Player Matchup

King Arthur
King Arthur
Flabongo
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 123L
1,730 Elo+
Party 2
Chronos
Chronos
Irevisionize
Chronos
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
574W - 582L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
MoistLlama666
Kuzenbo
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 119L
1,730 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SchnozGod
Ah Muzen Cab
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
121W - 120L
1,730 Elo+
Party 2
Agni
Agni
SquishyYeti
Agni
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 122L
1,730 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,671 Elo+

VS

Team Averages
Level 120
1,500 SR
1,528 Elo+
Thanatos
Thanatos
Clehman
Thanatos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,586 Elo+
Party 1
Mercury
Mercury
CzarGeedorah
Mercury
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,205 Elo+
Solo
Vulcan
Vulcan
Jvidz
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,816 Elo+
Solo
Cthulhu
Cthulhu
ParadoxEntropy
Cthulhu
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
118W - 91L
1,509 Elo+
Party 1
Artemis
Artemis
richiegualt
Artemis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flabongo
King Arthur
11
0 / 7 / 5
7,041
704
3,011
14,440
13,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chronos
Irevisionize
Chronos
15
2 / 5 / 5
8,250
825
4,877
9,533
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kuzenbo
15
3 / 5 / 6
8,727
873
8,119
13,621
20,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Muzen Cab
SchnozGod
Ah Muzen Cab
16
2 / 4 / 7
8,863
886
7,708
9,405
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

11
1 / 6 / 2
7,285
729
8,507
9,138
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clehman
Thanatos
15
7 / 3 / 9
9,310
931
7,039
9,749
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
CzarGeedorah
Mercury
17
8 / 2 / 9
9,560
956
11,422
8,320
4,568
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vulcan
Jvidz
Vulcan
15
2 / 1 / 14
8,587
859
10,462
6,317
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 4 / 15
8,619
862
11,378
12,645
12,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
richiegualt
Artemis
17
7 / 1 / 14
9,872
987
10,064
8,320
3,918
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
8
Kills
27
27
Deaths
11
25
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Clehman
Thanatos
7
3
9
3.83
W
Mercury
CzarGeedorah
Mercury
8
2
9
6.25
L
King Arthur
Flabongo
King Arthur
0
7
5
0.36
L
Chronos
Irevisionize
Chronos
2
5
5
0.9
W
Vulcan
Jvidz
Vulcan
2
1
14
9
L
Kuzenbo
3
5
6
1.2
W
3
4
15
2.63
L
Ah Muzen Cab
SchnozGod
Ah Muzen Cab
2
4
7
1.38
L
1
6
2
0.33
W
Artemis
richiegualt
Artemis
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
50,365
56,137
Taken
45,351
48,000
Mitigated
30,117
6,376
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Clehman
Thanatos
7,039
949
1,648
5,773
9,749
6,340
519
3,576
5,813
0
15,659
W
Mercury
CzarGeedorah
Mercury
11,422
4,291
305
2,589
8,320
4,568
1,448
3,391
4,771
0
15,577
L
King Arthur
Flabongo
King Arthur
3,011
154
118
590
14,440
13,277
154
5,111
8,862
0
4,335
L
Chronos
Irevisionize
Chronos
4,877
364
349
512
9,533
5,005
694
4,130
5,178
15,944
314
W
Vulcan
Jvidz
Vulcan
10,462
3,712
1,055
2,035
6,317
2,709
380
4,108
2,106
26,545
0
L
Kuzenbo
8,119
2,475
195
1,925
13,621
20,658
0
4,244
9,024
12,953
247
W
11,378
39
1,962
1,349
12,645
12,582
200
3,914
8,413
19,950
0
L
Ah Muzen Cab
SchnozGod
Ah Muzen Cab
7,708
1,918
250
982
9,405
4,989
1,063
5,324
4,030
0
27,752
L
8,507
339
379
1,076
9,138
4,071
540
3,031
5,685
18,358
0
W
Artemis
richiegualt
Artemis
10,064
5,954
1,681
2,239
8,320
3,918
1,829
4,892
3,102
0
23,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
45,948
123
Minions Killed
149
0
Camps Cleared
0
941,676
Distance Traveled
997,390
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,310
931
20
2
0
194,925
0
W
Mercury
9,560
956
23
2
0
224,423
0
L
King Arthur
7,041
704
1
0
0
176,483
0
L
Chronos
8,250
825
37
4
0
200,716
2
W
Vulcan
8,587
859
33
3
0
215,574
0
L
Kuzenbo
8,727
873
13
1
0
193,285
0
W
Cthulhu
8,619
862
26
3
0
170,570
0
L
Ah Muzen Cab
8,863
886
45
5
0
191,545
0
L
Agni
7,285
729
27
3
0
179,647
0
W
Artemis
9,872
987
47
5
0
191,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role