Player Matchup

Ymir
Ymir
Ballislife22302
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,548 Elo+
Party 1
Thanatos
Thanatos
KingGillz
Thanatos
Level 60
God Stats
2W - 2L
1,530 SR
Queue Stats
47W - 39L
1,582 Elo+
Party 1
Ra
Ra
Lucas_RSTX
Ra
Level 50
God Stats
9W - 14L
1,267 SR
Queue Stats
129W - 161L
1,031 Elo+
Solo
Nu Wa
Nu Wa
Skillz747
Nu Wa
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 63L
1,625 Elo+
Solo
Anhur
Anhur
Smoke191
Anhur
Level 83
God Stats
3W - 4L
1,285 SR
Queue Stats
3W - 12L
1,315 Elo+
Solo
Team Averages
Level 89
1,416 SR
1,420 Elo+

VS

Team Averages
Level 108
1,571 SR
1,518 Elo+
Osiris
Osiris
DanielThacker68
Osiris
Level 141
God Stats
10W - 5L
1,661 SR
Queue Stats
103W - 93L
1,518 Elo+
Solo
Ra
Ra
PacManPwnU
Ra
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,435 Elo+
Solo
Achilles
Achilles
Tempest1996
Achilles
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 80L
1,500 Elo+
Party 2
Chiron
Chiron
WilyMusician9
Chiron
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 101L
1,639 Elo+
Solo
Khepri
Khepri
angelicswrath
Khepri
Level 102
God Stats
2W - 2L
1,695 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,853
482
437
3,291
1,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
KingGillz
Thanatos
6
1 / 1 / 0
3,938
492
896
2,943
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 2 / 0
5,035
629
1,441
4,417
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Skillz747
Nu Wa
8
0 / 1 / 0
4,554
569
3,348
2,760
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Smoke191
Anhur
7
0 / 2 / 1
4,028
504
1,911
4,522
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,024
753
1,601
5,770
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 1
5,982
748
1,934
2,605
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Tempest1996
Achilles
9
0 / 0 / 0
5,172
647
1,494
5,880
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 0 / 1
4,836
605
3,481
3,783
1,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 2
4,758
595
1,590
3,387
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
6
6
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
3
1
1
3.5
L
Thanatos
KingGillz
Thanatos
1
1
0
1
L
0
2
0
0
W
2
0
1
2.5
L
Nu Wa
Skillz747
Nu Wa
0
1
0
0
L
Anhur
Smoke191
Anhur
0
2
1
0.25
W
Achilles
Tempest1996
Achilles
0
0
0
0
W
1
0
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,033
Damage
10,100
17,933
Taken
21,425
6,091
Mitigated
10,711
6,200
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
437
111
0
962
3,291
1,619
0
456
2,835
8,030
1,376
W
1,601
851
0
3,590
5,770
3,167
0
364
5,319
0
52,204
L
Thanatos
KingGillz
Thanatos
896
209
0
1,588
2,943
1,056
0
284
2,659
0
16,186
L
1,441
92
12
1,378
4,417
1,566
0
1,712
2,653
32,451
1,352
W
1,934
214
24
572
2,605
846
0
826
1,623
37,404
0
L
Nu Wa
Skillz747
Nu Wa
3,348
951
0
1,020
2,760
695
0
0
2,760
21,567
1,092
L
Anhur
Smoke191
Anhur
1,911
1,274
0
1,240
4,522
1,155
0
1,020
3,502
0
16,217
W
Achilles
Tempest1996
Achilles
1,494
89
0
1,328
5,880
3,020
0
2,592
2,972
0
29,872
W
3,481
736
176
1,376
3,783
1,163
496
328
3,415
0
31,075
W
1,590
31
0
420
3,387
2,515
0
189
3,198
12,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,408
Gold Earned
26,772
182
Minions Killed
304
0
Camps Cleared
0
623,302
Distance Traveled
811,933
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,853
482
16
2
0
87,336
0
W
Osiris
6,024
753
97
12
0
179,175
0
L
Thanatos
3,938
492
27
3
0
124,811
0
L
Ra
5,035
629
70
9
0
168,382
1
W
Ra
5,982
748
79
10
0
172,718
0
L
Nu Wa
4,554
569
40
5
0
127,681
1
L
Anhur
4,028
504
29
4
0
115,092
0
W
Achilles
5,172
647
56
7
0
154,203
0
W
Chiron
4,836
605
58
7
0
132,899
2
W
Khepri
4,758
595
14
2
0
172,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role