Player Matchup

Ix Chel
Ix Chel
ChillJustWes
Ix Chel
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 78L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Denaero
Gilgamesh
Level 126
God Stats
11W - 6L
1,500 SR
Queue Stats
292W - 274L
1,526 Elo+
Party 1
Anhur
Anhur
DuragGingy
Anhur
Level 148
God Stats
8W - 6L
1,500 SR
Queue Stats
204W - 196L
1,526 Elo+
Party 1
Bake Kujira
Bake Kujira
Jesheehee
Bake Kujira
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 102L
1,884 Elo+
Solo
Aphrodite
Aphrodite
cleotrapa
Aphrodite
Level 151
God Stats
26W - 21L
1,500 SR
Queue Stats
204W - 195L
1,238 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,552 Elo+

VS

Team Averages
Level 111
1,500 SR
1,558 Elo+
Maui
Maui
A1Legged
Maui
Level 159
God Stats
9W - 7L
1,500 SR
Queue Stats
51W - 52L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
PapaHachi
Jing Wei
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
224W - 181L
1,519 Elo+
Solo
Bakasura
Bakasura
Rockstour
Bakasura
Level 103
God Stats
6W - 5L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 3
Hera
Hera
TheMellowMood69
Hera
Level 48
God Stats
8W - 6L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 3
Mulan
Mulan
ZomberCrom
Mulan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChillJustWes
Ix Chel
18
5 / 3 / 8
10,287
541
10,084
13,786
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Denaero
Gilgamesh
19
7 / 1 / 4
12,073
635
16,936
23,535
28,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anhur
18
6 / 1 / 6
10,894
573
16,877
16,693
6,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
Jesheehee
Bake Kujira
17
3 / 3 / 16
11,282
594
15,820
20,404
23,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Aphrodite
cleotrapa
Aphrodite
18
2 / 0 / 6
11,073
583
10,868
13,263
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
0 / 3 / 5
8,507
448
6,004
18,929
21,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
PapaHachi
Jing Wei
17
1 / 6 / 1
10,627
559
14,543
19,086
7,696
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Rockstour
Bakasura
16
4 / 5 / 1
9,158
482
12,206
22,434
12,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
8,386
441
8,402
11,899
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
16
1 / 4 / 2
9,991
526
15,496
25,289
18,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
23
Kills
7
8
Deaths
23
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
0
3
5
0.83
W
Ix Chel
ChillJustWes
Ix Chel
5
3
8
3
W
Gilgamesh
Denaero
Gilgamesh
7
1
4
9
W
Anhur
6
1
6
9
W
Bake Kujira
Jesheehee
Bake Kujira
3
3
16
3.67
L
Jing Wei
PapaHachi
Jing Wei
1
6
1
0.25
L
Bakasura
Rockstour
Bakasura
4
5
1
0.9
L
1
5
1
0.3
L
Mulan
1
4
2
0.5
W
Aphrodite
cleotrapa
Aphrodite
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,585
Damage
56,651
87,681
Taken
97,637
71,298
Mitigated
64,840
34,313
Healing
23,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
6,004
1,411
0
2,204
18,929
21,313
0
7,484
11,445
35,419
0
W
Ix Chel
ChillJustWes
Ix Chel
10,084
1,315
1,020
5,239
13,786
6,101
0
1,996
10,757
81,260
1,021
W
Gilgamesh
Denaero
Gilgamesh
16,936
4,774
0
4,054
23,535
28,552
256
1,722
21,120
0
107,609
W
Anhur
16,877
8,940
0
7,379
16,693
6,762
3,253
1,053
15,270
0
95,467
W
Bake Kujira
Jesheehee
Bake Kujira
15,820
7,819
0
4,415
20,404
23,167
103
3,658
16,070
75,808
529
L
Jing Wei
PapaHachi
Jing Wei
14,543
11,244
0
5,707
19,086
7,696
816
5,441
13,645
0
106,731
L
Bakasura
Rockstour
Bakasura
12,206
7,767
0
6,931
22,434
12,114
0
9,756
12,678
0
66,450
L
8,402
3,072
0
2,052
11,899
4,721
640
7,285
4,614
63,828
0
L
Mulan
15,496
3,452
0
6,773
25,289
18,996
715
5,749
19,540
3,104
92,778
W
Aphrodite
cleotrapa
Aphrodite
10,868
874
3,485
8,721
13,263
6,716
73
7,134
5,714
88,584
4,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,609
Gold Earned
46,669
668
Minions Killed
600
0
Camps Cleared
0
1,954,231
Distance Traveled
1,792,743
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,507
448
51
3
0
362,884
2
W
Ix Chel
10,287
541
129
7
0
416,926
0
W
Gilgamesh
12,073
635
152
8
0
378,798
6
W
Anhur
10,894
573
131
7
0
378,980
1
W
Bake Kujira
11,282
594
94
5
0
411,837
7
L
Jing Wei
10,627
559
170
9
0
339,764
0
L
Bakasura
9,158
482
129
7
0
441,379
0
L
Hera
8,386
441
101
5
0
321,330
0
L
Mulan
9,991
526
149
8
0
327,386
1
W
Aphrodite
11,073
583
162
9
0
367,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role