Player Matchup

Ra
Ra
DANIK1298
Ra
Level 159
God Stats
17W - 19L
1,500 SR
Queue Stats
365W - 342L
1,311 Elo+
Solo
Surtr
Surtr
Omega_Draco
Surtr
Level 106
God Stats
9W - 7L
1,500 SR
Queue Stats
179W - 171L
1,667 Elo+
Solo
Izanami
Izanami
aslanda1
Izanami
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 71L
1,500 Elo+
Solo
Chaac
Chaac
bad6ones
Chaac
Level 105
God Stats
49W - 39L
1,942 SR
Queue Stats
104W - 92L
1,755 Elo+
Party 2
Cerberus
Cerberus
fulldarkflame21
Cerberus
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 46L
1,735 Elo+
Party 2
Team Averages
Level 120
1,588 SR
1,594 Elo+

VS

Team Averages
Level 92
1,485 SR
1,494 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JDKHazard
Bakasura
Level 48
God Stats
2W - 3L
1,424 SR
Queue Stats
25W - 32L
1,485 Elo+
Party 1
Chaac
Chaac
Schlafmu4tzchen
Chaac
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 171L
1,500 Elo+
Solo
Jing Wei
Jing Wei
xKiyonshi
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,609
601
5,309
7,712
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 0 / 2
5,784
526
3,239
8,587
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
aslanda1
Izanami
11
3 / 1 / 4
6,385
580
6,263
6,849
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
bad6ones
Chaac
11
6 / 0 / 1
6,920
629
8,564
9,957
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
10
5 / 0 / 3
6,297
572
8,792
7,849
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 3 / 0
5,021
456
2,761
11,101
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
 
Sol
9
0 / 2 / 0
4,924
448
5,999
7,857
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
JDKHazard
Bakasura
11
1 / 3 / 0
5,540
504
3,328
12,545
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,756
523
5,457
12,516
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
xKiyonshi
Jing Wei
8
0 / 3 / 1
4,606
419
4,035
7,724
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
L
Sol
 
Sol
0
2
0
0
W
0
0
4
2
L
Bakasura
JDKHazard
Bakasura
1
3
0
0.33
W
0
0
2
1
L
0
3
0
0
W
Izanami
aslanda1
Izanami
3
1
4
5
W
Chaac
bad6ones
Chaac
6
0
1
6.5
W
Cerberus
5
0
3
6.5
L
Jing Wei
xKiyonshi
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
21,580
40,954
Taken
51,743
18,870
Mitigated
22,847
22,981
Healing
22,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,761
356
2,336
4,324
11,101
6,873
0
4,687
5,909
13,544
1,125
L
Sol
 
Sol
5,999
981
0
3,395
7,857
2,535
0
2,765
5,004
38,882
0
W
5,309
625
864
4,444
7,712
3,273
0
3,994
3,708
57,093
1,041
L
Bakasura
JDKHazard
Bakasura
3,328
2,604
0
6,734
12,545
4,913
0
1,072
11,413
0
37,753
W
3,239
1,561
81
6,372
8,587
4,218
0
92
8,370
2,843
34,906
L
5,457
921
0
4,248
12,516
6,061
0
1,885
10,573
0
40,058
W
Izanami
aslanda1
Izanami
6,263
4,670
0
1,613
6,849
2,562
778
1,416
5,304
0
46,536
W
Chaac
bad6ones
Chaac
8,564
2,011
0
4,850
9,957
5,183
0
1,118
8,839
0
43,138
W
Cerberus
8,792
297
220
4,537
7,849
3,634
222
2,128
5,721
26,946
781
L
Jing Wei
xKiyonshi
Jing Wei
4,035
3,253
0
1,913
7,724
2,465
0
2,419
5,035
0
24,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
25,847
377
Minions Killed
272
0
Camps Cleared
0
1,061,226
Distance Traveled
1,079,286
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,021
456
9
1
0
188,066
0
L
Sol
4,924
448
56
5
0
197,854
0
W
Ra
6,609
601
109
10
0
218,483
2
L
Bakasura
5,540
504
77
7
0
241,318
0
W
Surtr
5,784
526
75
7
0
215,095
0
L
Chaac
5,756
523
83
8
0
223,500
0
W
Izanami
6,385
580
71
6
0
201,920
2
W
Chaac
6,920
629
64
6
0
212,145
0
W
Cerberus
6,297
572
58
5
0
213,583
5
L
Jing Wei
4,606
419
47
4
0
228,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role