Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Gexiner528
Maui
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 60L
1,548 Elo+
Party 2
Thanatos
Thanatos
Pathlys
Thanatos
Level 64
God Stats
6W - 2L
1,733 SR
Queue Stats
9W - 8L
1,758 Elo+
Party 3
Surtr
Surtr
SamCrazy07
Surtr
Level 88
God Stats
2W - 0L
1,505 SR
Queue Stats
123W - 109L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
paco_el_del_saco
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,424 Elo+
Party 2
Team Averages
Level 94
1,548 SR
1,514 Elo+

VS

Team Averages
Level 58
1,584 SR
1,594 Elo+
Surtr
Surtr
BR1ND4
Surtr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,663 Elo+
Party 1
Janus
Janus
ImAProLemon
Janus
Level 27
God Stats
2W - 3L
1,718 SR
Queue Stats
10W - 3L
1,817 Elo+
Party 1
Chaac
Chaac
TBUS
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,413 Elo+
Party 4
Susano
Susano
b88tySweat
Susano
Level 97
God Stats
2W - 1L
1,605 SR
Queue Stats
22W - 13L
1,663 Elo+
Party 1
Xbalanque
Xbalanque
mrchilidog
Xbalanque
Level 58
God Stats
3W - 2L
1,598 SR
Queue Stats
15W - 15L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 0 / 3
6,120
556
5,993
4,366
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 3
6,044
549
3,126
7,623
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Pathlys
Thanatos
9
2 / 2 / 2
5,609
510
4,292
10,180
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
12
4 / 1 / 1
7,097
645
5,281
9,212
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
10
1 / 0 / 0
5,771
525
1,769
6,852
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BR1ND4
Surtr
9
1 / 3 / 0
5,822
529
4,435
8,777
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 2
6,435
585
6,391
4,753
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TBUS
Chaac
8
0 / 2 / 0
5,366
488
4,467
10,692
7,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
b88tySweat
Susano
9
2 / 3 / 0
5,432
494
5,731
9,330
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
mrchilidog
Xbalanque
9
0 / 1 / 0
5,052
459
2,578
6,577
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
3
3.5
L
Surtr
BR1ND4
Surtr
1
3
0
0.33
W
1
0
3
2.5
L
0
1
2
1
W
Thanatos
Pathlys
Thanatos
2
2
2
1.5
W
Surtr
4
1
1
4.5
L
Chaac
TBUS
Chaac
0
2
0
0
L
Susano
b88tySweat
Susano
2
3
0
0.67
L
Xbalanque
mrchilidog
Xbalanque
0
1
0
0
W
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
23,602
38,233
Taken
40,129
22,197
Mitigated
20,552
14,848
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,993
3,216
0
2,311
4,366
1,848
250
0
4,366
0
36,182
L
Surtr
BR1ND4
Surtr
4,435
2,129
0
2,262
8,777
5,834
0
136
8,329
566
35,981
W
3,126
744
0
2,258
7,623
5,806
0
468
7,131
14,306
3,506
L
6,391
156
0
1,240
4,753
1,495
0
1,517
3,236
48,356
1,581
W
Thanatos
Pathlys
Thanatos
4,292
725
0
5,681
10,180
4,289
0
1,592
8,464
0
32,106
W
Surtr
5,281
2,684
0
2,119
9,212
5,400
0
199
8,668
1,165
46,634
L
Chaac
TBUS
Chaac
4,467
658
0
3,682
10,692
7,701
0
956
9,640
0
24,718
L
Susano
b88tySweat
Susano
5,731
1,463
0
2,582
9,330
3,224
0
1,202
8,089
0
25,935
L
Xbalanque
mrchilidog
Xbalanque
2,578
1,061
0
500
6,577
2,298
0
865
5,665
0
31,973
W
Zhong Kui
1,769
270
0
2,479
6,852
4,854
0
3,766
2,704
35,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
28,107
287
Minions Killed
276
0
Camps Cleared
0
1,196,716
Distance Traveled
1,104,689
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,120
556
51
5
0
221,299
0
L
Surtr
5,822
529
62
6
0
205,281
0
W
Maui
6,044
549
31
3
0
232,790
2
L
Janus
6,435
585
93
8
0
244,547
4
W
Thanatos
5,609
510
48
4
0
265,558
0
W
Surtr
7,097
645
87
8
0
233,846
0
L
Chaac
5,366
488
24
2
0
197,814
0
L
Susano
5,432
494
39
4
0
251,176
2
L
Xbalanque
5,052
459
58
5
0
205,871
0
W
Zhong Kui
5,771
525
70
6
0
243,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role