Player Matchup

Hachiman
Hachiman
Silver II
BeeScoòp
Hachiman
Silver II
Level 103
God Stats
9W - 6L
1,500 SR
Queue Stats
70W - 60L
1,592 MMR
Solo
Chronos
Chronos
Silver I
Rōnın
Chronos
Silver I
Level 173
God Stats
27W - 12L
1,500 SR
Queue Stats
177W - 169L
1,592 MMR
Solo
Tyr
Tyr
Silver I
SSupremeQuality
Tyr
Silver I
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
225W - 217L
1,592 MMR
Solo
Ymir
Ymir
Bronze III
pandabearexe
Ymir
Bronze III
Level 197
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 67L
1,546 MMR
Party 2
Ratatoskr
Ratatoskr
Silver I
Ċlown
Ratatoskr
Silver I
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 26L
1,638 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 162
1,500 SR
1,592 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,584 SR
1,562 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Ghastexe
Merlin
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,640 MMR
Party 3
Ravana
Ravana
Bronze III
GregorSlays
Ravana
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,546 MMR
Party 3
Charon
Charon
Silver I
wölfz
Charon
Silver I
Level 65
God Stats
7W - 2L
1,921 SR
Queue Stats
20W - 19L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeeScoòp
Hachiman
15
5 / 1 / 0
8,850
632
7,642
8,892
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Rōnın
Chronos
14
1 / 2 / 6
8,161
583
6,140
6,165
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 0 / 2
8,482
606
8,725
13,411
13,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 11
7,482
534
5,514
12,545
12,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Ċlown
Ratatoskr
16
10 / 1 / 3
9,283
663
10,089
12,572
5,666
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangBake KujiraJanusAchilles

VS

Bans
KukulkanMaman BrigitteFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 3 / 0
7,747
553
4,914
9,036
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
 
Vamana
13
1 / 3 / 2
7,583
542
10,333
12,655
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Ghastexe
Merlin
12
0 / 4 / 1
6,870
491
6,320
7,520
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
13
3 / 3 / 0
7,286
520
6,622
11,491
6,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
wölfz
Charon
9
0 / 4 / 2
6,237
446
3,560
12,540
10,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
5
5
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
0
0.33
L
Vamana
 
Vamana
1
3
2
0.67
W
Hachiman
BeeScoòp
Hachiman
5
1
0
5
L
Merlin
Ghastexe
Merlin
0
4
1
0.13
L
Ravana
3
3
0
1
W
Chronos
Rōnın
Chronos
1
2
6
2
W
1
0
2
2
W
0
1
11
5.5
L
Charon
wölfz
Charon
0
4
2
0.25
W
Ratatoskr
Ċlown
Ratatoskr
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,110
Damage
31,749
53,585
Taken
53,242
38,547
Mitigated
35,844
20,811
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,914
2,924
0
2,462
9,036
3,507
64
500
8,536
0
58,133
L
Vamana
 
Vamana
10,333
5,514
0
2,130
12,655
13,002
0
460
12,157
0
65,263
W
Hachiman
BeeScoòp
Hachiman
7,642
5,506
0
4,267
8,892
4,292
0
1,158
7,686
0
81,048
L
Merlin
Ghastexe
Merlin
6,320
1,024
0
520
7,520
2,935
0
1,695
5,775
60,454
0
L
Ravana
6,622
2,000
0
2,185
11,491
6,344
0
2,294
9,117
0
48,526
W
Chronos
Rōnın
Chronos
6,140
2,921
0
500
6,165
2,615
812
2,477
3,643
65,494
0
W
8,725
982
0
7,950
13,411
13,188
0
233
12,154
0
71,662
W
5,514
1,726
0
2,253
12,545
12,786
0
4,406
8,091
17,565
0
L
Charon
wölfz
Charon
3,560
1,124
0
2,579
12,540
10,056
0
6,403
6,003
16,071
0
W
Ratatoskr
Ċlown
Ratatoskr
10,089
3,438
0
5,841
12,572
5,666
55
1,606
10,966
0
76,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,258
Gold Earned
35,723
516
Minions Killed
436
0
Camps Cleared
0
1,333,241
Distance Traveled
1,323,585
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,747
553
97
7
0
264,904
0
L
Vamana
7,583
542
126
9
0
253,197
0
W
Hachiman
8,850
632
137
10
0
242,860
2
L
Merlin
6,870
491
120
9
0
239,648
0
L
Ravana
7,286
520
73
5
0
289,921
0
W
Chronos
8,161
583
114
8
0
243,831
2
W
Tyr
8,482
606
122
9
0
280,033
1
W
Ymir
7,482
534
23
2
0
259,792
2
L
Charon
6,237
446
20
1
0
275,915
3
W
Ratatoskr
9,283
663
120
9
0
306,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role