Player Matchup

Apollo
Apollo
 
Apollo
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BUTiDONTLIKEYOU
Raijin
Level 122
God Stats
7W - 15L
1,255 SR
Queue Stats
64W - 64L
1,706 Elo+
Solo
Khepri
Khepri
EisenElektriker
Khepri
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Quaheer
Hachiman
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
hiphopisgod
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,716 Elo+
Party 1
Team Averages
Level 117
1,451 SR
1,577 Elo+

VS

Team Averages
Level 134
1,571 SR
1,355 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BeardedSpace
Cthulhu
Level 98
God Stats
58W - 43L
1,853 SR
Queue Stats
193W - 169L
1,500 Elo+
Solo
Medusa
Medusa
Bperk1991
Medusa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,253 Elo+
Party 2
Pele
Pele
RicoFearNun
Pele
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 235L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
SparEsmart
Gilgamesh
Level 154
God Stats
1W - 5L
1,500 SR
Queue Stats
88W - 90L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 0 / 1
5,282
587
4,763
7,739
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
5,961
662
2,243
4,618
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,160
573
1,447
3,337
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Quaheer
Hachiman
10
1 / 1 / 0
5,149
572
4,877
5,205
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
hiphopisgod
Ao Kuang
11
1 / 0 / 0
5,515
613
2,534
8,295
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 0
4,975
553
2,385
4,465
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
BeardedSpace
Cthulhu
9
1 / 0 / 0
5,689
632
1,873
6,713
4,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Bperk1991
Medusa
9
0 / 1 / 1
5,131
570
3,781
4,673
1,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,825
203
0
0
0
Gilgamesh
SparEsmart
Gilgamesh
11
0 / 1 / 0
5,882
654
5,809
10,076
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
1
0.5
L
Baron Samedi
 
Baron Samedi
1
1
0
1
W
1
1
0
1
L
Cthulhu
BeardedSpace
Cthulhu
1
0
0
1
L
Medusa
Bperk1991
Medusa
0
1
1
0.5
W
0
0
0
0
W
Hachiman
Quaheer
Hachiman
1
1
0
1
L
0
0
0
0
L
Gilgamesh
SparEsmart
Gilgamesh
0
1
0
0
W
Ao Kuang
hiphopisgod
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,864
Damage
13,848
29,194
Taken
25,927
12,405
Mitigated
17,776
10,440
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,763
2,629
0
4,208
7,739
2,858
288
0
7,190
0
43,605
L
Baron Samedi
 
Baron Samedi
2,385
154
0
1,015
4,465
2,160
0
2,461
2,004
28,481
0
W
2,243
28
0
1,325
4,618
1,805
424
2,322
2,296
44,162
274
L
Cthulhu
BeardedSpace
Cthulhu
1,873
25
0
2,131
6,713
4,280
0
1,512
5,201
22,440
0
L
Medusa
Bperk1991
Medusa
3,781
1,741
0
1,891
4,673
1,650
0
631
4,042
0
40,699
W
1,447
0
0
1,296
3,337
2,281
0
609
2,728
14,885
0
W
Hachiman
Quaheer
Hachiman
4,877
3,349
0
2,097
5,205
1,910
0
1,135
4,070
0
43,630
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
SparEsmart
Gilgamesh
5,809
1,961
0
2,298
10,076
9,686
0
1,554
8,522
0
46,464
W
Ao Kuang
hiphopisgod
Ao Kuang
2,534
615
0
1,514
8,295
3,551
96
192
8,058
47,197
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
23,502
303
Minions Killed
230
0
Camps Cleared
0
917,656
Distance Traveled
716,092
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,282
587
58
6
0
185,664
3
L
Baron Samedi
4,975
553
53
6
0
180,594
2
W
Raijin
5,961
662
74
8
0
176,569
0
L
Cthulhu
5,689
632
31
3
0
190,618
0
L
Medusa
5,131
570
74
8
0
170,173
0
W
Khepri
5,160
573
18
2
0
183,141
0
W
Hachiman
5,149
572
73
8
0
182,691
0
L
Pele
1,825
203
0
0
0
0
0
L
Gilgamesh
5,882
654
72
8
0
174,707
2
W
Ao Kuang
5,515
613
80
9
0
189,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role