Player Matchup

Jing Wei
Jing Wei
Fuyu1ki
Jing Wei
Level 107
God Stats
7W - 1L
1,715 SR
Queue Stats
38W - 35L
1,582 Elo+
Party 1
Serqet
Serqet
LegendOfCarry
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,235 Elo+
Party 1
Aphrodite
Aphrodite
Peace0Keeper
Aphrodite
Level 88
God Stats
7W - 10L
1,500 SR
Queue Stats
433W - 401L
1,621 Elo+
Solo
Hercules
Hercules
PørŋHub
Hercules
Level 125
God Stats
2W - 1L
1,298 SR
Queue Stats
18W - 7L
1,653 Elo+
Solo
Nu Wa
Nu Wa
soji1974
Nu Wa
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
167W - 150L
1,373 Elo+
Party 1
Team Averages
Level 114
1,503 SR
1,493 Elo+

VS

Team Averages
Level 142
1,417 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Theflop1097
Artemis
Level 87
God Stats
0W - 1L
1,237 SR
Queue Stats
46W - 35L
1,672 Elo+
Solo
Gilgamesh
Gilgamesh
Zekxtroy
Gilgamesh
Level 157
God Stats
1W - 1L
1,563 SR
Queue Stats
19W - 20L
1,503 Elo+
Solo
Nemesis
Nemesis
aradd007
Nemesis
Level 152
God Stats
6W - 8L
1,500 SR
Queue Stats
150W - 133L
1,301 Elo+
Solo
Raijin
Raijin
dani_eL_meNa
Raijin
Level 150
God Stats
1W - 4L
1,285 SR
Queue Stats
73W - 83L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fuyu1ki
Jing Wei
12
2 / 0 / 3
6,639
553
5,383
7,299
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 2
7,177
598
4,647
9,181
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Peace0Keeper
Aphrodite
10
0 / 0 / 4
6,181
515
1,646
6,407
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
PørŋHub
Hercules
12
1 / 1 / 2
7,362
614
10,919
11,354
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
soji1974
Nu Wa
13
2 / 1 / 3
7,485
624
6,217
3,842
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 0
6,000
500
3,282
9,632
7,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Theflop1097
Artemis
9
0 / 2 / 0
5,112
426
5,142
5,446
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Zekxtroy
Gilgamesh
10
0 / 2 / 0
5,655
471
4,498
13,414
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
aradd007
Nemesis
11
1 / 1 / 1
5,841
487
5,743
8,680
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
0 / 2 / 1
5,710
476
2,033
5,787
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
W
Jing Wei
Fuyu1ki
Jing Wei
2
0
3
3.5
W
4
0
2
5
W
Aphrodite
Peace0Keeper
Aphrodite
0
0
4
2
W
Hercules
PørŋHub
Hercules
1
1
2
2
L
Artemis
Theflop1097
Artemis
0
2
0
0
L
Gilgamesh
Zekxtroy
Gilgamesh
0
2
0
0
L
Nemesis
aradd007
Nemesis
1
1
1
1.5
L
Raijin
0
2
1
0.25
W
Nu Wa
soji1974
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,812
Damage
20,698
38,083
Taken
42,959
20,597
Mitigated
26,510
14,660
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,282
889
0
1,857
9,632
7,515
0
2,410
7,050
18,429
4,260
W
Jing Wei
Fuyu1ki
Jing Wei
5,383
3,667
0
1,921
7,299
2,712
426
819
6,480
0
52,682
W
4,647
1,455
0
746
9,181
4,257
0
1,349
7,832
0
62,519
W
Aphrodite
Peace0Keeper
Aphrodite
1,646
280
1,787
4,330
6,407
3,725
52
849
5,558
19,096
1,251
W
Hercules
PørŋHub
Hercules
10,919
5,073
0
5,606
11,354
8,600
0
1,048
9,848
0
59,158
L
Artemis
Theflop1097
Artemis
5,142
1,507
0
340
5,446
1,969
0
818
4,544
0
27,689
L
Gilgamesh
Zekxtroy
Gilgamesh
4,498
1,844
0
1,137
13,414
11,942
0
494
12,180
0
37,476
L
Nemesis
aradd007
Nemesis
5,743
2,410
0
779
8,680
3,386
0
1,617
6,823
0
39,818
L
Raijin
2,033
68
0
1,267
5,787
1,698
0
2,408
3,331
43,955
0
W
Nu Wa
soji1974
Nu Wa
6,217
1,054
0
270
3,842
1,303
64
803
3,039
55,033
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,844
Gold Earned
28,318
413
Minions Killed
273
0
Camps Cleared
0
1,289,559
Distance Traveled
1,143,190
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,000
500
25
2
0
233,552
4
W
Jing Wei
6,639
553
78
7
0
260,792
0
W
Serqet
7,177
598
107
9
0
321,881
3
W
Aphrodite
6,181
515
37
3
0
225,692
1
W
Hercules
7,362
614
95
8
0
244,884
0
L
Artemis
5,112
426
47
4
0
189,386
0
L
Gilgamesh
5,655
471
51
4
0
219,463
0
L
Nemesis
5,841
487
66
6
0
272,951
0
L
Raijin
5,710
476
84
7
0
227,838
0
W
Nu Wa
7,485
624
96
8
0
236,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role