Player Matchup

Kuzenbo
Kuzenbo
About20Pigeons
Kuzenbo
Level 58
God Stats
9W - 5L
1,500 SR
Queue Stats
224W - 231L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
Astolfo OwO9134
Baron Samedi
Level 40
God Stats
1W - 2L
1,285 SR
Queue Stats
268W - 273L
1,657 Elo+
Party 2
Neith
Neith
CosiestLace1066
Neith
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 31L
1,315 Elo+
Solo
Hercules
Hercules
StandbyIowa664
Hercules
Level 127
God Stats
14W - 13L
1,500 SR
Queue Stats
342W - 371L
1,461 Elo+
Party 2
King Arthur
King Arthur
samura_2991
King Arthur
Level 42
God Stats
4W - 6L
1,682 SR
Queue Stats
86W - 77L
1,203 Elo+
Solo
Team Averages
Level 62
1,493 SR
1,408 Elo+

VS

Team Averages
Level 48
1,349 SR
1,217 Elo+
Raijin
Raijin
DAReal_ungabunga
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,083 Elo+
Party 3
Neith
Neith
NoturNicker
Neith
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,083 Elo+
Party 3
Mulan
Mulan
Popps88
Mulan
Level 16
God Stats
1W - 5L
1,098 SR
Queue Stats
2W - 5L
1,083 Elo+
Party 3
Awilix
Awilix
rippinheadzs
Awilix
Level 144
God Stats
9W - 14L
1,360 SR
Queue Stats
653W - 621L
1,452 Elo+
Party 1
Ymir
Ymir
smekiah21
Ymir
Level 4
God Stats
5W - 9L
1,500 SR
Queue Stats
21W - 23L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,110
611
2,609
9,634
9,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Astolfo OwO9134
Baron Samedi
10
0 / 0 / 3
5,638
564
2,439
4,806
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 1
5,782
578
3,403
3,924
1,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
12
10 / 0 / 0
7,505
751
7,105
8,542
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
samura_2991
King Arthur
10
0 / 1 / 2
6,066
607
4,840
9,101
7,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,850
485
3,458
8,060
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 3 / 1
4,807
481
2,936
4,549
1,520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Mulan
Popps88
Mulan
8
0 / 2 / 1
4,921
492
4,504
7,493
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
11
2 / 1 / 0
5,523
552
4,177
8,888
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
8
0 / 2 / 1
5,029
503
2,321
6,279
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
2
2
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Baron Samedi
Astolfo OwO9134
Baron Samedi
0
0
3
1.5
W
3
1
1
3.5
L
0
6
0
0
L
0
3
1
0.17
L
Mulan
Popps88
Mulan
0
2
1
0.25
W
Hercules
10
0
0
10
L
Awilix
2
1
0
2
W
King Arthur
samura_2991
King Arthur
0
1
2
1
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
17,396
36,007
Taken
35,269
24,618
Mitigated
17,208
9,384
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,609
1,220
0
2,674
9,634
9,306
146
2,356
7,278
12,241
0
W
Baron Samedi
Astolfo OwO9134
Baron Samedi
2,439
198
62
260
4,806
1,852
426
2,381
2,425
32,235
846
W
3,403
1,290
378
1,793
3,924
1,296
1,700
267
3,657
0
33,164
L
3,458
441
0
640
8,060
2,770
0
2,266
5,794
27,763
433
L
2,936
1,494
226
722
4,549
1,520
0
605
3,944
0
28,529
L
Mulan
Popps88
Mulan
4,504
851
89
1,663
7,493
4,214
0
0
7,493
0
23,091
W
Hercules
7,105
2,569
0
2,492
8,542
4,448
396
693
7,849
0
52,022
L
Awilix
4,177
1,473
0
710
8,888
3,818
0
804
8,084
0
47,949
W
King Arthur
samura_2991
King Arthur
4,840
175
0
1,725
9,101
7,716
0
0
9,101
0
36,145
L
Ymir
2,321
579
0
1,763
6,279
4,886
0
1,277
5,002
19,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
25,130
235
Minions Killed
230
0
Camps Cleared
0
1,030,199
Distance Traveled
925,068
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,110
611
12
1
0
223,778
0
W
Baron Samedi
5,638
564
40
4
0
188,509
0
W
Neith
5,782
578
48
5
0
167,330
0
L
Raijin
4,850
485
40
4
0
170,574
0
L
Neith
4,807
481
50
5
0
149,295
1
L
Mulan
4,921
492
40
4
0
169,918
0
W
Hercules
7,505
751
86
9
0
237,221
0
L
Awilix
5,523
552
77
8
0
235,146
0
W
King Arthur
6,066
607
49
5
0
213,361
0
L
Ymir
5,029
503
23
2
0
200,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role