Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bonecro
Ullr
Level 117
God Stats
9W - 25L
1,132 SR
Queue Stats
133W - 147L
1,311 Elo+
Solo
Skadi
Skadi
DiaTaS17
Skadi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
SuRv_DyNaMic
Hades
Level 104
God Stats
1W - 3L
1,632 SR
Queue Stats
48W - 65L
1,468 Elo+
Solo
Team Averages
Level 90
1,453 SR
1,456 Elo+

VS

Team Averages
Level 97
1,457 SR
1,367 Elo+
Agni
Agni
 
Agni
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
ChickenDust7
Fafnir
Level 49
God Stats
12W - 6L
1,500 SR
Queue Stats
70W - 74L
1,218 Elo+
Solo
Achilles
Achilles
Flippo1807
Achilles
Level 165
God Stats
2W - 3L
1,500 SR
Queue Stats
390W - 390L
1,439 Elo+
Party 1
Chiron
Chiron
SrMawi
Chiron
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 41L
1,179 Elo+
Solo
Thanatos
Thanatos
odyvanchec
Thanatos
Level 66
God Stats
2W - 0L
1,285 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 4 / 2
6,401
582
5,126
11,992
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
8
1 / 1 / 2
5,418
493
5,465
9,745
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Bonecro
Ullr
10
2 / 1 / 2
5,492
499
4,444
6,014
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
DiaTaS17
Skadi
9
0 / 3 / 1
5,033
458
4,097
7,223
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
5,964
542
3,850
8,832
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 1 / 4
6,385
580
5,627
5,419
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
8
0 / 1 / 4
5,920
538
3,841
7,941
6,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Flippo1807
Achilles
12
6 / 2 / 1
7,221
656
11,995
10,767
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
SrMawi
Chiron
10
1 / 4 / 1
5,474
498
4,604
7,613
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
odyvanchec
Thanatos
11
4 / 0 / 4
6,324
575
4,659
7,670
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
11
11
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
2
1.5
L
Bacchus
 
Bacchus
1
1
2
2
W
Agni
 
Agni
0
1
4
2
L
Ullr
Bonecro
Ullr
2
1
2
3
W
Fafnir
0
1
4
2
L
Skadi
DiaTaS17
Skadi
0
3
1
0.17
W
Achilles
Flippo1807
Achilles
6
2
1
3.25
W
Chiron
SrMawi
Chiron
1
4
1
0.38
L
0
2
2
0.5
W
Thanatos
odyvanchec
Thanatos
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
30,726
43,806
Taken
39,410
21,614
Mitigated
22,694
10,268
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,126
965
0
1,097
11,992
4,922
11
1,142
10,604
0
33,603
L
Bacchus
 
Bacchus
5,465
842
134
3,398
9,745
8,601
0
2,588
6,950
14,314
0
W
Agni
 
Agni
5,627
697
0
665
5,419
2,052
0
2,055
3,364
46,044
3,547
L
Ullr
Bonecro
Ullr
4,444
1,763
0
1,697
6,014
1,981
0
1,045
4,969
0
27,042
W
Fafnir
3,841
1,424
1,003
2,618
7,941
6,178
0
1,659
6,282
14,217
0
L
Skadi
DiaTaS17
Skadi
4,097
1,432
0
500
7,223
1,820
0
0
6,619
0
25,069
W
Achilles
Flippo1807
Achilles
11,995
2,653
0
4,562
10,767
8,471
0
2,070
8,697
0
49,183
W
Chiron
SrMawi
Chiron
4,604
1,926
349
1,282
7,613
2,683
0
2,168
5,445
0
38,455
L
3,850
449
280
3,162
8,832
4,290
0
4,390
4,395
42,316
0
W
Thanatos
odyvanchec
Thanatos
4,659
853
0
4,770
7,670
3,310
0
1,363
6,307
0
39,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
31,324
236
Minions Killed
309
0
Camps Cleared
0
973,716
Distance Traveled
1,104,880
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,401
582
46
4
0
224,949
0
L
Bacchus
5,418
493
18
2
0
196,612
0
W
Agni
6,385
580
95
9
0
216,168
2
L
Ullr
5,492
499
34
3
0
165,799
0
W
Fafnir
5,920
538
9
1
0
209,903
0
L
Skadi
5,033
458
45
4
0
187,423
0
W
Achilles
7,221
656
71
6
0
209,435
0
W
Chiron
5,474
498
70
6
0
213,474
0
L
Hades
5,964
542
93
8
0
198,933
0
W
Thanatos
6,324
575
64
6
0
255,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role