Player Matchup

Vulcan
Vulcan
ApexComrade
Vulcan
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,856 Elo+
Party 2
Ravana
Ravana
Pandzilla
Ravana
Level 129
God Stats
9W - 6L
1,531 SR
Queue Stats
40W - 46L
1,542 Elo+
Party 3
Jing Wei
Jing Wei
PickleRiiick 01
Jing Wei
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,542 Elo+
Party 3
Sobek
Sobek
sdbhsudbvusdvh
Sobek
Level 61
God Stats
2W - 0L
1,407 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 3
Osiris
Osiris
sleezykanyeezy
Osiris
Level 79
God Stats
3W - 0L
1,853 SR
Queue Stats
53W - 44L
1,426 Elo+
Party 2
Team Averages
Level 87
1,558 SR
1,573 Elo+

VS

Team Averages
Level 88
1,403 SR
1,280 Elo+
Yemoja
Yemoja
EchoKnight97
Yemoja
Level 39
God Stats
22W - 20L
1,536 SR
Queue Stats
308W - 295L
1,520 Elo+
Solo
Charybdis
Charybdis
Elmourice25
Charybdis
Level 128
God Stats
4W - 11L
976 SR
Queue Stats
39W - 51L
1,163 Elo+
Solo
Anubis
Anubis
Poodaaaa
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,159 Elo+
Party 1
Hercules
Hercules
Tricerptpaps
Hercules
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
250W - 248L
1,291 Elo+
Solo
Thanatos
Thanatos
llBLvNKll
Thanatos
Level 84
God Stats
2W - 6L
1,500 SR
Queue Stats
22W - 36L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 1 / 3
7,177
513
5,981
4,763
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Pandzilla
Ravana
15
9 / 0 / 1
8,839
631
11,905
9,951
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
12
0 / 1 / 4
7,109
508
2,738
5,270
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 3
6,320
451
3,877
10,235
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
1 / 0 / 3
7,859
561
9,806
13,771
14,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 1 / 3
6,952
497
5,273
10,814
7,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Elmourice25
Charybdis
12
2 / 3 / 0
6,929
495
7,296
10,993
3,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Poodaaaa
Anubis
1
0 / 1 / 0
4,228
302
0
667
147
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Tricerptpaps
Hercules
12
0 / 2 / 0
7,092
507
7,902
16,701
12,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
llBLvNKll
Thanatos
12
2 / 3 / 0
6,632
474
4,659
10,692
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
4
4
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
1
3
1.5
L
Yemoja
0
1
3
1.5
L
Charybdis
Elmourice25
Charybdis
2
3
0
0.67
W
Ravana
Pandzilla
Ravana
9
0
1
9.5
W
Jing Wei
0
1
4
2
L
Anubis
Poodaaaa
Anubis
0
1
0
0
L
Hercules
Tricerptpaps
Hercules
0
2
0
0
L
Thanatos
llBLvNKll
Thanatos
2
3
0
0.67
W
0
2
3
0.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,307
Damage
25,130
43,990
Taken
49,867
32,809
Mitigated
27,824
13,610
Healing
20,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,981
1,822
0
250
4,763
1,861
0
738
4,025
45,239
1,167
L
Yemoja
5,273
1,341
2,887
3,493
10,814
7,129
24
3,928
6,886
28,887
0
L
Charybdis
Elmourice25
Charybdis
7,296
3,144
0
2,400
10,993
3,531
253
2,110
8,883
0
63,135
W
Ravana
Pandzilla
Ravana
11,905
4,639
0
2,622
9,951
5,856
17
594
9,357
0
78,591
W
Jing Wei
2,738
1,936
0
1,361
5,270
1,936
179
981
4,289
0
56,160
L
Anubis
Poodaaaa
Anubis
0
0
0
0
667
147
0
0
667
1,579
0
L
Hercules
Tricerptpaps
Hercules
7,902
4,198
0
8,190
16,701
12,727
0
204
16,497
0
50,283
L
Thanatos
llBLvNKll
Thanatos
4,659
683
0
3,987
10,692
4,290
0
2,884
7,808
0
45,927
W
3,877
215
0
3,837
10,235
8,686
0
2,788
7,447
11,969
1,357
W
9,806
4,046
0
5,540
13,771
14,470
0
172
13,599
0
61,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
31,833
390
Minions Killed
291
0
Camps Cleared
0
1,331,945
Distance Traveled
1,055,317
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,177
513
73
5
0
249,785
0
L
Yemoja
6,952
497
38
3
0
240,943
0
L
Charybdis
6,929
495
91
7
0
207,155
0
W
Ravana
8,839
631
108
8
0
279,906
0
W
Jing Wei
7,109
508
92
7
0
264,050
0
L
Anubis
4,228
302
3
0
0
24,603
0
L
Hercules
7,092
507
97
7
0
268,823
4
L
Thanatos
6,632
474
62
4
0
313,793
2
W
Sobek
6,320
451
17
1
0
279,613
3
W
Osiris
7,859
561
100
7
0
258,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role