Player Matchup

Apollo
Apollo
DARTHBTG
Apollo
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
214W - 207L
1,504 Elo+
Solo
Nox
Nox
Edgorilla0913
Nox
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo
Thanatos
Thanatos
Jool2
Thanatos
Level 128
God Stats
33W - 22L
1,734 SR
Queue Stats
47W - 46L
1,655 Elo+
Party 2
Sun Wukong
Sun Wukong
Real Grimz
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,128 Elo+
Solo
Guan Yu
Guan Yu
smiteontheswitch
Guan Yu
Level 27
God Stats
4W - 2L
1,734 SR
Queue Stats
12W - 16L
1,655 Elo+
Party 2
Team Averages
Level 119
1,594 SR
1,489 Elo+

VS

Team Averages
Level 113
1,545 SR
1,641 Elo+
Mulan
Mulan
CouchPatato69
Mulan
Level 148
God Stats
7W - 2L
1,868 SR
Queue Stats
27W - 21L
1,775 Elo+
Party 1
Susano
Susano
RayClawV2
Susano
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 23L
1,719 Elo+
Party 1
Fafnir
Fafnir
RifT RELAPSE15
Fafnir
Level 148
God Stats
3W - 8L
1,500 SR
Queue Stats
72W - 89L
1,736 Elo+
Party 1
Sol
Sol
RifT Turnip
Sol
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,778 Elo+
Party 1
Ishtar
Ishtar
Une-mon
Ishtar
Level 33
God Stats
11W - 14L
1,357 SR
Queue Stats
116W - 127L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DARTHBTG
Apollo
15
1 / 2 / 5
8,752
515
9,969
15,508
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 3 / 4
8,955
527
10,712
10,540
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Jool2
Thanatos
16
6 / 4 / 5
9,193
541
15,166
18,556
9,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Real Grimz
Sun Wukong
16
1 / 1 / 1
9,017
530
9,257
14,764
15,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

13
1 / 3 / 3
7,558
445
3,824
14,525
12,075
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
9,895
582
16,290
20,956
24,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
RayClawV2
Susano
15
7 / 3 / 2
9,069
533
10,801
17,466
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
4 / 1 / 4
9,084
534
7,490
13,033
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 3
8,576
504
11,119
13,232
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Une-mon
Ishtar
13
0 / 2 / 3
7,594
447
6,128
8,856
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
13
13
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Apollo
DARTHBTG
Apollo
1
2
5
1.75
W
4
3
4
2
W
Thanatos
Jool2
Thanatos
6
4
5
2.13
L
Susano
RayClawV2
Susano
7
3
2
2.67
W
Sun Wukong
Real Grimz
Sun Wukong
1
1
1
1.5
L
4
1
4
6
L
1
5
3
0.5
L
Ishtar
Une-mon
Ishtar
0
2
3
0.75
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,928
Damage
51,828
73,893
Taken
73,543
48,486
Mitigated
56,631
24,673
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,290
1,700
0
5,434
20,956
24,529
167
656
19,012
0
97,452
W
Apollo
DARTHBTG
Apollo
9,969
6,501
0
4,200
15,508
6,694
1,471
3,120
12,388
0
72,138
W
10,712
946
0
722
10,540
4,920
228
5,087
5,453
64,095
582
W
Thanatos
Jool2
Thanatos
15,166
5,254
0
11,778
18,556
9,313
298
3,775
14,781
0
81,704
L
Susano
RayClawV2
Susano
10,801
3,167
0
5,688
17,466
7,117
0
4,063
13,403
0
65,802
W
Sun Wukong
Real Grimz
Sun Wukong
9,257
1,656
0
3,195
14,764
15,484
0
156
14,608
0
70,738
L
7,490
1,962
474
4,841
13,033
17,912
0
1,843
11,190
22,649
154
L
11,119
5,433
0
5,420
13,232
3,736
437
3,829
9,403
66,309
654
L
Ishtar
Une-mon
Ishtar
6,128
3,526
0
2,225
8,856
3,337
0
229
8,627
0
59,135
W
3,824
511
2,550
2,228
14,525
12,075
199
6,090
8,435
0
20,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
44,218
477
Minions Killed
458
0
Camps Cleared
0
1,676,907
Distance Traveled
1,539,080
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,895
582
144
8
0
283,584
6
W
Apollo
8,752
515
115
7
0
315,115
0
W
Nox
8,955
527
112
7
0
309,605
0
W
Thanatos
9,193
541
100
6
0
361,907
0
L
Susano
9,069
533
86
5
0
362,009
4
W
Sun Wukong
9,017
530
126
7
0
310,036
0
L
Fafnir
9,084
534
29
2
0
329,581
5
L
Sol
8,576
504
106
6
0
277,350
1
L
Ishtar
7,594
447
93
5
0
286,556
0
W
Guan Yu
7,558
445
24
1
0
380,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role