Player Matchup

Loki
Loki
PacManPwnU
Loki
Level 49
God Stats
4W - 1L
1,605 SR
Queue Stats
8W - 2L
1,551 Elo+
Solo
Cerberus
Cerberus
Punk_Esponja
Cerberus
Level 146
God Stats
13W - 14L
1,500 SR
Queue Stats
263W - 251L
1,179 Elo+
Solo
Hel
Hel
enathebrunette
Hel
Level 53
God Stats
2W - 7L
1,197 SR
Queue Stats
64W - 66L
1,410 Elo+
Solo
Izanami
Izanami
xXian_R34x
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 84L
1,500 Elo+
Solo
Chaac
Chaac
zmankiller1
Chaac
Level 109
God Stats
7W - 3L
1,685 SR
Queue Stats
177W - 200L
1,253 Elo+
Solo
Team Averages
Level 89
1,498 SR
1,379 Elo+

VS

Team Averages
Level 106
1,567 SR
1,246 Elo+
Artemis
Artemis
CrimsonLadyNox
Artemis
Level 148
God Stats
4W - 4L
1,833 SR
Queue Stats
205W - 249L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Da_Raikage
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
Dragonziod
Gilgamesh
Level 49
God Stats
1W - 2L
1,504 SR
Queue Stats
8W - 14L
1,184 Elo+
Solo
Ra
Ra
highday20
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,103 Elo+
Solo
Atlas
Atlas
xl N0S lx
Atlas
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
41W - 40L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
8,873
555
5,361
10,047
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Punk_Esponja
Cerberus
13
1 / 5 / 2
7,682
480
3,218
14,731
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 3
9,774
611
5,812
4,220
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
xXian_R34x
Izanami
15
3 / 0 / 2
9,359
585
9,115
12,100
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 0 / 2
10,453
653
11,956
14,352
17,637
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
6,902
431
9,142
9,477
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Da_Raikage
Tsukuyomi
13
1 / 3 / 0
7,070
442
2,848
10,885
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Dragonziod
Gilgamesh
11
0 / 3 / 0
6,815
426
5,063
14,322
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 0
7,309
457
4,996
8,879
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
xl N0S lx
Atlas
12
2 / 3 / 3
6,936
434
6,306
14,448
10,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
5
6
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Tsukuyomi
Da_Raikage
Tsukuyomi
1
3
0
0.33
L
Gilgamesh
Dragonziod
Gilgamesh
0
3
0
0
W
5
1
2
6
W
Cerberus
Punk_Esponja
Cerberus
1
5
2
0.4
W
3
0
3
4.5
L
0
5
0
0
W
Izanami
xXian_R34x
Izanami
3
0
2
4
L
Atlas
xl N0S lx
Atlas
2
3
3
1.17
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,462
Damage
28,355
55,450
Taken
58,011
35,657
Mitigated
30,471
25,817
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,142
2,194
0
329
9,477
4,033
195
1,237
8,193
0
44,510
L
Tsukuyomi
Da_Raikage
Tsukuyomi
2,848
653
0
3,970
10,885
4,449
0
887
9,688
0
43,974
L
Gilgamesh
Dragonziod
Gilgamesh
5,063
1,453
0
2,254
14,322
8,515
0
2,061
11,277
440
43,279
W
5,361
1,231
0
6,114
10,047
3,782
0
1,904
8,072
0
76,258
W
Cerberus
Punk_Esponja
Cerberus
3,218
0
0
2,515
14,731
7,122
0
2,855
11,780
41,111
1,148
W
5,812
589
1,630
1,794
4,220
1,791
0
1,319
2,811
73,329
1,171
L
4,996
544
171
1,598
8,879
3,285
523
2,108
6,635
65,160
0
W
Izanami
xXian_R34x
Izanami
9,115
6,211
0
3,351
12,100
5,325
694
3,971
8,129
0
82,600
L
Atlas
xl N0S lx
Atlas
6,306
2,164
89
1,256
14,448
10,189
69
2,295
11,927
37,769
1,440
W
11,956
1,746
0
10,413
14,352
17,637
524
1,461
12,016
0
67,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
35,032
596
Minions Killed
396
0
Camps Cleared
0
1,611,340
Distance Traveled
1,417,472
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,902
431
74
5
0
252,625
4
L
Tsukuyomi
7,070
442
92
6
0
314,846
0
L
Gilgamesh
6,815
426
69
4
0
277,122
2
W
Loki
8,873
555
102
6
0
384,461
3
W
Cerberus
7,682
480
96
6
0
284,331
1
W
Hel
9,774
611
147
9
0
299,699
0
L
Ra
7,309
457
110
7
0
284,249
0
W
Izanami
9,359
585
131
8
0
283,326
2
L
Atlas
6,936
434
51
3
0
288,630
0
W
Chaac
10,453
653
120
8
0
359,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role