Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Garretdaferret
Medusa
Level 83
God Stats
10W - 12L
1,285 SR
Queue Stats
159W - 157L
1,352 Elo+
Party 1
Ravana
Ravana
No Such Thing
Ravana
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,352 Elo+
Party 1
Team Averages
Level 66
1,428 SR
1,401 Elo+

VS

Team Averages
Level 78
1,500 SR
1,493 Elo+
Medusa
Medusa
Big Sniz Ben
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,168 Elo+
Party 2
Bacchus
Bacchus
MinaSan6806
Bacchus
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
19W - 19L
1,709 Elo+
Party 2
Hades
Hades
SatanLordofLies
Hades
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 184L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 5 / 0
7,546
686
5,348
9,949
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
6,743
613
3,202
10,240
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 0
7,313
665
5,846
9,930
6,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 0 / 8
9,457
860
17,096
10,541
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
MinaSan6806
Bacchus
13
1 / 0 / 11
7,863
715
2,724
6,769
6,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 1 / 5
9,542
867
6,975
7,252
3,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
Medusa
6
0
8
10
L
0
5
1
0.1
W
Bacchus
MinaSan6806
Bacchus
1
0
11
6.5
L
1
5
0
0.2
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,396
Damage
26,795
30,119
Taken
24,562
14,240
Mitigated
14,073
2,717
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,348
327
0
346
9,949
3,789
175
3,169
6,699
29,189
0
W
Medusa
17,096
7,634
0
1,836
10,541
4,490
1,816
946
9,595
0
55,563
L
3,202
1,110
0
742
10,240
3,726
0
2,831
7,347
0
22,274
W
Bacchus
MinaSan6806
Bacchus
2,724
341
0
291
6,769
6,373
207
1,782
4,987
3,599
2,289
L
5,846
2,159
286
1,343
9,930
6,725
0
2,998
6,833
0
12,599
W
6,975
1,198
335
3,290
7,252
3,210
62
2,676
4,576
38,309
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,602
Gold Earned
26,862
109
Minions Killed
160
0
Camps Cleared
0
522,823
Distance Traveled
578,524
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,546
686
58
5
0
163,956
0
W
Medusa
9,457
860
89
8
0
173,657
0
L
Medusa
6,743
613
33
3
0
165,483
1
W
Bacchus
7,863
715
14
1
0
206,815
2
L
Ravana
7,313
665
18
2
0
193,384
2
W
Hades
9,542
867
57
5
0
198,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role