Player Matchup

Mercury
Mercury
DoctorFlux
Mercury
Level 79
God Stats
6W - 11L
1,500 SR
Queue Stats
176W - 168L
1,560 Elo+
Party 3
Tyr
Tyr
Syldara2nd
Tyr
Level 105
God Stats
17W - 15L
1,582 SR
Queue Stats
460W - 462L
1,538 Elo+
Party 3
Medusa
Medusa
identro
Medusa
Level 97
God Stats
0W - 3L
1,261 SR
Queue Stats
49W - 42L
1,481 Elo+
Solo
Yu Huang
Yu Huang
noah06-09
Yu Huang
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 71L
1,475 Elo+
Party 1
Nox
Nox
xXHamidou3112Xx
Nox
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
120W - 123L
1,673 Elo+
Party 1
Team Averages
Level 95
1,469 SR
1,545 Elo+

VS

Team Averages
Level 98
1,500 SR
1,400 Elo+
Awilix
Awilix
GRREEEEED
Awilix
Level 78
God Stats
3W - 4L
1,500 SR
Queue Stats
160W - 139L
1,377 Elo+
Solo
Poseidon
Poseidon
SyringeCoat
Poseidon
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,466 Elo+
Solo
Chang'e
Chang'e
keybasket
Chang'e
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 207L
1,159 Elo+
Solo
Ares
Ares
miguelandrus
Ares
Level 88
God Stats
12W - 5L
1,500 SR
Queue Stats
131W - 122L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
pauet22
Hou Yi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 240L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DoctorFlux
Mercury
12
2 / 8 / 0
7,518
418
4,753
18,768
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 4
10,113
562
10,437
22,382
22,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
identro
Medusa
13
0 / 9 / 4
7,467
415
10,948
17,303
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
noah06-09
Yu Huang
15
6 / 9 / 1
10,029
557
12,212
15,636
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 4 / 0
7,994
444
7,759
13,991
8,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GRREEEEED
Awilix
19
12 / 2 / 6
11,327
629
14,952
20,864
10,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SyringeCoat
Poseidon
15
4 / 5 / 8
9,961
553
8,601
11,954
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
keybasket
Chang'e
16
2 / 3 / 8
10,274
571
14,049
17,280
12,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
10 / 1 / 7
10,920
607
13,744
17,197
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hou Yi
pauet22
Hou Yi
15
5 / 3 / 7
9,317
518
10,851
12,211
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
13
Kills
33
33
Deaths
14
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
DoctorFlux
Mercury
2
8
0
0.25
W
Awilix
GRREEEEED
Awilix
12
2
6
7.5
L
2
3
4
1.33
W
Poseidon
SyringeCoat
Poseidon
4
5
8
1.6
L
Medusa
identro
Medusa
0
9
4
0.22
W
Chang'e
keybasket
Chang'e
2
3
8
2
W
10
1
7
13.5
L
Yu Huang
noah06-09
Yu Huang
6
9
1
0.72
W
Hou Yi
pauet22
Hou Yi
5
3
7
2.83
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
62,197
88,080
Taken
79,506
51,226
Mitigated
55,252
11,809
Healing
27,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DoctorFlux
Mercury
4,753
2,491
0
1,419
18,768
7,604
0
5,360
13,408
0
59,368
W
Awilix
GRREEEEED
Awilix
14,952
6,523
0
9,312
20,864
10,217
198
3,913
16,951
0
107,103
L
10,437
958
0
7,873
22,382
22,425
0
11,394
10,988
0
78,153
W
Poseidon
SyringeCoat
Poseidon
8,601
1,081
0
500
11,954
5,654
1,042
7,160
4,794
64,953
3,108
L
Medusa
identro
Medusa
10,948
4,473
0
250
17,303
7,156
0
7,013
10,290
0
49,994
W
Chang'e
keybasket
Chang'e
14,049
1,494
2,276
8,137
17,280
12,404
342
1,205
16,075
73,794
355
W
13,744
953
688
5,005
17,197
20,957
365
4,887
12,310
32,632
0
L
Yu Huang
noah06-09
Yu Huang
12,212
991
0
1,010
15,636
5,800
0
6,394
9,242
57,773
0
W
Hou Yi
pauet22
Hou Yi
10,851
5,588
0
1,768
12,211
6,020
2,488
2,905
9,306
0
58,371
L
7,759
607
0
1,257
13,991
8,241
0
5,741
8,250
41,736
1,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
51,799
406
Minions Killed
451
0
Camps Cleared
0
1,689,022
Distance Traveled
1,811,891
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,518
418
77
4
0
378,922
2
W
Awilix
11,327
629
133
7
0
412,198
3
L
Tyr
10,113
562
132
7
0
370,629
6
W
Poseidon
9,961
553
94
5
0
341,300
0
L
Medusa
7,467
415
62
3
0
298,995
0
W
Chang'e
10,274
571
121
7
0
334,316
7
W
Ares
10,920
607
24
1
0
372,330
0
L
Yu Huang
10,029
557
84
5
0
315,813
0
W
Hou Yi
9,317
518
79
4
0
351,747
0
L
Nox
7,994
444
51
3
0
324,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role