Player Matchup

Serqet
Serqet
Bronze III
Charizardos
Serqet
Bronze III
Level 127
God Stats
11W - 6L
1,370 SR
Queue Stats
225W - 224L
1,408 MMR
Solo
Geb
Geb
Bronze III
Ijustdie
Geb
Bronze III
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,408 MMR
Solo
Ra
Ra
Silver III
Pirtza
Ra
Silver III
Level 156
God Stats
17W - 19L
1,500 SR
Queue Stats
301W - 286L
1,406 MMR
Solo
Apollo
Apollo
Bronze III
hagggg
Apollo
Bronze III
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
42W - 26L
1,407 MMR
Solo
Surtr
Surtr
Bronze III
killakee
Surtr
Bronze III
Level 113
God Stats
1W - 3L
1,458 SR
Queue Stats
460W - 452L
1,407 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 139
1,466 SR
1,407 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,453 SR
1,402 MMR
Amaterasu
Amaterasu
Bronze IV
Borko0401
Amaterasu
Bronze IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,410 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Skinner92
Ne Zha
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,410 MMR
Solo
Persephone
Persephone
Bronze III
SzandiMama
Persephone
Bronze III
Level 159
God Stats
0W - 3L
1,267 SR
Queue Stats
13W - 16L
1,412 MMR
Solo
Sobek
Sobek
Bronze IV
cshade08
Sobek
Bronze IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,408 MMR
Solo
Chernobog
Chernobog
Bronze III
forshow8
Chernobog
Bronze III
Level 142
God Stats
9W - 8L
1,500 SR
Queue Stats
113W - 106L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
6 / 1 / 7
10,148
534
13,078
16,081
8,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 9
10,669
562
7,371
12,258
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
17
4 / 1 / 5
10,578
557
8,598
8,801
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
hagggg
Apollo
19
6 / 1 / 2
11,989
631
15,603
17,039
8,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
killakee
Surtr
19
5 / 0 / 2
11,993
631
12,450
16,135
16,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ArachneThanatosMaman BrigitteThoth

VS

Bans
HerculesHachimanBake KujiraJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Borko0401
Amaterasu
15
0 / 5 / 0
8,841
465
5,481
20,323
18,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Skinner92
Ne Zha
14
0 / 6 / 1
7,908
416
8,156
20,473
10,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
SzandiMama
Persephone
15
0 / 4 / 1
9,452
497
5,685
10,763
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
cshade08
Sobek
13
1 / 3 / 1
8,090
426
4,573
18,011
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
forshow8
Chernobog
17
3 / 5 / 1
9,940
523
12,558
15,240
6,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
23
Kills
4
4
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Borko0401
Amaterasu
0
5
0
0
W
Serqet
6
1
7
9.5
W
2
1
9
6.5
W
Ra
4
1
5
6.5
L
Ne Zha
Skinner92
Ne Zha
0
6
1
0.08
L
Persephone
SzandiMama
Persephone
0
4
1
0.13
L
Sobek
cshade08
Sobek
1
3
1
0.5
L
Chernobog
forshow8
Chernobog
3
5
1
0.7
W
Apollo
hagggg
Apollo
6
1
2
7
W
Surtr
killakee
Surtr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,100
Damage
36,453
70,314
Taken
84,810
51,820
Mitigated
56,896
28,109
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Borko0401
Amaterasu
5,481
3,033
0
5,126
20,323
18,188
0
3,267
16,866
0
74,360
W
Serqet
13,078
5,506
0
1,965
16,081
8,918
0
1,946
14,081
0
90,868
W
7,371
1,182
0
3,642
12,258
12,950
0
4,675
7,340
28,090
5,643
W
Ra
8,598
756
2,884
4,645
8,801
4,279
0
2,291
6,437
97,940
0
L
Ne Zha
Skinner92
Ne Zha
8,156
1,901
0
3,973
20,473
10,237
0
3,285
15,964
0
77,835
L
Persephone
SzandiMama
Persephone
5,685
354
0
1,498
10,763
4,545
250
2,723
7,708
79,028
0
L
Sobek
cshade08
Sobek
4,573
508
0
3,203
18,011
17,246
543
5,186
12,394
18,920
2,293
L
Chernobog
forshow8
Chernobog
12,558
8,481
0
2,855
15,240
6,680
0
1,196
13,881
0
96,875
W
Apollo
hagggg
Apollo
15,603
10,613
0
8,859
17,039
8,923
0
596
16,437
0
130,380
W
Surtr
killakee
Surtr
12,450
4,983
0
6,114
16,135
16,750
279
2,381
13,732
1,519
98,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,377
Gold Earned
44,231
637
Minions Killed
574
0
Camps Cleared
0
2,040,713
Distance Traveled
1,805,674
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,841
465
134
7
0
351,315
6
W
Serqet
10,148
534
101
5
0
457,343
1
W
Geb
10,669
562
47
2
0
414,758
3
W
Ra
10,578
557
167
9
0
427,467
3
L
Ne Zha
7,908
416
107
6
0
383,273
2
L
Persephone
9,452
497
148
8
0
320,596
0
L
Sobek
8,090
426
31
2
0
398,623
8
L
Chernobog
9,940
523
154
8
0
351,867
2
W
Apollo
11,989
631
160
8
0
378,495
2
W
Surtr
11,993
631
162
9
0
362,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role