Player Matchup

Hercules
Hercules
Bronze III
Beau7081
Hercules
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,500 MMR
Party 1
Sol
Sol
Bronze III
Kripsy
Sol
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
iAmFlibberz
Ao Kuang
Bronze III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,500 SR
1,500 MMR
Gilgamesh
Gilgamesh
Bronze III
MachineGunJack30
Gilgamesh
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
sShibui
Baron Samedi
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Horus
Horus
Bronze III
sShoosh
Horus
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beau7081
Hercules
8
0 / 4 / 1
4,458
743
1,879
9,607
5,441
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Kripsy
Sol
8
1 / 3 / 0
4,813
802
4,520
7,472
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
iAmFlibberz
Ao Kuang
3
0 / 1 / 0
3,865
644
0
1,039
377
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AresAchillesKuzenboHeraAphrodite

VS

Bans
BacchusIshtarHou YiCupidMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
3 / 0 / 3
5,918
986
5,533
5,610
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
sShibui
Baron Samedi
10
2 / 0 / 6
5,821
970
6,903
6,303
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
sShoosh
Horus
9
3 / 1 / 3
5,674
946
3,114
6,990
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Beau7081
Hercules
0
4
1
0.13
L
Sol
Kripsy
Sol
1
3
0
0.33
W
Gilgamesh
3
0
3
4.5
L
Ao Kuang
iAmFlibberz
Ao Kuang
0
1
0
0
W
Baron Samedi
sShibui
Baron Samedi
2
0
6
5
W
Horus
sShoosh
Horus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,399
Damage
15,550
18,118
Taken
18,903
8,118
Mitigated
10,578
2,517
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Beau7081
Hercules
1,879
308
85
1,435
9,607
5,441
0
2,841
6,251
0
5,913
L
Sol
Kripsy
Sol
4,520
1,099
0
997
7,472
2,300
0
3,465
3,790
13,846
1,893
W
Gilgamesh
5,533
1,845
0
1,364
5,610
3,512
996
1,586
4,024
0
15,752
L
Ao Kuang
iAmFlibberz
Ao Kuang
0
0
0
0
1,039
377
0
654
385
70
0
W
Baron Samedi
sShibui
Baron Samedi
6,903
921
856
2,435
6,303
3,147
958
1,311
4,992
21,057
0
W
Horus
sShoosh
Horus
3,114
1,088
1,040
1,812
6,990
3,919
627
1,286
5,704
0
10,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,136
Gold Earned
17,413
27
Minions Killed
77
0
Camps Cleared
0
226,643
Distance Traveled
377,523
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,458
743
4
1
0
103,839
0
L
Sol
4,813
802
22
4
0
119,123
1
W
Gilgamesh
5,918
986
23
4
0
139,538
0
L
Ao Kuang
3,865
644
1
0
0
3,681
0
W
Baron Samedi
5,821
970
37
6
0
112,420
0
W
Horus
5,674
946
17
3
0
125,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role