Player Matchup

Baron Samedi
Baron Samedi
Bronze III
JankPicks
Baron Samedi
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,546 MMR
Solo
Charybdis
Charybdis
Silver I
Kreshoa
Charybdis
Silver I
Level 202
God Stats
34W - 11L
2,177 SR
Queue Stats
65W - 36L
1,592 MMR
Party 1
Aphrodite
Aphrodite
Silver II
LuckGirl
Aphrodite
Silver II
Level 96
God Stats
12W - 9L
1,746 SR
Queue Stats
21W - 32L
1,546 MMR
Solo
Set
Set
Bronze III
TwueTwepid
Set
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
abuеla
Vulcan
Bronze III
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 18L
1,546 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,685 SR
1,546 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,611 SR
1,535 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
NiteCreeperr
Ravana
Silver I
Level 149
God Stats
16W - 14L
1,500 SR
Queue Stats
147W - 159L
1,546 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Notyalc2
Xbalanque
Bronze III
Level 46
God Stats
19W - 23L
1,833 SR
Queue Stats
279W - 294L
1,546 MMR
Solo
Kukulkan
Kukulkan
Bronze III
RavenDeathKnight
Kukulkan
Bronze III
Level 114
God Stats
1W - 3L
1,720 SR
Queue Stats
16W - 22L
1,546 MMR
Solo
Amaterasu
Amaterasu
Bronze III
TacticalxOrange3
Amaterasu
Bronze III
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
247W - 268L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JankPicks
Baron Samedi
11
0 / 0 / 6
6,133
558
4,088
6,872
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Kreshoa
Charybdis
12
6 / 0 / 1
6,966
633
10,406
9,874
4,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
LuckGirl
Aphrodite
11
1 / 0 / 5
6,576
598
897
8,312
3,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 3 / 0
7,094
645
7,118
8,781
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
abuеla
Vulcan
12
4 / 2 / 0
7,123
648
9,877
7,906
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThorLokiMaman BrigitteHachiman

VS

Bans
Bake KujiraAthenaChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 1 / 0
5,636
512
3,256
7,368
4,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
10
1 / 2 / 2
5,395
490
4,090
7,380
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Notyalc2
Xbalanque
9
0 / 3 / 1
4,780
435
2,921
8,571
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 4 / 0
4,930
448
2,715
7,279
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
11
3 / 4 / 0
6,501
591
5,334
13,746
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Baron Samedi
JankPicks
Baron Samedi
0
0
6
3
W
Charybdis
Kreshoa
Charybdis
6
0
1
6.5
W
Aphrodite
LuckGirl
Aphrodite
1
0
5
3.5
L
Ravana
1
2
2
1
L
Xbalanque
Notyalc2
Xbalanque
0
3
1
0.17
L
0
4
0
0
L
Amaterasu
3
4
0
0.75
W
3
3
0
1
W
Vulcan
abuеla
Vulcan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,386
Damage
18,316
41,745
Taken
44,344
21,917
Mitigated
19,485
18,705
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,256
619
0
2,472
7,368
4,911
0
3,779
3,545
0
18,893
W
Baron Samedi
JankPicks
Baron Samedi
4,088
1,018
758
1,962
6,872
3,412
0
1,232
5,640
43,460
1,405
W
Charybdis
Kreshoa
Charybdis
10,406
6,668
0
3,128
9,874
4,000
4,396
1,491
8,383
0
70,803
W
Aphrodite
LuckGirl
Aphrodite
897
264
3,785
4,881
8,312
3,759
742
420
7,892
13,614
0
L
Ravana
4,090
761
0
2,810
7,380
2,845
0
2,582
4,764
0
32,895
L
Xbalanque
Notyalc2
Xbalanque
2,921
653
0
1,647
8,571
2,483
0
1,345
7,186
0
31,558
L
2,715
582
0
793
7,279
2,282
0
3,714
3,287
35,714
0
L
Amaterasu
5,334
3,061
0
4,078
13,746
6,964
0
2,911
10,126
0
46,856
W
7,118
3,400
0
2,911
8,781
7,746
0
0
8,781
0
51,723
W
Vulcan
abuеla
Vulcan
9,877
5,365
0
1,280
7,906
3,000
1,403
1,103
6,803
49,680
3,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
27,242
352
Minions Killed
270
0
Camps Cleared
0
1,042,985
Distance Traveled
1,066,404
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,636
512
26
2
0
238,598
0
W
Baron Samedi
6,133
558
62
6
0
228,303
0
W
Charybdis
6,966
633
112
10
0
194,297
0
W
Aphrodite
6,576
598
21
2
0
222,433
2
L
Ravana
5,395
490
49
4
0
233,590
0
L
Xbalanque
4,780
435
46
4
0
193,122
2
L
Kukulkan
4,930
448
76
7
0
205,451
1
L
Amaterasu
6,501
591
73
7
0
195,643
2
W
Set
7,094
645
78
7
0
187,738
1
W
Vulcan
7,123
648
79
7
0
210,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role