Player Matchup

Set
Set
 
Set
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DevastadorDev
Jormungandr
Level 117
God Stats
16W - 7L
1,512 SR
Queue Stats
90W - 89L
1,594 Elo+
Solo
Kukulkan
Kukulkan
ImDaGoon
Kukulkan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,563 Elo+
Party 2
Chaac
Chaac
SENPAI_Spud
Chaac
Level 156
God Stats
17W - 12L
1,610 SR
Queue Stats
540W - 514L
1,461 Elo+
Solo
Ishtar
Ishtar
SmiteMustBeToxic
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,419 Elo+
Party 2
Team Averages
Level 134
1,525 SR
1,507 Elo+

VS

Team Averages
Level 116
1,549 SR
1,532 Elo+
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BUBGUM FLARE
Jing Wei
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
199W - 251L
1,526 Elo+
Party 1
Vamana
Vamana
RlCKBONE
Vamana
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
64W - 85L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
TATTEDtortoise
Kukulkan
Level 124
God Stats
8W - 7L
1,743 SR
Queue Stats
231W - 315L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 3 / 0
5,501
423
1,958
9,849
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
DevastadorDev
Jormungandr
9
0 / 3 / 0
5,974
460
6,556
10,513
8,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
ImDaGoon
Kukulkan
13
0 / 1 / 0
7,042
542
1,054
5,120
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 0
7,876
606
9,311
12,036
12,037
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 4 / 0
5,774
444
5,335
9,347
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 1 / 0
7,493
576
7,153
8,023
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
12
2 / 0 / 3
7,346
565
5,850
12,446
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
BUBGUM FLARE
Jing Wei
13
0 / 0 / 7
7,413
570
7,329
6,944
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
RlCKBONE
Vamana
12
0 / 1 / 1
7,156
550
6,585
9,517
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
14
2 / 0 / 0
8,099
623
3,294
5,601
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
11
11
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
W
Awilix
 
Awilix
7
1
0
7
W
Ares
 
Ares
2
0
3
3.5
W
Jing Wei
BUBGUM FLARE
Jing Wei
0
0
7
3.5
L
Jormungandr
DevastadorDev
Jormungandr
0
3
0
0
L
Kukulkan
ImDaGoon
Kukulkan
0
1
0
0
W
Vamana
RlCKBONE
Vamana
0
1
1
0.5
L
2
0
0
2
L
0
4
0
0
W
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,214
Damage
30,211
46,865
Taken
42,531
31,087
Mitigated
28,725
10,321
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,958
816
0
1,125
9,849
4,856
0
1,513
8,292
0
36,043
W
Awilix
 
Awilix
7,153
2,848
0
861
8,023
3,651
0
1,250
6,773
0
50,495
W
Ares
 
Ares
5,850
616
292
4,734
12,446
10,761
0
3,799
8,647
32,124
0
W
Jing Wei
BUBGUM FLARE
Jing Wei
7,329
6,105
0
3,095
6,944
3,054
224
1,697
5,247
0
67,451
L
Jormungandr
DevastadorDev
Jormungandr
6,556
2,037
0
2,330
10,513
8,326
0
3,113
7,400
31,305
0
L
Kukulkan
ImDaGoon
Kukulkan
1,054
0
0
660
5,120
2,260
0
1,166
3,912
70,995
0
W
Vamana
RlCKBONE
Vamana
6,585
3,121
0
2,596
9,517
8,919
0
174
9,343
0
55,183
L
9,311
1,377
0
4,620
12,036
12,037
0
979
10,151
0
63,231
L
5,335
3,668
0
1,586
9,347
3,608
0
2,198
7,149
0
38,555
W
Kukulkan
3,294
237
0
1,810
5,601
2,340
605
690
4,911
68,620
2,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
37,507
412
Minions Killed
456
0
Camps Cleared
0
1,249,951
Distance Traveled
1,352,805
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,501
423
67
5
0
234,341
0
W
Awilix
7,493
576
74
6
0
312,847
0
W
Ares
7,346
565
44
3
0
272,948
0
W
Jing Wei
7,413
570
111
9
0
266,209
0
L
Jormungandr
5,974
460
32
2
0
266,823
0
L
Kukulkan
7,042
542
129
10
0
251,880
2
W
Vamana
7,156
550
99
8
0
233,752
2
L
Chaac
7,876
606
115
9
0
262,172
0
L
Ishtar
5,774
444
69
5
0
234,735
0
W
Kukulkan
8,099
623
128
10
0
267,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role