Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Kim Jung Phil
Surtr
Level 156
God Stats
10W - 10L
1,532 SR
Queue Stats
22W - 18L
1,496 Elo+
Party 1
Olorun
Olorun
jcc2001chile
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,555 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,517 Elo+

VS

Team Averages
Level 95
1,522 SR
1,463 Elo+
Xbalanque
Xbalanque
TMZ Sheer215
Xbalanque
Level 109
God Stats
5W - 2L
1,774 SR
Queue Stats
6W - 9L
1,593 Elo+
Solo
Guan Yu
Guan Yu
doodGarrett
Guan Yu
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 27L
1,686 Elo+
Solo
Thoth
Thoth
themanboy
Thoth
Level 39
God Stats
2W - 3L
1,292 SR
Queue Stats
23W - 33L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 4 / 1
6,223
622
6,163
10,512
8,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 1 / 2
6,471
647
4,261
8,522
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
8
1 / 1 / 0
6,258
626
1,603
3,918
1,236
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
TMZ Sheer215
Xbalanque
12
2 / 0 / 4
7,271
727
4,474
7,587
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
doodGarrett
Guan Yu
12
2 / 2 / 4
7,255
726
5,955
9,713
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Thoth
themanboy
Thoth
13
2 / 1 / 4
7,405
741
7,380
3,959
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
1
0.38
L
0
1
2
1
W
Xbalanque
TMZ Sheer215
Xbalanque
2
0
4
4
W
Guan Yu
doodGarrett
Guan Yu
2
2
4
2
L
Olorun
1
1
0
1
W
Thoth
themanboy
Thoth
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,027
Damage
17,809
22,952
Taken
21,259
17,406
Mitigated
12,310
3,903
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,163
3,531
0
1,845
10,512
8,802
0
2,951
7,561
0
20,020
L
4,261
1,372
0
888
8,522
7,368
0
3,605
4,897
307
16,923
W
Xbalanque
TMZ Sheer215
Xbalanque
4,474
2,649
0
943
7,587
2,831
1,853
402
6,973
0
23,832
W
Guan Yu
doodGarrett
Guan Yu
5,955
521
664
2,079
9,713
8,150
226
1,000
8,395
629
23,010
L
Olorun
1,603
697
120
1,050
3,918
1,236
0
989
2,929
13,480
0
W
Thoth
themanboy
Thoth
7,380
644
0
0
3,959
1,329
184
372
3,546
30,334
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,952
Gold Earned
21,931
86
Minions Killed
149
0
Camps Cleared
0
400,606
Distance Traveled
542,303
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,223
622
19
2
0
137,326
0
L
Surtr
6,471
647
34
3
0
165,441
0
W
Xbalanque
7,271
727
60
6
0
161,936
2
W
Guan Yu
7,255
726
30
3
0
198,037
0
L
Olorun
6,258
626
33
3
0
97,839
0
W
Thoth
7,405
741
59
6
0
182,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role