Player Matchup

Olorun
Olorun
A1phaCelest1al
Olorun
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,770 Elo+
Party 1
Nike
Nike
Jollyroger303
Nike
Level 119
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 7L
1,770 Elo+
Party 1
Mercury
Mercury
ShadyJ2321
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,770 Elo+
Party 1
Team Averages
Level 116
1,571 SR
1,770 Elo+

VS

Team Averages
Level 99
1,564 SR
1,595 Elo+
Medusa
Medusa
BloodShad0w236
Medusa
Level 78
God Stats
31W - 6L
1,818 SR
Queue Stats
219W - 131L
1,687 Elo+
Solo
Ah Puch
Ah Puch
I_KILL_FOOLs_
Ah Puch
Level 91
God Stats
108W - 85L
1,373 SR
Queue Stats
248W - 251L
1,382 Elo+
Solo
Khepri
Khepri
Latinobull14
Khepri
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 21L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,781
648
4,253
10,262
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 1
7,817
651
6,732
17,374
15,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
ShadyJ2321
Mercury
11
1 / 7 / 1
7,539
628
4,593
12,092
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
10,379
865
13,067
5,910
3,723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
15
4 / 1 / 8
9,879
823
13,596
7,510
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
1 / 1 / 11
8,997
750
5,671
9,971
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
9
0
5
11.5
W
Ah Puch
4
1
8
8
L
1
4
1
0.38
W
Khepri
1
1
11
6.5
L
Mercury
ShadyJ2321
Mercury
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,578
Damage
32,334
39,728
Taken
23,391
25,302
Mitigated
19,157
4,058
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,253
1,906
468
1,994
10,262
4,406
0
5,407
4,657
30,143
8,207
W
13,067
5,463
0
760
5,910
3,723
1,554
703
5,118
0
48,697
W
Ah Puch
13,596
224
90
1,272
7,510
3,445
686
1,278
5,997
44,617
0
L
6,732
495
241
1,244
17,374
15,995
0
7,277
9,452
328
26,093
W
Khepri
5,671
480
0
1,962
9,971
11,989
177
1,796
7,778
15,039
2,767
L
Mercury
ShadyJ2321
Mercury
4,593
1,514
0
111
12,092
4,901
0
4,840
6,819
0
15,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
29,255
146
Minions Killed
163
0
Camps Cleared
0
638,143
Distance Traveled
718,431
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,781
648
81
7
0
202,199
6
W
Medusa
10,379
865
68
6
0
246,742
0
W
Ah Puch
9,879
823
68
6
0
241,992
0
L
Nike
7,817
651
34
3
0
217,586
1
W
Khepri
8,997
750
27
2
0
229,697
0
L
Mercury
7,539
628
31
3
0
218,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role