Player Matchup

Mercury
Mercury
OT6born
Mercury
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,424 Elo+
Party 1
Merlin
Merlin
SerKet-Shiroi
Merlin
Level 124
God Stats
4W - 3L
1,509 SR
Queue Stats
94W - 89L
1,443 Elo+
Solo
Charon
Charon
Victor_4-5-6
Charon
Level 78
God Stats
14W - 10L
1,500 SR
Queue Stats
76W - 75L
1,500 Elo+
Solo
Izanami
Izanami
buckturn
Izanami
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 68L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
skipjester56
Kukulkan
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
39W - 39L
1,459 Elo+
Party 1
Team Averages
Level 104
1,545 SR
1,448 Elo+

VS

Team Averages
Level 81
1,541 SR
1,415 Elo+
Raijin
Raijin
 
Raijin
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ImoSenpapi9986
Mulan
Level 69
God Stats
242W - 186L
1,500 SR
Queue Stats
491W - 454L
1,404 Elo+
Solo
Cliodhna
Cliodhna
Motetisabeast
Cliodhna
Level 45
God Stats
2W - 1L
1,706 SR
Queue Stats
87W - 79L
1,262 Elo+
Party 2
Maui
Maui
Phtxm
Maui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OT6born
Mercury
16
2 / 3 / 3
8,882
522
5,742
14,313
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 0
9,182
540
9,181
8,409
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
13
3 / 2 / 5
8,423
495
3,314
9,549
8,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
buckturn
Izanami
18
2 / 1 / 2
10,325
607
9,730
7,445
3,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
skipjester56
Kukulkan
15
1 / 0 / 1
9,152
538
4,305
4,719
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 2 / 2
8,287
487
10,176
8,872
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
 
Izanami
1
0 / 0 / 0
3,563
210
0
0
0
14
2 / 4 / 2
9,050
532
9,879
17,965
12,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Motetisabeast
Cliodhna
15
3 / 2 / 0
8,435
496
3,780
12,531
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
Phtxm
Maui
15
3 / 1 / 0
8,541
502
2,907
10,545
11,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
8
8
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
2
0.5
L
Izanami
 
Izanami
0
0
0
0
L
2
4
2
0.75
L
Cliodhna
Motetisabeast
Cliodhna
3
2
0
1.5
W
Mercury
OT6born
Mercury
2
3
3
1.17
L
Maui
Phtxm
Maui
3
1
0
3
W
1
2
0
0.5
W
Charon
3
2
5
2.75
W
Izanami
buckturn
Izanami
2
1
2
3
W
Kukulkan
skipjester56
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,272
Damage
26,742
44,435
Taken
49,913
23,500
Mitigated
35,028
4,431
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,176
693
0
2,771
8,872
3,967
464
3,304
5,298
72,001
0
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
9,879
1,179
0
6,551
17,965
12,907
507
10,597
7,368
0
69,027
L
Cliodhna
Motetisabeast
Cliodhna
3,780
650
0
1,928
12,531
6,329
0
2,088
10,395
0
65,501
W
Mercury
OT6born
Mercury
5,742
3,652
0
1,207
14,313
6,346
56
5,049
9,264
0
89,966
L
Maui
Phtxm
Maui
2,907
638
0
1,354
10,545
11,825
0
43
10,502
45,177
0
W
9,181
495
0
690
8,409
3,126
112
0
7,978
68,573
0
W
Charon
3,314
256
0
661
9,549
8,860
131
2,893
6,280
14,039
663
W
Izanami
buckturn
Izanami
9,730
8,031
0
999
7,445
3,474
0
1,467
5,927
0
106,501
W
Kukulkan
skipjester56
Kukulkan
4,305
194
0
874
4,719
1,694
48
3,674
1,045
63,476
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
37,876
597
Minions Killed
379
0
Camps Cleared
0
1,697,176
Distance Traveled
1,229,265
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,287
487
104
6
0
311,796
0
L
Izanami
3,563
210
0
0
0
0
0
L
Mulan
9,050
532
102
6
0
323,681
0
L
Cliodhna
8,435
496
109
6
0
380,643
0
W
Mercury
8,882
522
129
8
0
398,443
0
L
Maui
8,541
502
64
4
0
213,145
0
W
Merlin
9,182
540
132
8
0
298,409
1
W
Charon
8,423
495
15
1
0
315,103
2
W
Izanami
10,325
607
177
10
0
386,858
0
W
Kukulkan
9,152
538
144
8
0
298,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role