Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Huffdoggydawg
Artemis
Level 67
God Stats
1W - 0L
1,770 SR
Queue Stats
6W - 1L
1,763 Elo+
Solo
Kukulkan
Kukulkan
Ledgendary_Ant
Kukulkan
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
102W - 96L
1,500 Elo+
Party 1
Lancelot
Lancelot
iCLOWNisHimz
Lancelot
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 19L
1,310 Elo+
Solo
Team Averages
Level 134
1,554 SR
1,515 Elo+

VS

Team Averages
Level 104
1,569 SR
1,461 Elo+
Cu Chulainn
Cu Chulainn
DreamshakerLee34
Cu Chulainn
Level 66
God Stats
58W - 51L
1,181 SR
Queue Stats
312W - 301L
1,142 Elo+
Solo
Kukulkan
Kukulkan
IlEyebrowslI
Kukulkan
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 61L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Nullems
Cthulhu
Level 68
God Stats
2W - 3L
1,807 SR
Queue Stats
3W - 4L
1,472 Elo+
Solo
Anhur
Anhur
SweetWheel9680
Anhur
Level 88
God Stats
13W - 20L
1,500 SR
Queue Stats
190W - 194L
1,342 Elo+
Solo
Serqet
Serqet
TurbsTheKatLove
Serqet
Level 171
God Stats
5W - 7L
1,857 SR
Queue Stats
159W - 157L
1,861 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 1 / 2
9,798
653
9,895
13,337
7,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
 
Chaac
14
5 / 1 / 7
8,200
547
14,661
21,590
12,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
15
5 / 1 / 6
8,498
567
9,346
8,758
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
0 / 1 / 2
7,746
516
5,822
6,238
2,541
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
iCLOWNisHimz
Lancelot
14
4 / 1 / 4
7,869
525
8,851
13,315
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DreamshakerLee34
Cu Chulainn
14
1 / 4 / 0
8,018
535
8,279
18,122
11,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
IlEyebrowslI
Kukulkan
13
2 / 3 / 1
8,111
541
8,783
9,327
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nullems
Cthulhu
11
1 / 3 / 2
7,571
505
6,206
17,394
12,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 0
6,046
403
3,693
9,006
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 1
6,970
465
6,776
14,966
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
5
5
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
2
7
W
Chaac
 
Chaac
5
1
7
8.5
L
Cu Chulainn
DreamshakerLee34
Cu Chulainn
1
4
0
0.25
W
Artemis
5
1
6
8
L
Kukulkan
IlEyebrowslI
Kukulkan
2
3
1
0.83
W
Kukulkan
0
1
2
1
L
Cthulhu
Nullems
Cthulhu
1
3
2
0.67
L
1
4
0
0.25
L
0
6
1
0.08
W
Lancelot
iCLOWNisHimz
Lancelot
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,575
Damage
33,737
63,238
Taken
68,815
34,258
Mitigated
37,860
17,422
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,895
3,033
0
2,460
13,337
7,812
880
2,794
10,393
50,734
9,962
W
Chaac
 
Chaac
14,661
2,882
0
9,051
21,590
12,867
21
5,351
15,965
0
60,463
L
Cu Chulainn
DreamshakerLee34
Cu Chulainn
8,279
1,182
0
1,134
18,122
11,847
0
7,214
10,908
1,513
54,213
W
Artemis
9,346
4,824
0
2,080
8,758
4,351
2,137
1,488
6,868
0
65,930
L
Kukulkan
IlEyebrowslI
Kukulkan
8,783
557
0
916
9,327
4,315
0
4,144
5,183
68,438
1,671
W
Kukulkan
5,822
219
0
855
6,238
2,541
104
2,696
3,542
61,210
172
L
Cthulhu
Nullems
Cthulhu
6,206
680
1,638
2,141
17,394
12,217
0
2,417
14,977
23,452
0
L
3,693
2,560
0
1,289
9,006
2,802
0
538
8,468
0
18,885
L
6,776
1,888
0
4,167
14,966
6,679
0
785
14,181
0
54,205
W
Lancelot
iCLOWNisHimz
Lancelot
8,851
2,788
0
2,976
13,315
6,687
120
2,911
10,404
0
68,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
36,716
482
Minions Killed
355
0
Camps Cleared
0
1,530,985
Distance Traveled
1,391,420
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,798
653
101
7
0
265,448
0
W
Chaac
8,200
547
67
4
0
315,796
2
L
Cu Chulainn
8,018
535
99
7
0
262,157
5
W
Artemis
8,498
567
105
7
0
278,192
0
L
Kukulkan
8,111
541
118
8
0
298,524
0
W
Kukulkan
7,746
516
113
8
0
318,113
4
L
Cthulhu
7,571
505
18
1
0
318,744
0
L
Anhur
6,046
403
30
2
0
192,292
1
L
Serqet
6,970
465
90
6
0
319,703
0
W
Lancelot
7,869
525
96
6
0
353,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role