Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Kazeshini23408
Erlang Shen
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 53L
1,471 Elo+
Party 2
Terra
Terra
KingDarien
Terra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 71L
1,333 Elo+
Party 3
Ishtar
Ishtar
cloudyspy
Ishtar
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 29L
1,226 Elo+
Party 3
Scylla
Scylla
iiSolomon
Scylla
Level 84
God Stats
8W - 4L
1,669 SR
Queue Stats
61W - 81L
1,471 Elo+
Party 2
Team Averages
Level 68
1,534 SR
1,400 Elo+

VS

Team Averages
Level 145
1,467 SR
1,547 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HAHAHAAHAAHAA
Raijin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,479 Elo+
Party 1
Mulan
Mulan
Skyze2Da10
Mulan
Level 185
God Stats
15W - 18L
1,500 SR
Queue Stats
193W - 169L
1,763 Elo+
Solo
Xbalanque
Xbalanque
pando_h
Xbalanque
Level 116
God Stats
2W - 1L
1,337 SR
Queue Stats
8W - 10L
1,477 Elo+
Party 1
Loki
Loki
rezanators
Loki
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 6 / 5
7,267
454
8,281
17,472
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
Kazeshini23408
Erlang Shen
13
2 / 4 / 0
7,741
484
4,271
11,534
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
10
0 / 2 / 2
6,610
413
6,861
18,432
14,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
cloudyspy
Ishtar
10
0 / 3 / 1
6,235
390
5,740
10,364
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
iiSolomon
Scylla
14
4 / 3 / 1
7,957
497
7,761
7,401
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 6
6,922
433
5,087
12,386
9,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 1 / 7
9,375
586
9,238
5,929
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
16
7 / 2 / 4
10,243
640
11,650
12,407
13,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
pando_h
Xbalanque
13
1 / 2 / 5
7,451
466
10,168
12,765
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 5
8,449
528
8,420
10,110
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
18
18
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
5
0.58
W
Sylvanus
 
Sylvanus
0
0
6
3
W
4
1
7
7.5
L
Erlang Shen
Kazeshini23408
Erlang Shen
2
4
0
0.5
L
Terra
0
2
2
0.5
W
Mulan
7
2
4
4.5
L
Ishtar
cloudyspy
Ishtar
0
3
1
0.17
L
Scylla
iiSolomon
Scylla
4
3
1
1.5
W
Xbalanque
pando_h
Xbalanque
1
2
5
1.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
44,563
65,203
Taken
53,597
36,837
Mitigated
36,063
19,968
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,281
2,145
0
7,706
17,472
8,199
0
2,639
14,595
0
53,842
W
Sylvanus
 
Sylvanus
5,087
942
2,002
4,465
12,386
9,874
322
4,064
8,322
24,180
14,206
W
9,238
876
0
1,709
5,929
2,533
0
3,028
2,901
71,134
1,426
L
Erlang Shen
Kazeshini23408
Erlang Shen
4,271
1,626
0
3,590
11,534
7,010
713
796
10,148
0
48,403
L
Terra
6,861
1,161
2,153
4,174
18,432
14,601
0
5,249
13,136
21,354
0
W
Mulan
11,650
1,289
0
5,920
12,407
13,828
0
1,776
10,631
87
72,955
L
Ishtar
cloudyspy
Ishtar
5,740
3,698
0
1,365
10,364
4,171
76
1,942
8,322
0
37,482
L
Scylla
iiSolomon
Scylla
7,761
923
0
980
7,401
2,856
0
3,164
4,237
52,610
709
W
Xbalanque
pando_h
Xbalanque
10,168
4,757
0
5,899
12,765
5,653
272
3,999
8,766
0
63,153
W
8,420
2,106
0
3,420
10,110
4,175
0
1,839
8,271
0
67,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
42,440
331
Minions Killed
480
0
Camps Cleared
0
1,492,792
Distance Traveled
1,506,638
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,267
454
75
5
0
299,465
6
W
Sylvanus
6,922
433
48
3
0
277,293
0
W
Raijin
9,375
586
125
8
0
308,672
4
L
Erlang Shen
7,741
484
79
5
0
304,473
0
L
Terra
6,610
413
31
2
0
327,639
0
W
Mulan
10,243
640
121
8
0
268,493
0
L
Ishtar
6,235
390
51
3
0
267,402
0
L
Scylla
7,957
497
95
6
0
293,813
8
W
Xbalanque
7,451
466
95
6
0
289,612
1
W
Loki
8,449
528
91
6
0
362,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role