Player Matchup

Geb
Geb
Killuarailgun
Geb
Level 122
God Stats
10W - 12L
1,500 SR
Queue Stats
96W - 117L
1,288 Elo+
Party 1
Ishtar
Ishtar
TLValor
Ishtar
Level 79
God Stats
1W - 3L
1,914 SR
Queue Stats
74W - 102L
1,346 Elo+
Party 1
Hachiman
Hachiman
VEN0M28
Hachiman
Level 24
God Stats
6W - 11L
1,385 SR
Queue Stats
93W - 108L
1,288 Elo+
Party 1
Discordia
Discordia
soukaay
Discordia
Level 92
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 46L
1,288 Elo+
Party 1
Osiris
Osiris
xPhantomThief
Osiris
Level 176
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 132L
1,288 Elo+
Party 1
Team Averages
Level 99
1,560 SR
1,300 Elo+

VS

Team Averages
Level 119
1,547 SR
1,804 Elo+
Ares
Ares
Ghostbuster_559
Ares
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 69L
1,671 Elo+
Party 2
Skadi
Skadi
IRAAMen_Noodles
Skadi
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 96L
1,841 Elo+
Party 2
Ravana
Ravana
JohnBarstow
Ravana
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
87W - 81L
1,825 Elo+
Party 2
Merlin
Merlin
PepsiPerfection
Merlin
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
183W - 169L
1,841 Elo+
Party 2
Thanatos
Thanatos
xXNickAtNiteXx
Thanatos
Level 46
God Stats
2W - 3L
1,736 SR
Queue Stats
5W - 11L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
5,808
581
3,495
6,400
4,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
TLValor
Ishtar
12
4 / 0 / 2
7,175
718
7,111
5,720
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
VEN0M28
Hachiman
12
1 / 1 / 1
6,106
611
5,788
4,950
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
soukaay
Discordia
10
1 / 1 / 3
5,816
582
2,370
4,286
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
5,987
599
4,397
7,262
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,628
463
2,335
7,442
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
4,834
483
1,915
4,961
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ravana
10
0 / 5 / 0
5,485
549
3,494
9,208
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,406
541
3,967
4,038
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
2 / 3 / 0
5,113
511
974
8,103
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
2
2
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
L
Ravana
0
5
0
0
W
1
0
7
4.5
L
0
2
0
0
W
Ishtar
TLValor
Ishtar
4
0
2
5
W
Hachiman
VEN0M28
Hachiman
1
1
1
1.5
W
Discordia
soukaay
Discordia
1
1
3
2.5
W
5
0
2
6
L
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,161
Damage
12,685
28,618
Taken
33,752
14,716
Mitigated
17,999
9,619
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,335
116
0
1,532
7,442
5,786
0
769
6,673
10,322
1,191
L
1,915
862
0
750
4,961
1,888
0
431
4,530
0
36,527
L
Ravana
3,494
786
0
1,282
9,208
5,222
0
361
8,847
0
41,491
W
3,495
681
0
1,667
6,400
4,216
0
1,648
4,752
13,550
1,825
L
3,967
85
0
516
4,038
1,482
0
1,803
2,235
35,626
0
W
Ishtar
TLValor
Ishtar
7,111
4,606
0
3,340
5,720
2,433
0
258
5,462
0
51,473
W
Hachiman
VEN0M28
Hachiman
5,788
3,787
0
2,721
4,950
1,992
350
1,013
3,937
0
57,876
W
Discordia
soukaay
Discordia
2,370
271
0
653
4,286
1,420
0
2,056
2,230
41,828
1,090
W
4,397
1,788
0
1,238
7,262
4,655
0
833
6,429
0
53,556
L
Thanatos
974
54
0
3,224
8,103
3,621
0
2,378
5,725
0
28,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
25,466
367
Minions Killed
268
0
Camps Cleared
0
1,076,026
Distance Traveled
979,937
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,628
463
16
2
0
211,700
0
L
Skadi
4,834
483
59
6
0
187,715
0
L
Ravana
5,485
549
65
7
0
187,848
0
W
Geb
5,808
581
25
3
0
242,560
4
L
Merlin
5,406
541
73
7
0
187,620
0
W
Ishtar
7,175
718
89
9
0
177,007
0
W
Hachiman
6,106
611
91
9
0
182,588
1
W
Discordia
5,816
582
84
8
0
205,219
4
W
Osiris
5,987
599
78
8
0
268,652
4
L
Thanatos
5,113
511
55
6
0
205,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role