Player Matchup

Anubis
Anubis
Aunty Bonny
Anubis
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 79L
1,523 Elo+
Party 2
Nike
Nike
BrodyCreed
Nike
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,469 Elo+
Party 2
Merlin
Merlin
Callmefunky1
Merlin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,306 Elo+
Party 2
Janus
Janus
EmkaySupra
Janus
Level 111
God Stats
5W - 1L
1,500 SR
Queue Stats
114W - 98L
1,469 Elo+
Party 2
Tiamat
Tiamat
Emperor2jz
Tiamat
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
125W - 123L
1,528 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,459 Elo+

VS

Team Averages
Level 74
1,463 SR
1,469 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BIG_O_U_N_C_E
Sun Wukong
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 36L
1,291 Elo+
Party 3
Cliodhna
Cliodhna
Granthus
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,762 Elo+
Party 1
Nike
Nike
Naut Sussy
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
XdTTVMisfitZ
Bellona
Level 25
God Stats
0W - 1L
1,314 SR
Queue Stats
14W - 40L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 2 / 7
6,638
1,106
4,978
4,707
2,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 2 / 5
7,269
1,212
5,311
6,071
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
1 / 1 / 9
6,229
1,038
4,200
3,313
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
11
1 / 1 / 11
6,286
1,048
4,705
2,729
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
Emperor2jz
Tiamat
12
4 / 2 / 6
6,669
1,112
4,476
4,265
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 5 / 5
5,862
977
5,339
8,617
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
BIG_O_U_N_C_E
Sun Wukong
13
2 / 2 / 4
6,096
1,016
3,237
6,708
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cliodhna
Granthus
Cliodhna
12
4 / 3 / 2
6,399
1,067
4,389
4,734
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,608
268
0
0
0
Bellona
XdTTVMisfitZ
Bellona
12
1 / 5 / 3
5,722
954
2,826
8,146
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
15
Kills
8
8
Deaths
15
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
5
0.7
W
Anubis
3
2
7
3.25
L
Sun Wukong
BIG_O_U_N_C_E
Sun Wukong
2
2
4
2
W
6
2
5
4.25
W
Merlin
1
1
9
5.5
W
Janus
1
1
11
6.5
W
Tiamat
Emperor2jz
Tiamat
4
2
6
3.5
L
Cliodhna
Granthus
Cliodhna
4
3
2
1.67
L
0
0
0
0
L
Bellona
XdTTVMisfitZ
Bellona
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,670
Damage
15,791
21,085
Taken
28,205
12,092
Mitigated
17,961
5,878
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,339
433
144
973
8,617
7,589
10
4,515
3,909
0
11,062
W
Anubis
4,978
177
229
1,350
4,707
2,140
0
0
4,535
10,959
0
L
Sun Wukong
BIG_O_U_N_C_E
Sun Wukong
3,237
737
126
1,970
6,708
4,443
0
4,974
1,632
0
10,936
W
5,311
376
129
100
6,071
5,285
46
0
5,860
330
8,422
W
Merlin
4,200
176
408
1,090
3,313
1,158
31
0
3,189
11,361
685
W
Janus
4,705
0
543
652
2,729
929
0
0
2,688
12,336
0
W
Tiamat
Emperor2jz
Tiamat
4,476
464
444
933
4,265
2,580
0
0
4,079
6,112
337
L
Cliodhna
Granthus
Cliodhna
4,389
649
63
300
4,734
2,135
0
2,916
1,796
0
7,871
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
XdTTVMisfitZ
Bellona
2,826
593
0
44
8,146
3,794
0
5,167
2,829
0
6,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
25,687
75
Minions Killed
41
0
Camps Cleared
0
666,172
Distance Traveled
460,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,862
977
9
2
0
103,819
0
W
Anubis
6,638
1,106
13
2
0
131,735
0
L
Sun Wukong
6,096
1,016
11
2
0
132,161
0
W
Nike
7,269
1,212
11
2
0
116,210
0
W
Merlin
6,229
1,038
27
5
0
122,939
0
W
Janus
6,286
1,048
8
1
0
146,899
0
W
Tiamat
6,669
1,112
16
3
0
148,389
1
L
Cliodhna
6,399
1,067
15
3
0
116,671
0
L
Nike
1,608
268
0
0
0
0
0
L
Bellona
5,722
954
6
1
0
107,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role