Player Matchup

Fenrir
Fenrir
Lord Chludz
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,694 Elo+
Party 2
Thoth
Thoth
ScxarIet
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,458 Elo+
Solo
Bake Kujira
Bake Kujira
bBAKKUM4
Bake Kujira
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,550 Elo+

VS

Team Averages
Level 112
1,500 SR
1,470 Elo+
Surtr
Surtr
DirtyBubbl
Surtr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Frostsword18
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,570 Elo+
Party 1
Anhur
Anhur
Incured
Anhur
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 34L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 4 / 0
9,871
759
6,069
15,330
11,216
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
ScxarIet
Thoth
13
0 / 5 / 5
8,537
657
9,787
8,967
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
bBAKKUM4
Bake Kujira
14
2 / 7 / 3
9,588
738
10,258
18,611
20,011
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
0 / 4 / 10
9,245
711
8,917
13,448
12,218
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 6
11,349
873
14,272
9,300
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
Incured
Anhur
16
9 / 1 / 5
11,323
871
14,372
11,993
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
16
16
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
0
4
10
1.25
W
7
2
6
5
W
Anhur
Incured
Anhur
9
1
5
11.5
L
Fenrir
5
4
0
1.25
L
Thoth
ScxarIet
Thoth
0
5
5
0.5
L
Bake Kujira
bBAKKUM4
Bake Kujira
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
37,561
42,908
Taken
34,741
33,920
Mitigated
19,868
1,901
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
8,917
3,772
0
906
13,448
12,218
223
5,972
7,058
755
29,140
W
14,272
5,007
0
556
9,300
3,242
1,286
5,075
4,022
54,393
2,017
W
Anhur
Incured
Anhur
14,372
7,420
0
4,563
11,993
4,408
515
6,677
5,028
0
47,758
L
Fenrir
6,069
2,090
0
884
15,330
11,216
695
6,626
8,678
0
18,726
L
Thoth
ScxarIet
Thoth
9,787
319
0
390
8,967
2,693
94
2,210
6,728
41,809
0
L
Bake Kujira
bBAKKUM4
Bake Kujira
10,258
5,625
135
492
18,611
20,011
159
5,358
13,146
40,286
2,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,996
Gold Earned
31,917
171
Minions Killed
176
0
Camps Cleared
0
688,397
Distance Traveled
690,551
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,245
711
28
2
0
224,401
1
W
Nu Wa
11,349
873
79
6
0
230,428
4
W
Anhur
11,323
871
69
5
0
235,722
1
L
Fenrir
9,871
759
24
2
0
251,501
0
L
Thoth
8,537
657
70
5
0
217,701
0
L
Bake Kujira
9,588
738
77
6
0
219,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role