Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Brouner
Scylla
Level 68
God Stats
2W - 5L
1,285 SR
Queue Stats
25W - 41L
1,103 Elo+
Party 1
Xing Tian
Xing Tian
blablabla322
Xing Tian
Level 61
God Stats
3W - 7L
1,072 SR
Queue Stats
210W - 244L
1,136 Elo+
Party 1
Charon
Charon
jonicscone
Charon
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 104L
1,285 Elo+
Solo
Team Averages
Level 93
1,371 SR
1,305 Elo+

VS

Team Averages
Level 79
1,500 SR
1,529 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KINGONI2010
Agni
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 37L
1,500 Elo+
Solo
Nemesis
Nemesis
Stariaat
Nemesis
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tywin1023
Morgan Le Fay
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,440 Elo+
Solo
Thanatos
Thanatos
mimi 2labouteil
Thanatos
Level 114
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 70L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 5
6,562
1,312
1,320
4,392
4,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
 
Discordia
11
0 / 0 / 8
6,149
1,230
5,519
2,807
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Brouner
Scylla
11
5 / 0 / 3
7,662
1,532
4,475
2,749
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
blablabla322
Xing Tian
11
0 / 1 / 7
6,020
1,204
3,964
6,442
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
jonicscone
Charon
12
2 / 0 / 7
7,317
1,463
3,521
3,465
2,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

387

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 2 / 1
5,746
1,149
3,068
6,628
6,553
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 1
6,010
1,202
5,541
4,426
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Stariaat
Nemesis
9
0 / 0 / 0
3,773
755
0
0
0
Morgan Le Fay
Tywin1023
Morgan Le Fay
10
0 / 2 / 1
5,841
1,168
5,145
4,851
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
1 / 3 / 0
5,945
1,189
3,416
5,403
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
9
Kills
1
1
Deaths
9
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
5
4.5
W
Discordia
 
Discordia
0
0
8
4
L
Surtr
 
Surtr
0
2
1
0.25
W
Scylla
Brouner
Scylla
5
0
3
6.5
L
0
2
1
0.25
L
Nemesis
Stariaat
Nemesis
0
0
0
0
L
Morgan Le Fay
Tywin1023
Morgan Le Fay
0
2
1
0.25
W
Xing Tian
blablabla322
Xing Tian
0
1
7
3.5
W
Charon
jonicscone
Charon
2
0
7
5.5
L
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
17,170
19,855
Taken
21,308
14,640
Mitigated
12,595
2,567
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,320
322
0
535
4,392
4,316
0
2,119
2,273
0
12,847
W
Discordia
 
Discordia
5,519
311
0
287
2,807
1,095
0
1,886
921
10,942
0
L
Surtr
 
Surtr
3,068
1,105
26
552
6,628
6,553
0
4,517
1,985
140
9,822
W
Scylla
Brouner
Scylla
4,475
616
0
0
2,749
1,017
0
954
1,795
21,538
791
L
5,541
354
0
200
4,426
1,807
0
3,667
673
19,437
366
L
Nemesis
Stariaat
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Tywin1023
Morgan Le Fay
5,145
794
0
43
4,851
2,023
0
4,301
461
17,059
0
W
Xing Tian
blablabla322
Xing Tian
3,964
424
0
333
6,442
5,392
0
3,895
2,547
6,910
828
W
Charon
jonicscone
Charon
3,521
638
168
1,244
3,465
2,820
0
1,748
1,717
11,873
294
L
Thanatos
3,416
833
0
1,837
5,403
2,212
0
4,096
1,228
0
7,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
27,315
130
Minions Killed
91
6
Camps Cleared
3
518,872
Distance Traveled
417,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,562
1,312
29
6
2
88,054
0
W
Discordia
6,149
1,230
9
2
1
108,843
0
L
Surtr
5,746
1,149
14
3
0
103,680
0
W
Scylla
7,662
1,532
60
12
3
113,595
0
L
Agni
6,010
1,202
43
9
1
115,405
0
L
Nemesis
3,773
755
0
0
0
0
0
L
Morgan Le Fay
5,841
1,168
30
6
0
91,775
0
W
Xing Tian
6,020
1,204
10
2
0
107,212
0
W
Charon
7,317
1,463
22
4
0
101,168
0
L
Thanatos
5,945
1,189
4
1
2
107,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role