Player Matchup

Susano
Susano
 
Susano
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BaconIsExemplary
Ishtar
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 74L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
BenVibeZ
Kukulkan
Level 210
God Stats
6W - 0L
1,500 SR
Queue Stats
385W - 166L
1,678 Elo+
Party 1
Achilles
Achilles
Raphael880
Achilles
Level 207
God Stats
3W - 4L
1,500 SR
Queue Stats
365W - 149L
1,729 Elo+
Party 1
Geb
Geb
supbroimawesome
Geb
Level 162
God Stats
9W - 4L
1,500 SR
Queue Stats
337W - 121L
1,608 Elo+
Party 1
Team Averages
Level 153
1,500 SR
1,625 Elo+

VS

Team Averages
Level 96
1,653 SR
1,734 Elo+
Thanatos
Thanatos
BatmansNoodes
Thanatos
Level 129
God Stats
17W - 13L
1,951 SR
Queue Stats
101W - 106L
1,723 Elo+
Party 3
Izanami
Izanami
Bruh6979
Izanami
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 56L
1,715 Elo+
Party 2
Fafnir
Fafnir
H2Owarhorse
Fafnir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 99L
1,715 Elo+
Party 2
Kukulkan
Kukulkan
KaylaPDF
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,754 Elo+
Party 3
Shiva
Shiva
smurkish3
Shiva
Level 65
God Stats
17W - 16L
1,814 SR
Queue Stats
93W - 98L
1,762 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 4 / 7
8,454
604
12,165
13,303
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 0 / 5
9,074
648
3,913
7,391
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BenVibeZ
Kukulkan
15
11 / 1 / 5
9,024
645
18,718
5,827
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Raphael880
Achilles
14
5 / 3 / 2
8,134
581
12,015
16,674
17,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 11
8,113
580
4,961
14,772
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BatmansNoodes
Thanatos
15
4 / 6 / 1
8,292
592
5,518
18,743
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
Bruh6979
Izanami
11
0 / 5 / 0
6,859
490
3,204
9,118
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
11
1 / 2 / 2
7,172
512
3,837
16,399
15,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
KaylaPDF
Kukulkan
11
2 / 8 / 1
6,902
493
3,247
10,222
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
smurkish3
Shiva
13
2 / 5 / 0
8,041
574
10,408
15,304
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
26
Kills
9
10
Deaths
26
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
4
7
2.63
W
1
0
5
3.5
L
Thanatos
BatmansNoodes
Thanatos
4
6
1
0.75
W
Kukulkan
BenVibeZ
Kukulkan
11
1
5
13.5
L
Izanami
Bruh6979
Izanami
0
5
0
0
L
Fafnir
1
2
2
1
L
Kukulkan
KaylaPDF
Kukulkan
2
8
1
0.31
W
Achilles
Raphael880
Achilles
5
3
2
2
L
Shiva
smurkish3
Shiva
2
5
0
0.4
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,772
Damage
26,214
57,967
Taken
69,786
39,277
Mitigated
40,266
15,917
Healing
24,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,165
5,254
0
3,733
13,303
5,256
593
1,262
11,948
0
56,580
W
3,913
2,744
0
3,030
7,391
3,180
425
629
6,762
0
82,456
L
Thanatos
BatmansNoodes
Thanatos
5,518
1,769
0
13,672
18,743
7,412
0
3,718
14,888
0
57,070
W
Kukulkan
BenVibeZ
Kukulkan
18,718
2,586
0
610
5,827
2,454
802
2,657
3,170
72,317
531
L
Izanami
Bruh6979
Izanami
3,204
2,007
0
210
9,118
2,846
316
2,520
6,598
0
51,142
L
Fafnir
3,837
1,090
0
6,128
16,399
15,932
0
8,719
7,583
24,827
0
L
Kukulkan
KaylaPDF
Kukulkan
3,247
216
0
170
10,222
3,935
0
8,045
2,177
38,716
0
W
Achilles
Raphael880
Achilles
12,015
3,855
0
5,644
16,674
17,159
102
0
15,775
161
57,452
L
Shiva
smurkish3
Shiva
10,408
3,287
0
4,079
15,304
10,141
297
232
14,210
0
64,164
W
4,961
558
0
2,900
14,772
11,228
0
2,536
12,187
23,886
3,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
37,266
465
Minions Killed
414
0
Camps Cleared
0
1,424,670
Distance Traveled
1,348,265
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,454
604
78
6
0
294,808
0
W
Ishtar
9,074
648
162
12
0
283,094
4
L
Thanatos
8,292
592
95
7
0
288,899
0
W
Kukulkan
9,024
645
129
9
0
277,458
0
L
Izanami
6,859
490
96
7
0
244,459
2
L
Fafnir
7,172
512
39
3
0
291,672
0
L
Kukulkan
6,902
493
71
5
0
251,463
0
W
Achilles
8,134
581
76
5
0
257,213
0
L
Shiva
8,041
574
113
8
0
271,772
0
W
Geb
8,113
580
20
1
0
312,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role