Player Matchup

Scylla
Scylla
HazerSW
Scylla
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 9L
1,748 Elo+
Party 1
Tyr
Tyr
Jagson_PL
Tyr
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,227 Elo+
Solo
Neith
Neith
M4x4xe
Neith
Level 67
God Stats
6W - 9L
1,828 SR
Queue Stats
79W - 48L
1,620 Elo+
Solo
Arachne
Arachne
VENQMs
Arachne
Level 44
God Stats
23W - 12L
1,500 SR
Queue Stats
176W - 179L
1,748 Elo+
Party 1
Aphrodite
Aphrodite
czWencator
Aphrodite
Level 99
God Stats
37W - 36L
1,500 SR
Queue Stats
47W - 55L
1,500 Elo+
Solo
Team Averages
Level 57
1,566 SR
1,569 Elo+

VS

Team Averages
Level 61
1,505 SR
1,502 Elo+
Ares
Ares
CAB00M 666
Ares
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Fenrir
Fenrir
NoxWeL68
Fenrir
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 36L
1,475 Elo+
Solo
Medusa
Medusa
Sloth_Tingz
Medusa
Level 63
God Stats
2W - 1L
1,308 SR
Queue Stats
103W - 102L
1,500 Elo+
Solo
Chronos
Chronos
Snepstinien
Chronos
Level 41
God Stats
1W - 4L
1,715 SR
Queue Stats
122W - 118L
1,493 Elo+
Solo
Bellona
Bellona
notKaido
Bellona
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 36L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HazerSW
Scylla
11
0 / 3 / 7
6,580
506
6,707
8,041
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 2
6,760
520
2,474
7,701
7,826
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
M4x4xe
Neith
12
3 / 1 / 4
6,989
538
8,352
10,901
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arachne
VENQMs
Arachne
14
11 / 0 / 4
8,910
685
13,821
10,002
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
czWencator
Aphrodite
11
3 / 1 / 4
7,276
560
3,829
6,201
2,827
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,339
411
8,820
14,168
8,677
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
NoxWeL68
Fenrir
13
1 / 4 / 0
6,702
516
4,577
12,212
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
1 / 4 / 1
6,489
499
4,361
10,067
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Snepstinien
Chronos
11
2 / 3 / 0
7,092
546
4,186
9,218
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
notKaido
Bellona
10
1 / 3 / 0
6,347
488
4,598
10,181
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
6
6
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Scylla
HazerSW
Scylla
0
3
7
1.17
W
1
1
2
2
W
Neith
M4x4xe
Neith
3
1
4
5
L
Fenrir
NoxWeL68
Fenrir
1
4
0
0.25
L
Medusa
1
4
1
0.38
L
Chronos
Snepstinien
Chronos
2
3
0
0.67
W
Arachne
VENQMs
Arachne
11
0
4
13
W
Aphrodite
czWencator
Aphrodite
3
1
4
5
L
Bellona
notKaido
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,183
Damage
26,542
42,846
Taken
55,846
23,249
Mitigated
30,077
17,582
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,820
268
101
1,542
14,168
8,677
0
4,728
9,440
25,402
1,053
W
Scylla
HazerSW
Scylla
6,707
1,277
0
928
8,041
3,379
152
5,307
2,734
33,842
804
W
2,474
393
0
1,735
7,701
7,826
0
78
7,623
0
27,706
W
Neith
M4x4xe
Neith
8,352
3,168
0
2,982
10,901
4,282
832
2,448
8,453
0
52,642
L
Fenrir
NoxWeL68
Fenrir
4,577
1,498
0
2,296
12,212
6,440
0
1,458
10,754
0
63,490
L
Medusa
4,361
1,843
0
2,595
10,067
4,485
0
1,605
8,462
0
45,843
L
Chronos
Snepstinien
Chronos
4,186
1,219
0
1,958
9,218
4,168
346
2,501
6,717
39,996
1,882
W
Arachne
VENQMs
Arachne
13,821
11,660
0
3,658
10,002
4,935
338
2,223
7,779
0
64,460
W
Aphrodite
czWencator
Aphrodite
3,829
682
5,023
3,256
6,201
2,827
97
2,269
3,932
19,065
0
L
Bellona
notKaido
Bellona
4,598
1,270
0
2,447
10,181
6,307
0
0
10,181
0
38,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
31,969
307
Minions Killed
341
0
Camps Cleared
0
1,185,372
Distance Traveled
1,190,059
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,339
411
26
2
0
269,444
4
W
Scylla
6,580
506
57
4
0
211,601
0
W
Tyr
6,760
520
60
5
0
245,690
0
W
Neith
6,989
538
68
5
0
243,626
0
L
Fenrir
6,702
516
91
7
0
258,768
1
L
Medusa
6,489
499
90
7
0
236,258
0
L
Chronos
7,092
546
80
6
0
195,310
1
W
Arachne
8,910
685
99
8
0
240,493
0
W
Aphrodite
7,276
560
23
2
0
243,962
1
L
Bellona
6,347
488
54
4
0
230,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role