
W
993
244
0
210
3,568
1,453
0
0
3,311
0
13,159
L
Achilles
1,550
282
0
642
2,649
1,360
0
0
2,472
0
15,157
W
100
45
0
902
2,668
933
0
1,323
1,345
0
10,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,530
Gold Earned
17,561
90
Minions Killed
116
0
Camps Cleared
0
415,744
Distance Traveled
512,942
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,790
758
41
8
0
122,091
0
L
Hera
3,884
777
34
7
0
106,041
0
L
Artemis
2,965
593
17
3
0
93,043
2
W
Sol
3,774
755
25
5
0
97,302
1
L
Camazotz
2,469
494
0
0
0
0
0
W
Geb
3,591
718
11
2
0
107,477
4
L
Chang'e
3,304
661
11
2
0
106,749
0
W
Odin
3,318
664
20
4
0
75,217
0
L
Achilles
3,908
782
28
6
0
109,911
0
W
Set
3,088
618
19
4
0
110,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role