Player Matchup

Freya
Freya
Bronze III
 
Freya
Bronze III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
 
Artio
Bronze III
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
domppi99
Scylla
Bronze III
Level 133
God Stats
0W - 1L
1,267 SR
Queue Stats
997W - 1,006L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
eRjose11
Hun Batz
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
ecahzo1999
Chernobog
Bronze III
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,453 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,540 SR
1,500 MMR
Khepri
Khepri
Bronze III
AlexBlackwind
Khepri
Bronze III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
AshiNML
Kukulkan
Bronze III
Level 105
God Stats
2W - 0L
1,702 SR
Queue Stats
69W - 59L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Miqava
Cernunnos
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
RatholeScraddy
Bastet
Bronze III
Level 44
God Stats
145W - 118L
1,500 SR
Queue Stats
327W - 352L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Yoda_mhm
Amaterasu
Bronze III
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 2 / 0
7,867
437
7,293
15,046
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
 
Artio
12
0 / 1 / 0
7,691
427
4,964
17,163
13,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
domppi99
Scylla
14
0 / 2 / 1
7,890
438
5,128
9,548
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hun Batz
eRjose11
Hun Batz
15
0 / 2 / 1
7,982
443
6,216
16,751
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ecahzo1999
Chernobog
13
1 / 3 / 0
8,231
457
6,306
14,087
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosBake KujiraAresMaman Brigitte

VS

Bans
AwilixLokiHachimanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,802
489
4,414
7,316
8,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Kukulkan
AshiNML
Kukulkan
17
1 / 0 / 2
10,313
573
12,108
6,879
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Miqava
Cernunnos
18
3 / 0 / 4
10,830
602
12,439
11,271
5,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

18
5 / 0 / 1
10,246
569
8,359
13,966
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Yoda_mhm
Amaterasu
18
1 / 0 / 4
11,008
612
10,858
17,397
16,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
L
Artio
 
Artio
0
1
0
0
W
0
1
3
1.5
W
Kukulkan
AshiNML
Kukulkan
1
0
2
2
W
Cernunnos
Miqava
Cernunnos
3
0
4
5
W
5
0
1
5.5
W
Amaterasu
Yoda_mhm
Amaterasu
1
0
4
3
L
Scylla
domppi99
Scylla
0
2
1
0.25
L
Hun Batz
eRjose11
Hun Batz
0
2
1
0.25
L
Chernobog
ecahzo1999
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
48,178
72,595
Taken
56,829
33,762
Mitigated
40,066
19,070
Healing
29,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,293
2,394
0
5,892
15,046
5,153
0
1,121
13,925
56,998
740
L
Artio
 
Artio
4,964
420
1,157
5,456
17,163
13,330
0
5,012
12,151
28,504
0
W
4,414
467
2,916
1,852
7,316
8,183
0
2,635
4,681
18,737
1,087
W
Kukulkan
AshiNML
Kukulkan
12,108
1,034
0
806
6,879
3,406
208
992
5,887
126,515
2,490
W
Cernunnos
Miqava
Cernunnos
12,439
7,070
0
6,152
11,271
5,266
117
2,486
8,785
0
111,475
W
8,359
2,080
0
9,199
13,966
6,258
0
2,722
11,244
0
88,219
W
Amaterasu
Yoda_mhm
Amaterasu
10,858
4,147
0
8,982
17,397
16,953
0
8,685
8,712
0
109,869
L
Scylla
domppi99
Scylla
5,128
569
0
727
9,548
3,438
0
3,181
6,367
69,602
0
L
Hun Batz
eRjose11
Hun Batz
6,216
1,893
0
625
16,751
7,346
0
4,656
12,095
0
88,038
L
Chernobog
ecahzo1999
Chernobog
6,306
4,238
0
5,213
14,087
4,495
0
1,877
12,210
0
66,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
51,199
510
Minions Killed
701
0
Camps Cleared
0
1,794,667
Distance Traveled
1,897,700
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,867
437
98
5
0
338,509
0
L
Artio
7,691
427
28
2
0
399,554
6
W
Khepri
8,802
489
21
1
0
384,967
7
W
Kukulkan
10,313
573
223
12
0
386,069
6
W
Cernunnos
10,830
602
170
9
0
361,714
2
W
Bastet
10,246
569
131
7
0
398,020
5
W
Amaterasu
11,008
612
156
9
0
366,930
3
L
Scylla
7,890
438
129
7
0
358,242
1
L
Hun Batz
7,982
443
137
8
0
406,843
1
L
Chernobog
8,231
457
118
7
0
291,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role