Player Matchup

Discordia
Discordia
 
Discordia
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
C_0_V_A_
Shiva
Level 43
God Stats
11W - 6L
1,285 SR
Queue Stats
130W - 128L
1,247 Elo+
Solo
Sylvanus
Sylvanus
Fuardy
Sylvanus
Level 157
God Stats
19W - 17L
1,700 SR
Queue Stats
88W - 73L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
Ignition009
Danzaburou
Level 8
God Stats
3W - 0L
1,450 SR
Queue Stats
5W - 4L
1,426 Elo+
Party 2
Nemesis
Nemesis
UvitaPower
Nemesis
Level 154
God Stats
15W - 15L
1,734 SR
Queue Stats
79W - 72L
1,588 Elo+
Party 2
Team Averages
Level 103
1,534 SR
1,470 Elo+

VS

Team Averages
Level 101
1,516 SR
1,566 Elo+
Anubis
Anubis
Awita_de_Uwuu
Anubis
Level 155
God Stats
17W - 18L
1,500 SR
Queue Stats
329W - 315L
1,100 Elo+
Party 3
Merlin
Merlin
GabrielMM2001
Merlin
Level 125
God Stats
4W - 6L
1,366 SR
Queue Stats
62W - 46L
1,321 Elo+
Solo
Amaterasu
Amaterasu
TheSniperSinon
Amaterasu
Level 66
God Stats
4W - 7L
1,500 SR
Queue Stats
64W - 63L
1,500 Elo+
Party 3
Rama
Rama
namechanged8793
Rama
Level 16
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 4L
1,954 Elo+
Party 1
Fenrir
Fenrir
zestypickIe
Fenrir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,954 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 0 / 0
4,236
605
1,987
3,035
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
C_0_V_A_
Shiva
8
3 / 2 / 1
4,837
691
3,547
5,549
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Fuardy
Sylvanus
7
1 / 0 / 1
4,550
650
2,956
3,530
2,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Ignition009
Danzaburou
7
1 / 1 / 0
4,120
589
2,655
3,835
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
UvitaPower
Nemesis
8
2 / 1 / 0
4,302
615
2,944
5,895
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
4,417
631
3,322
5,810
1,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 0 / 1
4,597
657
1,111
2,772
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
TheSniperSinon
Amaterasu
3
0 / 0 / 0
3,128
447
697
2,553
1,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 3 / 0
4,188
598
2,544
4,963
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
7
1 / 0 / 0
3,828
547
2,322
6,080
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
7
Kills
4
4
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
0
0
L
2
5
0
0.4
W
Shiva
C_0_V_A_
Shiva
3
2
1
1.75
W
Sylvanus
Fuardy
Sylvanus
1
0
1
1.5
L
0
0
1
0.5
W
Danzaburou
Ignition009
Danzaburou
1
1
0
1
L
Amaterasu
TheSniperSinon
Amaterasu
0
0
0
0
W
Nemesis
UvitaPower
Nemesis
2
1
0
2
L
1
3
0
0.33
L
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,089
Damage
9,996
21,844
Taken
22,178
8,463
Mitigated
7,797
9,090
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,987
80
0
927
3,035
816
0
625
2,410
27,375
0
L
3,322
72
0
1,298
5,810
1,837
0
0
5,439
25,163
364
W
Shiva
C_0_V_A_
Shiva
3,547
675
0
1,203
5,549
2,093
0
2,844
2,705
0
25,163
W
Sylvanus
Fuardy
Sylvanus
2,956
1,110
1,742
1,942
3,530
2,438
0
0
3,530
16,306
2,663
L
1,111
218
0
801
2,772
845
0
639
1,981
32,926
1,559
W
Danzaburou
Ignition009
Danzaburou
2,655
1,440
0
180
3,835
1,415
0
0
3,835
0
20,648
L
Amaterasu
TheSniperSinon
Amaterasu
697
70
0
1,428
2,553
1,187
0
747
1,806
0
3,641
W
Nemesis
UvitaPower
Nemesis
2,944
1,291
0
3,096
5,895
1,701
0
903
4,992
0
18,338
L
2,544
2,130
0
482
4,963
1,536
0
1,614
3,349
0
25,743
L
Fenrir
2,322
1,016
0
1,329
6,080
2,392
0
1,510
4,410
0
21,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,045
Gold Earned
20,158
208
Minions Killed
195
0
Camps Cleared
0
676,517
Distance Traveled
588,677
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,236
605
55
8
0
129,772
2
L
Anubis
4,417
631
26
4
0
110,546
0
W
Shiva
4,837
691
46
7
0
129,167
0
W
Sylvanus
4,550
650
29
4
0
137,217
2
L
Merlin
4,597
657
67
10
0
133,023
1
W
Danzaburou
4,120
589
41
6
0
125,670
0
L
Amaterasu
3,128
447
10
1
0
49,010
0
W
Nemesis
4,302
615
37
5
0
154,691
0
L
Rama
4,188
598
50
7
0
132,854
0
L
Fenrir
3,828
547
42
6
0
163,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role