Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Drageye0
Mercury
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,378 Elo+
Solo
Thor
Thor
Psychedelix1988
Thor
Level 40
God Stats
11W - 8L
1,715 SR
Queue Stats
338W - 344L
1,295 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pikolowet
Morgan Le Fay
Level 58
God Stats
8W - 11L
1,500 SR
Queue Stats
419W - 405L
1,329 Elo+
Solo
Team Averages
Level 90
1,543 SR
1,400 Elo+

VS

Team Averages
Level 84
1,500 SR
1,503 Elo+
Ganesha
Ganesha
Ezildor
Ganesha
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 93L
1,768 Elo+
Solo
Mercury
Mercury
PIZDECsyka
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,269 Elo+
Solo
Geb
Geb
Springtrap5195
Geb
Level 43
God Stats
7W - 3L
1,500 SR
Queue Stats
428W - 378L
1,642 Elo+
Solo
Bake Kujira
Bake Kujira
UKUSP
Bake Kujira
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 103L
1,526 Elo+
Solo
Sol
Sol
new-37065789
Sol
Level 61
God Stats
3W - 10L
1,500 SR
Queue Stats
901W - 954L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
7 / 4 / 5
10,183
849
13,748
14,325
8,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
 
Zhong Kui
15
1 / 4 / 13
8,826
736
14,713
13,172
15,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Drageye0
Mercury
16
2 / 5 / 11
9,216
768
5,481
13,049
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
4 / 4 / 1
8,291
691
9,071
9,900
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
pikolowet
Morgan Le Fay
17
3 / 2 / 12
9,806
817
18,554
10,582
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ezildor
Ganesha
17
0 / 2 / 18
10,215
851
10,439
16,246
19,500
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
PIZDECsyka
Mercury
17
8 / 5 / 6
10,440
870
11,138
12,876
8,669
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 5
10,971
914
11,921
17,704
21,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bake Kujira
UKUSP
Bake Kujira
8
0 / 4 / 3
7,115
593
3,816
8,328
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 5 / 12
10,173
848
12,951
15,968
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
63
17
Kills
19
19
Deaths
18
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
4
5
2.38
W
Zhong Kui
 
Zhong Kui
1
4
13
1.88
W
Mercury
Drageye0
Mercury
2
5
11
1.5
L
Ganesha
Ezildor
Ganesha
0
2
18
4.5
L
Mercury
PIZDECsyka
Mercury
8
5
6
2.2
W
4
4
1
1.13
L
8
2
5
5.25
L
Bake Kujira
UKUSP
Bake Kujira
0
4
3
0.38
L
3
5
12
1.8
W
Morgan Le Fay
pikolowet
Morgan Le Fay
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,567
Damage
50,265
61,028
Taken
71,122
42,295
Mitigated
65,725
20,778
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,748
2,563
1,468
4,835
14,325
8,768
0
8,687
5,331
0
33,408
W
Zhong Kui
 
Zhong Kui
14,713
2,336
416
3,187
13,172
15,838
886
7,764
5,047
19,794
428
W
Mercury
Drageye0
Mercury
5,481
1,374
0
2,614
13,049
7,200
1,465
8,796
4,014
0
13,679
L
Ganesha
Ezildor
Ganesha
10,439
684
3,491
5,570
16,246
19,500
1,017
8,409
7,837
22,731
449
L
Mercury
PIZDECsyka
Mercury
11,138
3,044
1,483
2,631
12,876
8,669
1,172
4,450
8,426
0
22,630
W
9,071
535
1,846
1,790
9,900
4,710
190
5,468
4,329
0
15,795
L
11,921
1,324
1,712
3,622
17,704
21,542
944
9,504
8,200
25,830
1,265
L
Bake Kujira
UKUSP
Bake Kujira
3,816
1,745
499
799
8,328
7,631
0
2,347
5,981
5,057
74
L
12,951
3,590
1,077
4,044
15,968
8,383
1,528
7,887
8,081
23,796
0
W
Morgan Le Fay
pikolowet
Morgan Le Fay
18,554
1,538
1,169
3,453
10,582
5,779
603
6,846
3,571
30,456
960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
48,914
115
Minions Killed
125
0
Camps Cleared
0
1,049,470
Distance Traveled
949,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,183
849
41
3
0
233,674
0
W
Zhong Kui
8,826
736
19
2
0
193,596
0
W
Mercury
9,216
768
16
1
0
229,131
0
L
Ganesha
10,215
851
0
0
0
234,386
0
L
Mercury
10,440
870
44
4
0
199,464
0
W
Thor
8,291
691
15
1
0
174,781
0
L
Geb
10,971
914
38
3
0
229,382
0
L
Bake Kujira
7,115
593
7
1
0
93,249
0
L
Sol
10,173
848
36
3
0
193,429
0
W
Morgan Le Fay
9,806
817
24
2
0
218,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role