Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Bigmaikol
Xbalanque
Bronze III
Level 157
God Stats
6W - 9L
1,704 SR
Queue Stats
45W - 46L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
ZurulloCosmico13
Ne Zha
Bronze III
Level 105
God Stats
11W - 10L
1,500 SR
Queue Stats
105W - 92L
1,501 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
СИЛАСОЛИ
Ao Kuang
Silver II
Level 108
God Stats
34W - 20L
1,176 SR
Queue Stats
84W - 60L
1,501 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,476 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,500 SR
1,519 MMR
Ishtar
Ishtar
Bronze III
 
Ishtar
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze III
Axiion_51
Maui
Bronze III
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 141L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Iloĸiγou
Achilles
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Kouman61
Morgan Le Fay
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,594 MMR
Party 2
Mercury
Mercury
Bronze III
Yassin98mufc
Mercury
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 0 / 9
9,408
627
12,648
3,965
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
 
King Arthur
14
0 / 7 / 0
8,637
576
8,041
21,564
19,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Bigmaikol
Xbalanque
17
7 / 0 / 3
10,609
707
11,945
7,549
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 7
8,948
597
6,248
10,908
7,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 1
8,306
554
7,674
17,750
11,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosAresBake KujiraFenrir

VS

Bans
AnubisCharybdisThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 8 / 0
6,660
444
4,925
13,134
4,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maui
8
0 / 4 / 2
6,113
408
2,084
13,028
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Iloĸiγou
Achilles
17
7 / 0 / 0
9,902
660
16,796
16,555
22,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Kouman61
Morgan Le Fay
13
1 / 3 / 0
7,501
500
4,640
8,708
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Yassin98mufc
Mercury
13
0 / 3 / 0
7,008
467
1,127
12,756
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
9
9
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
9
7.5
W
King Arthur
 
King Arthur
0
7
0
0
L
Ishtar
 
Ishtar
1
8
0
0.13
L
Maui
0
4
2
0.25
W
Xbalanque
Bigmaikol
Xbalanque
7
0
3
8.5
L
Achilles
Iloĸiγou
Achilles
7
0
0
7
L
Morgan Le Fay
Kouman61
Morgan Le Fay
1
3
0
0.33
L
Mercury
Yassin98mufc
Mercury
0
3
0
0
W
3
0
7
6.5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
29,572
61,736
Taken
64,181
42,773
Mitigated
43,266
12,093
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,648
2,927
0
517
3,965
1,514
533
2,292
1,673
79,154
1,272
W
King Arthur
 
King Arthur
8,041
1,016
0
3,111
21,564
19,205
0
0
20,101
164
70,560
L
Ishtar
 
Ishtar
4,925
2,336
154
641
13,134
4,868
0
2,736
10,398
0
33,629
L
Maui
2,084
424
0
2,854
13,028
8,024
0
7,158
5,870
15,096
1,842
W
Xbalanque
Bigmaikol
Xbalanque
11,945
6,971
0
1,820
7,549
3,214
2,470
191
7,358
0
99,596
L
Achilles
Iloĸiγou
Achilles
16,796
5,289
0
8,025
16,555
22,111
0
2,650
13,905
0
85,373
L
Morgan Le Fay
Kouman61
Morgan Le Fay
4,640
515
0
528
8,708
3,130
0
4,682
4,026
73,077
0
L
Mercury
Yassin98mufc
Mercury
1,127
450
0
1,168
12,756
5,133
0
2,928
9,828
0
65,653
W
6,248
3,046
0
2,998
10,908
7,725
205
945
9,912
0
83,720
W
7,674
1,276
0
3,647
17,750
11,115
163
3,720
13,974
54,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
37,184
560
Minions Killed
455
0
Camps Cleared
0
1,522,131
Distance Traveled
1,510,998
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,408
627
129
9
0
305,641
4
W
King Arthur
8,637
576
120
8
0
275,857
0
L
Ishtar
6,660
444
62
4
0
260,414
0
L
Maui
6,113
408
13
1
0
229,950
1
W
Xbalanque
10,609
707
146
10
0
291,721
1
L
Achilles
9,902
660
119
8
0
322,724
1
L
Morgan Le Fay
7,501
500
142
9
0
308,856
0
L
Mercury
7,008
467
119
8
0
389,054
2
W
Ne Zha
8,948
597
100
7
0
344,971
1
W
Ao Kuang
8,306
554
65
4
0
303,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role