Player Matchup

Bacchus
Bacchus
F999
Bacchus
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
414W - 416L
1,494 Elo+
Solo
Cliodhna
Cliodhna
FitN3rd
Cliodhna
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
427W - 422L
1,022 Elo+
Solo
Cerberus
Cerberus
Lnstant560
Cerberus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
nose1236
The Morrigan
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 89L
1,427 Elo+
Solo
Medusa
Medusa
xuwusama
Medusa
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 57L
1,610 Elo+
Party 1
Team Averages
Level 150
1,500 SR
1,411 Elo+

VS

Team Averages
Level 143
1,500 SR
1,406 Elo+
Agni
Agni
Minotaur66
Agni
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 48L
1,500 Elo+
Party 2
Shiva
Shiva
TheWo1verine92
Shiva
Level 259
God Stats
6W - 2L
1,500 SR
Queue Stats
226W - 224L
1,464 Elo+
Solo
He Bo
He Bo
firelord490
He Bo
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 33L
1,289 Elo+
Party 2
Ao Kuang
Ao Kuang
hendressy
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,279 Elo+
Solo
Geb
Geb
x RoyalVibe x
Geb
Level 146
God Stats
8W - 7L
1,500 SR
Queue Stats
270W - 282L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
F999
Bacchus
11
3 / 1 / 2
5,714
1,143
2,717
3,346
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
FitN3rd
Cliodhna
10
3 / 2 / 2
5,564
1,113
3,274
3,747
4,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Lnstant560
Cerberus
1
0 / 0 / 0
1,224
245
0
0
0
The Morrigan
nose1236
The Morrigan
11
0 / 2 / 2
5,291
1,058
1,098
3,670
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
xuwusama
Medusa
10
0 / 2 / 2
5,082
1,016
3,047
3,956
1,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
5,904
1,181
4,710
4,177
1,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 6
5,716
1,143
2,706
4,460
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 4
5,840
1,168
2,988
2,891
1,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
hendressy
Ao Kuang
10
1 / 1 / 4
5,912
1,182
1,514
2,712
1,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 3
5,890
1,178
2,066
4,560
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
7
7
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
F999
Bacchus
3
1
2
4
L
Cliodhna
FitN3rd
Cliodhna
3
2
2
2
L
Cerberus
Lnstant560
Cerberus
0
0
0
0
W
2
2
5
2.25
W
1
1
6
4
W
2
1
4
4
W
Ao Kuang
hendressy
Ao Kuang
1
1
4
3
L
The Morrigan
nose1236
The Morrigan
0
2
2
0.5
W
1
1
3
2.5
L
Medusa
xuwusama
Medusa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,136
Damage
13,984
14,719
Taken
18,800
9,778
Mitigated
10,049
3,250
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
F999
Bacchus
2,717
220
186
891
3,346
2,784
0
2,526
811
4,454
102
L
Cliodhna
FitN3rd
Cliodhna
3,274
202
0
208
3,747
4,006
0
2,958
723
0
8,525
L
Cerberus
Lnstant560
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
4,710
185
0
500
4,177
1,536
57
611
3,566
14,615
0
W
2,706
385
1,216
1,195
4,460
2,810
267
909
3,551
0
4,970
W
2,988
202
535
639
2,891
1,045
324
599
2,292
7,525
0
W
Ao Kuang
hendressy
Ao Kuang
1,514
152
502
720
2,712
1,152
866
556
2,156
4,524
0
L
The Morrigan
nose1236
The Morrigan
1,098
215
0
820
3,670
1,460
0
2,728
886
7,671
0
W
2,066
71
177
1,469
4,560
3,506
0
1,140
3,420
4,889
0
L
Medusa
xuwusama
Medusa
3,047
1,050
360
785
3,956
1,528
0
2,935
1,021
0
9,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,875
Gold Earned
29,262
47
Minions Killed
55
0
Camps Cleared
0
373,733
Distance Traveled
498,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,714
1,143
10
2
0
97,377
0
L
Cliodhna
5,564
1,113
5
1
0
82,674
0
L
Cerberus
1,224
245
0
0
0
0
0
W
Agni
5,904
1,181
23
5
0
88,573
0
W
Shiva
5,716
1,143
5
1
0
109,671
0
W
He Bo
5,840
1,168
10
2
0
102,248
0
W
Ao Kuang
5,912
1,182
14
3
0
101,400
0
L
The Morrigan
5,291
1,058
18
4
0
94,248
0
W
Geb
5,890
1,178
3
1
0
96,317
0
L
Medusa
5,082
1,016
14
3
0
99,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role