Player Matchup

Baron Samedi
Baron Samedi
Bronze III
GLODSNAKE
Baron Samedi
Bronze III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,382 MMR
Party 1
King Arthur
King Arthur
Bronze III
HeresyChan
King Arthur
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,449 MMR
Party 1
Ares
Ares
Bronze III
scypress427
Ares
Bronze III
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,347 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,500 SR
1,393 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,500 SR
1,507 MMR
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Fnrys
Bellona
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,527 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Mikeanoli
Kukulkan
Bronze III
Level 101
God Stats
7W - 3L
1,500 SR
Queue Stats
181W - 132L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GLODSNAKE
Baron Samedi
15
2 / 2 / 4
9,474
677
12,297
11,624
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
HeresyChan
King Arthur
16
5 / 0 / 3
10,791
771
14,006
14,638
16,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 1 / 5
9,325
666
5,725
10,642
11,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothAchillesNe ZhaBake Kujira

VS

Bans
XbalanqueKumbhakarnaHachimanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 2 / 1
8,048
575
6,982
9,744
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Fnrys
Bellona
12
1 / 5 / 2
8,293
592
8,454
17,488
17,359
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Mikeanoli
Kukulkan
14
2 / 3 / 1
9,322
666
12,474
9,692
4,833
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
3
3
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
L
Bellona
Fnrys
Bellona
1
5
2
0.4
W
Baron Samedi
GLODSNAKE
Baron Samedi
2
2
4
2
W
King Arthur
HeresyChan
King Arthur
5
0
3
6.5
L
Kukulkan
Mikeanoli
Kukulkan
2
3
1
0.83
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,028
Damage
27,910
36,904
Taken
36,924
34,718
Mitigated
26,569
9,131
Healing
2,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,982
1,218
0
577
9,744
4,377
0
3,130
6,574
0
22,520
L
Bellona
Fnrys
Bellona
8,454
2,185
0
1,493
17,488
17,359
0
10,027
7,358
0
19,657
W
Baron Samedi
GLODSNAKE
Baron Samedi
12,297
859
2,328
3,791
11,624
6,688
1,189
3,601
7,689
37,602
1,023
W
King Arthur
HeresyChan
King Arthur
14,006
847
0
1,438
14,638
16,565
29
4,570
9,757
0
50,613
L
Kukulkan
Mikeanoli
Kukulkan
12,474
546
0
180
9,692
4,833
0
4,465
5,188
42,890
730
W
5,725
551
0
1,574
10,642
11,465
255
4,194
6,162
16,045
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
25,663
156
Minions Killed
128
0
Camps Cleared
0
761,367
Distance Traveled
642,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,048
575
38
3
0
232,254
0
L
Bellona
8,293
592
19
1
0
205,547
0
W
Baron Samedi
9,474
677
58
4
0
228,939
0
W
King Arthur
10,791
771
66
5
0
290,283
0
L
Kukulkan
9,322
666
71
5
0
204,568
0
W
Ares
9,325
666
32
2
0
242,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role