Player Matchup

Hades
Hades
F1N4L BL4Z1K3N
Hades
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 164L
1,648 Elo+
Party 2
Anhur
Anhur
RemovedRain
Anhur
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 39L
1,829 Elo+
Party 3
Ares
Ares
ShadowJesus5175
Ares
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,722 Elo+
Party 3
Scylla
Scylla
XxDo4l1ToXiCkxX
Scylla
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 143L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
iTz CGK
Sun Wukong
Level 190
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 55L
1,262 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,608 Elo+

VS

Team Averages
Level 103
1,545 SR
1,451 Elo+
Chronos
Chronos
Genetic862
Chronos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
JHouse10
Jing Wei
Level 112
God Stats
15W - 11L
1,516 SR
Queue Stats
88W - 76L
1,455 Elo+
Party 1
Anubis
Anubis
MaabeeRick
Anubis
Level 127
God Stats
15W - 21L
1,818 SR
Queue Stats
499W - 467L
1,683 Elo+
Solo
Bacchus
Bacchus
TealViking69
Bacchus
Level 14
God Stats
5W - 3L
1,619 SR
Queue Stats
16W - 16L
1,455 Elo+
Party 1
King Arthur
King Arthur
nateGotGame3
King Arthur
Level 120
God Stats
2W - 1L
1,271 SR
Queue Stats
3W - 7L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,513
501
7,836
14,513
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
7,521
442
4,673
12,363
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 1
8,314
489
2,301
10,496
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 3
8,953
527
7,472
7,245
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
iTz CGK
Sun Wukong
15
0 / 0 / 0
9,369
551
10,054
14,343
14,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Genetic862
Chronos
18
4 / 0 / 2
9,721
572
9,227
9,406
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
JHouse10
Jing Wei
17
4 / 1 / 1
9,766
574
8,409
10,781
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
MaabeeRick
Anubis
13
0 / 6 / 2
7,936
467
7,860
15,028
8,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TealViking69
Bacchus
14
0 / 1 / 5
8,316
489
6,725
13,062
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
nateGotGame3
King Arthur
15
1 / 0 / 0
8,375
493
7,182
18,293
18,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
9
9
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Chronos
Genetic862
Chronos
4
0
2
5
W
Jing Wei
JHouse10
Jing Wei
4
1
1
4.5
W
Anubis
MaabeeRick
Anubis
0
6
2
0.17
L
0
5
3
0.3
L
2
0
1
2.5
W
Bacchus
TealViking69
Bacchus
0
1
5
2.5
L
3
2
3
2.25
L
Sun Wukong
iTz CGK
Sun Wukong
0
0
0
0
W
King Arthur
nateGotGame3
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
39,403
58,960
Taken
66,570
38,205
Mitigated
50,307
13,582
Healing
25,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,836
433
541
6,625
14,513
7,771
130
6,328
8,185
66,365
1,778
W
Chronos
Genetic862
Chronos
9,227
3,040
0
7,194
9,406
4,409
974
1,404
8,002
107,539
3,280
W
Jing Wei
JHouse10
Jing Wei
8,409
7,425
0
5,789
10,781
4,641
559
730
10,051
0
106,662
W
Anubis
MaabeeRick
Anubis
7,860
218
0
6,036
15,028
8,032
0
10,493
4,535
70,264
0
L
4,673
2,620
0
529
12,363
4,679
0
4,442
7,921
0
61,520
L
2,301
332
0
2,580
10,496
8,428
0
3,601
6,895
24,869
1,881
W
Bacchus
TealViking69
Bacchus
6,725
652
0
2,781
13,062
14,462
149
1,686
11,376
28,138
4,001
L
7,472
461
0
500
7,245
2,408
0
5,204
2,041
55,216
0
L
Sun Wukong
iTz CGK
Sun Wukong
10,054
1,915
0
2,807
14,343
14,919
0
3,256
11,087
0
82,851
W
King Arthur
nateGotGame3
King Arthur
7,182
1,494
0
3,789
18,293
18,763
185
2,835
15,458
0
57,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
44,114
497
Minions Killed
568
0
Camps Cleared
0
1,669,563
Distance Traveled
1,705,463
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,513
501
87
5
0
343,888
6
W
Chronos
9,721
572
164
10
0
375,261
0
W
Jing Wei
9,766
574
175
10
0
347,535
0
W
Anubis
7,936
467
101
6
0
264,437
0
L
Anhur
7,521
442
102
6
0
305,818
2
L
Ares
8,314
489
46
3
0
355,513
0
W
Bacchus
8,316
489
30
2
0
389,093
4
L
Scylla
8,953
527
108
6
0
348,483
0
L
Sun Wukong
9,369
551
154
9
0
315,861
3
W
King Arthur
8,375
493
98
6
0
329,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role