Player Matchup

Bellona
Bellona
Grevus117
Bellona
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Loki
Loki
Neebz93
Loki
Level 41
God Stats
12W - 13L
1,500 SR
Queue Stats
80W - 72L
1,500 Elo+
Solo
Scylla
Scylla
Zap rat4119
Scylla
Level 119
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 73L
1,580 Elo+
Solo
Hachiman
Hachiman
knowledgehunt
Hachiman
Level 120
God Stats
8W - 6L
1,557 SR
Queue Stats
44W - 36L
1,736 Elo+
Solo
Ares
Ares
makaithegemini
Ares
Level 181
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 92L
1,462 Elo+
Solo
Team Averages
Level 124
1,511 SR
1,556 Elo+

VS

Team Averages
Level 133
1,500 SR
1,560 Elo+
Discordia
Discordia
 
Discordia
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FizzLep
Guan Yu
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 58L
1,861 Elo+
Party 1
Ravana
Ravana
Reno-star2020
Ravana
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,500 Elo+
Solo
Izanami
Izanami
T-Runks2000
Izanami
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Shiva
Shiva
WoefulFruitcake
Shiva
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grevus117
Bellona
9
0 / 2 / 0
5,401
540
2,453
10,084
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Neebz93
Loki
8
1 / 1 / 0
4,682
468
875
6,330
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
9
0 / 2 / 0
4,704
470
2,406
5,359
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
knowledgehunt
Hachiman
10
1 / 2 / 0
5,448
545
2,732
5,897
2,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,030
503
2,946
10,217
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 2
6,285
629
5,332
3,726
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
FizzLep
Guan Yu
10
3 / 1 / 2
5,317
532
3,247
6,526
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 0
5,470
547
2,245
5,419
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
T-Runks2000
Izanami
11
2 / 0 / 4
6,278
628
5,283
5,559
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 0
6,552
655
7,082
7,669
6,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
2
2
W
Guan Yu
FizzLep
Guan Yu
3
1
2
4
L
Bellona
Grevus117
Bellona
0
2
0
0
L
Loki
Neebz93
Loki
1
1
0
1
W
2
0
0
2
W
Izanami
T-Runks2000
Izanami
2
0
4
4
W
2
0
0
2
L
Scylla
0
2
0
0
L
Hachiman
knowledgehunt
Hachiman
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,412
Damage
23,189
37,887
Taken
28,899
21,207
Mitigated
14,708
10,616
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,332
152
0
500
3,726
1,047
0
1,883
1,693
43,061
1,439
W
Guan Yu
FizzLep
Guan Yu
3,247
956
823
1,094
6,526
3,052
0
1,003
5,523
0
12,369
L
Bellona
Grevus117
Bellona
2,453
1,023
0
2,828
10,084
8,793
0
0
9,380
0
37,817
L
Loki
Neebz93
Loki
875
242
0
3,398
6,330
2,080
0
643
5,618
0
24,567
W
2,245
334
0
1,250
5,419
2,304
0
417
4,922
0
41,568
W
Izanami
T-Runks2000
Izanami
5,283
3,728
0
1,270
5,559
2,076
50
1,783
3,740
0
59,869
W
7,082
2,102
0
2,231
7,669
6,229
0
0
7,669
0
49,492
L
Scylla
2,406
275
0
64
5,359
1,655
0
2,841
2,466
25,163
0
L
Hachiman
knowledgehunt
Hachiman
2,732
1,915
0
2,341
5,897
2,036
0
0
5,897
0
41,327
L
2,946
293
0
1,985
10,217
6,643
0
1,355
8,816
20,615
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,265
Gold Earned
29,902
280
Minions Killed
350
0
Camps Cleared
0
978,053
Distance Traveled
1,017,435
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,285
629
86
9
0
207,661
2
W
Guan Yu
5,317
532
14
1
0
199,238
0
L
Bellona
5,401
540
82
8
0
206,113
5
L
Loki
4,682
468
46
5
0
208,502
0
W
Ravana
5,470
547
70
7
0
240,436
0
W
Izanami
6,278
628
111
11
0
189,404
0
W
Shiva
6,552
655
69
7
0
180,696
0
L
Scylla
4,704
470
48
5
0
177,314
0
L
Hachiman
5,448
545
70
7
0
183,752
2
L
Ares
5,030
503
34
3
0
202,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role