Player Matchup

Cthulhu
Cthulhu
BIGBUSH92
Cthulhu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 1
Hachiman
Hachiman
Breezesc
Hachiman
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 39L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BrokeHighMan
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
YungSnack
Ao Kuang
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,410 Elo+
Party 1
Geb
Geb
thebayst
Geb
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,361 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,413 Elo+

VS

Team Averages
Level 39
1,500 SR
1,411 Elo+
Skadi
Skadi
BlvkRoosta
Skadi
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 282L
1,671 Elo+
Solo
Chiron
Chiron
LuCasMmD3050
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,250 Elo+
Solo
Heimdallr
Heimdallr
PureWhitesOnly
Heimdallr
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
124W - 283L
1,135 Elo+
Solo
Geb
Geb
YubNubbin
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 2
Lancelot
Lancelot
YubNubbin
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGBUSH92
Cthulhu
13
2 / 4 / 15
8,454
769
8,961
15,884
21,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Breezesc
Hachiman
17
7 / 2 / 12
10,371
943
21,859
10,503
5,626
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
BrokeHighMan
Danzaburou
16
2 / 1 / 10
9,417
856
6,456
6,586
3,601
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
YungSnack
Ao Kuang
16
9 / 1 / 14
10,300
936
13,095
12,354
16,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 16
10,046
913
10,406
9,365
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
3 / 4 / 2
9,146
831
9,848
13,365
6,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
14
0 / 3 / 3
7,626
693
8,457
11,297
5,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
PureWhitesOnly
Heimdallr
11
1 / 5 / 1
7,040
640
3,491
8,841
4,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 5 / 2
7,729
703
4,763
16,555
16,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
YubNubbin
Lancelot
13
3 / 8 / 1
7,727
702
4,451
16,437
14,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
25
Kills
7
9
Deaths
25
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIGBUSH92
Cthulhu
2
4
15
2.38
L
Skadi
3
4
2
1
W
Hachiman
Breezesc
Hachiman
7
2
12
6.5
W
Danzaburou
BrokeHighMan
Danzaburou
2
1
10
7
L
Chiron
0
3
3
0.5
L
Heimdallr
PureWhitesOnly
Heimdallr
1
5
1
0.3
L
0
5
2
0.2
L
Lancelot
YubNubbin
Lancelot
3
8
1
0.44
W
Ao Kuang
YungSnack
Ao Kuang
9
1
14
16
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,777
Damage
31,010
54,692
Taken
66,495
57,740
Mitigated
48,224
22,051
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIGBUSH92
Cthulhu
8,961
736
799
1,052
15,884
21,227
322
1,141
14,743
12,845
998
L
Skadi
9,848
4,647
772
779
13,365
6,877
0
5,386
7,744
0
28,247
W
Hachiman
Breezesc
Hachiman
21,859
14,962
0
3,967
10,503
5,626
2,439
921
9,582
0
40,323
W
Danzaburou
BrokeHighMan
Danzaburou
6,456
2,657
1,507
1,899
6,586
3,601
3,542
483
6,103
0
22,204
L
Chiron
8,457
1,249
1,872
3,493
11,297
5,832
0
5,387
5,646
0
20,638
L
Heimdallr
PureWhitesOnly
Heimdallr
3,491
1,092
0
374
8,841
4,804
0
2,650
6,144
0
5,827
L
4,763
33
1,860
1,559
16,555
16,141
0
8,391
7,911
9,050
0
L
Lancelot
YubNubbin
Lancelot
4,451
1,101
0
181
16,437
14,570
0
6,771
9,341
0
7,174
W
Ao Kuang
YungSnack
Ao Kuang
13,095
2,159
1,087
4,156
12,354
16,427
396
1,205
11,149
17,669
1,781
W
10,406
831
3,647
3,937
9,365
10,859
462
1,013
8,352
24,325
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
39,268
119
Minions Killed
93
0
Camps Cleared
0
1,160,912
Distance Traveled
881,348
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,454
769
8
1
0
211,554
0
L
Skadi
9,146
831
50
5
0
171,856
0
W
Hachiman
10,371
943
54
5
0
201,303
3
W
Danzaburou
9,417
856
30
3
0
268,626
0
L
Chiron
7,626
693
26
2
0
209,185
0
L
Heimdallr
7,040
640
8
1
0
114,667
0
L
Geb
7,729
703
3
0
0
193,806
0
L
Lancelot
7,727
702
6
1
0
191,834
0
W
Ao Kuang
10,300
936
12
1
0
241,283
0
W
Geb
10,046
913
15
1
0
238,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role